0.4.0e Patch Notes

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msdunkel#4114 wrote:
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Rod#7054 wrote:
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Also another bug I'd say once every 20 temples or so where the commander, in the commander room is frozen for a about half a minute before we can kill it and move to the next room.


Unequip your headhunter for a second and he will wake up. Same thing about other 'sleeping' monsters in temple - its one of the headhunter buffs that won't let those monsters wake up from the sleep.


Whoah! I had no idea this was the fix. Makes sense since it usually takes about a minute for them to wake up!!! TY for the tip.


Ye np, i think what happens is that one of those headhunter buffs we steal hides our presence or something, or reduces the enemy light radius or something. Either way, when you lose your headhunter buffs they instantly wake up.
4 weeks ago I tried to start a build using DrillNeck, noticed the atkspeed bug, got frustrated by how obvious it was, gave up.
Fml! Anyone else noticed that the game is 20x worst since the update? Just ran the temple a couple times and still not a single lock medallion. This needs to change asap! Not only that, the game is mad laggy today. Game keeps freezing in maps, in the temple, even in my hideout. The in game trade site doesn’t work/load. It’s like everytime they release an update for the game, they just ruin 10 other things that didn’t need working on etc. I know it’s a beta, but come on now. Games been out for ages, shouldn’t be this many bugs still. Definitely nothing to do with my internet connection or my pc either. GGG, do us all a favour. Read all of the comments from all of us players and actually make the changes we are asking for. We desperately need another update/patch soon to rectify all of these issues.
5Minutes ago i had a 300mb update, cant read smwhere what it was
I don't know if it's because i used the "russian technique" or because i have more spymaster's than my first "homemade" temple but i definitely get less locks. With 9 i used to get easily more than 2 locks per run on average. Now i struggle to get 1 on average.

And i don't complain that they changed the rule, i disagree, but i understand than i'm not the only player. What i find really disrespectful is to do it without telling anyone.

As a last challenge before the league end i wanted to build a full tech temple, i played a lot of hours to get where i am, only to realize that i won't be able to finish it.

I hope they explain what they did and why.
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I don't know if it's because i used the "russian technique" or because i have more spymaster's than my first "homemade" temple but i definitely get less locks. With 9 i used to get easily more than 2 locks per run on average. Now i struggle to get 1 on average.

And i don't complain that they changed the rule, i disagree, but i understand than i'm not the only player. What i find really disrespectful is to do it without telling anyone.

As a last challenge before the league end i wanted to build a full tech temple, i played a lot of hours to get where i am, only to realize that i won't be able to finish it.

I hope they explain what they did and why.

You get few locks when building the first circle, no matter if it’s Russian tech or not an abusive temple.. After building the second circle you will always get 2 locks for 1 run.
Last edited by Mitrof4n#1008 on Feb 11, 2026, 4:43:43 PM
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You get few locks when building the first circle, no matter if it’s Russian tech or not an abusive temple.. After building the second circle you will always get 2 locks for 1 run.


This is not true. I have a 70 room temple, 11 spymasters and 11 garrisons all level 3 and I’ve not had a single lock medallion drop in 3 temple runs. I’m now all out of medallions 😮‍💨
Oh what a surprise. After hours and hours of building my temple back up to 70 again. The game doesn’t drop me any lock medallions in 4 runs and my main chain destabilises like 8 rooms. Which now means I’d have to let the whole of the second chain destabilise just so I can rebuild the missing rooms from the main chain. I’m done with this game! If you’re reading this GGG, I hope all of the other players experiencing the same issues quit the game too and never return!
I'm having a terrible problem with my temple.
I can't interact with those constructs and I can't pick up the medallions that are on the ground.

Does anyone know what it could be?
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RedNew#0523 wrote:
I'm having a terrible problem with my temple.
I can't interact with those constructs and I can't pick up the medallions that are on the ground.

Does anyone know what it could be?


yes this is a new bug that happens after last godly "destabilisation fix" xDD

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