0.2.0g Patch Notes (deployed)

Loot is infinitely better - but strangely felt loads better this morning then tethered off a bit - maybe just rng
don't feel myself a hobo on ssf anymore.
Also, more currency doesn't mean inflation- just more good items it was used for. All previously crafted items may drop in price, sure. But also making build less dependant on 'perfectly' crafted items makes game wider.
Last edited by KeX#0405 on May 2, 2025, 11:26:21 AM
so Beira's Anguish Dousing Charm is too OP and Tangletongue Forked Spear not. Okay....
why does Demon Form keep getting direct or indirect nerfs, the ascendency is practically useless now, its all but impossible to maintain more then 10 stacks of demon flame "flame blast" the main DPS is not 15 seconds and flame ball is pretty trash you lose life in the build but stacking HP is not really viable dousing charm no longer guarantee's a crit which is another nerf to demon form, grim feast no longer works have the devs even tried playing a demon form internalist since the nerfs? it feels like they just nerfed things they though made sense to nerf without actually still making it viable. the costs of mana make using mind over matter and eldritch battery basically impossible there is a plus 6 lvls to all spell skills but all fire spells skills still feel pretty weak, meanwhile i have to watch people going crazy with spears or crossbows etc absolutely just destroying maps and boss's but its taking me like 20 minutes and some maps i cant even clear im lvl81 my build is as good as i can make it and im still unable to kill some life regenerating enemies i end up with 0 flasks of both mana and HP and i have taken as much fire/ignite crit and ES as possible in the passive tree aswell as taking as much crit, demon form is barely playable and it sucks the only real saving grace of the ascendency is the movement
I just wanted to say that this patch make this game alot more enjoyable, good job GGG and Stay Sane Exiles
"
kivnik#4905 wrote:
so Beira's Anguish Dousing Charm is too OP and Tangletongue Forked Spear not. Okay....


though i tend to agree with all the criticism pls keep in mind the interaction was bugged. it always dealt autocrits with malice aura
"
why does Demon Form keep getting direct or indirect nerfs, the ascendency is practically useless now, its all but impossible to maintain more then 10 stacks of demon flame "flame blast" the main DPS is not 15 seconds and flame ball is pretty trash you lose life in the build but stacking HP is not really viable dousing charm no longer guarantee's a crit which is another nerf to demon form, grim feast no longer works have the devs even tried playing a demon form internalist since the nerfs? it feels like they just nerfed things they though made sense to nerf without actually still making it viable. the costs of mana make using mind over matter and eldritch battery basically impossible there is a plus 6 lvls to all spell skills but all fire spells skills still feel pretty weak, meanwhile i have to watch people going crazy with spears or crossbows etc absolutely just destroying maps and boss's but its taking me like 20 minutes and some maps i cant even clear im lvl81 my build is as good as i can make it and im still unable to kill some life regenerating enemies i end up with 0 flasks of both mana and HP and i have taken as much fire/ignite crit and ES as possible in the passive tree aswell as taking as much crit, demon form is barely playable and it sucks the only real saving grace of the ascendency is the movement


this. i am not returning until i see build variety back. and yes, i am butthurt and will not return till demon form is playable.

mind u, ik it is KINDA playable but i am just done with this sh**...u have to invest so much every time and they just kill anything that works. i do not find it fun to be testing demon form bugs and broken interactions for GGG until they make it useless..

most waystones counter demon form as well - same thing for 6 months. reduced recovery? useless map. lowered res? useless. max res? useless. shocked ground? useless in self damaging builds (i always killed my char with BI cuz it was perfectly tuned and shocked makes u take 20% more dmg). and then there is temp chains that noone wants to play. so half the mods make waystones useless for the build. cool.

i just made a build using the recoup mech, i get my ES and life recoup over 6k ez BUT - one second of not casting spells at 150 stacks? better transform cuz if u try to cast smth it'll likely kill u.

u killed hexblast (high damage but extremely small aoe, what was the problem? bosses trivialized? OK, but my mapping is a lot harder, weaker and slower than basically ANY meta build, so where's the issue?)
flameblast same story...

at this point demon form is so bad u might as well give it some buffs? idk...immune to ground effects, since she is, you know, FLYING! anything. because the movement speed increase isn't worth the trouble, and rn, that is the only upside. any other witch with 2 weapons is better/stronger

to anyone actually reading this rant (maybe even someone from GGG?) - ty <3
"Beira's Anguish Dousing Charm no longer guarantees a Critical Hit if any amount of chance to be Critically Hit is present on the enemy. It now will roll Critical Hit chance normally in these cases."

mmh...ok. Is ANYONE able to tell me what is the base critical hit chance in this case ? Impossible to find the data for that
Loot feels infinately better even with my limited testing so far.

Thank you very much for listening and acting.

GGG are truely awesome Devs.

I have changed my Steam review from negative to positive because the game feels fun again.
I hope others that left a downvote on steam also do the same.
Thanks for Killing Beiras, could not even give it base crit chance so that the build could still work a bit, even if weaker.

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