Setting up overlapping towers is so tedious
- To maximize the returns of good tablets / maps, need to constantly find overlapping towers
- I spend more time setting up overlapping towers than playing juiced content - Suggestion to remove overlapping towers and buff tablet mods Last bumped on May 7, 2025, 7:52:08 AM
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+1 just remove towers altogether and let us juice the maps itself (there is 4 slot)
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" Then you're just not very good at the math here because that means you are getting less loot because you're spending too much time juicing. This is a classic "perfection is the enemy of progress" situation. You are spending so much time stressing about making sure every Waystone you run is perfect that you're actually being far less efficient. Like I'm sorry these posts are getting ridiculous. If I can run 6 moderately moist maps for every 1 you manage to make perfectly juicy then you're not actually doing better than me in the long run - you're actually probably running behind. You guys keep saying that you NEED to do this shit but you don't. You're doing it to yourself. You've all got lowkey anxiety about making sure you never run a single Waystone until you've got it absolutely maximized in every possible way and it's just absolutely unnecessary. The Atlas is infinite so just slap a couple stupid shits on your Waystones and run them dude stop worrying about it so goddamn much. Last edited by Kerchunk#7797 on May 6, 2025, 4:26:33 AM
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" Who are you to tell what's fun for them though ? Ironically you talk the same language, his approach is maximizing juiced content, yours is maximizing efficiency. Still maximizing, because that's where the fun can be. So get down your horse please. |
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FOMO is real and most people will suffer from it, especially if they play games by following what guides and content creators tell them to do.
I agree to a point though, current atlas is a giant step backwards in terms of depth and agency. It reminds me of a 'system' d4 developers would create. |
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+1 towers are boring as hell rn, and imo they should never overlap
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" Understand that you may be right on the efficiency, just looking for the loot explosions ;( |
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Towers should just be removed or provide global infinite scaling (i.e. 1-3%xp and rarity on a tablet, forever) so the more you play the bigger the number gets to reward long term players, also removes the annoyance of setting up maps.
Current system is just garbage and makes me uninstall. |
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I will not play this game as long as towers exist. Poe 1 is fun because I can just buy some scarabs and alc+go without having to spend hours to setup a bunch of maps. The moment the game felt like a part-time job, I uninstalled.
"buff grenades"
- Buff Grenades (Buff-Grenades) |
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it's an easy fix if they want to minimize the time spent to doing all the overlapping, they can just increase the tower range and have 2 max to overlap and increase the tablet mods a bit and you get the same results for less work, and you don't have to go around too much looking for overlap but you will always find 2 overlap all the time.
they can even make it 1 tower with high tablet mod increase and no way for you to find any overlaps but yea that's too simple, but keep in mind the atlas tree gonna expand for sure i mean look at poe1 atlas tree is massive but that's because there is more mechanics in the game they will add more to poe2 when the time comes and the atlas will expand with it |
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