0.4.0e Patch Notes

Issues with xbox. Can't see any item in the item box. Its blank.cant run maps because Its in map tab that is blank. The continued after patch on feb 11.

Issues with xbox. Can't see any item in the item box. Its blank.cant run maps because Its in map tab that is blank. The continued after patch on feb 11.

Is it Just me or the last 2 patches haven't had patch notesthis thread is only newer 1 and had a patch today but dont see any new notes
fix lock medallions
Can you fix the co op ogham quest sync error I'd like to actually play the game...
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Ururuj#5278 wrote:
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MEAN1#2354 wrote:
After hosting groups in my Temple for a month this last patch has introduced some very strange bugs. The first bug was that the loot allocation was different, it wasn't my setting even though I was the host. This happened on multiple runs and was extremely frustrating because it wasn't the setting I wanted.

The second bug occurred at the same time and it was that I could see medallions on my mini-map but I was not able to pick them up. I passed 6 medallions not knowing what they were or how to acquire them.

The third bug occurred at alchemy labs where you need to perform multiple actions, one on the rare monster and the other on the storage unit(?). Both of those actions are required to move on from the room, however, I was not able to perform either action. Then I took the group down the other path and we ended at the other alchemy lab with the same result.

So what is actually happening here? My theory is that the game somehow transfers my host to someone in the party. Since I am no longer technically the host, the game uses someone else's loot allocation (or default?) and no longer sees me at someone who should be able to pick up medallions and/or alchemy lab actions. Each time that this has occurred I had a rarity bot in my group so I'm not sure if an interaction between their items causes this or something else.

Since I was quickly running out of locks, I decided to play exclusively by myself. I have not encountered any issues with any of the said problems above.

I would appreciate it if this was patched as soon as possible, thank you.
"
MEAN1#2354 wrote:
After hosting groups in my Temple for a month this last patch has introduced some very strange bugs. The first bug was that the loot allocation was different, it wasn't my setting even though I was the host. This happened on multiple runs and was extremely frustrating because it wasn't the setting I wanted.

The second bug occurred at the same time and it was that I could see medallions on my mini-map but I was not able to pick them up. I passed 6 medallions not knowing what they were or how to acquire them.

The third bug occurred at alchemy labs where you need to perform multiple actions, one on the rare monster and the other on the storage unit(?). Both of those actions are required to move on from the room, however, I was not able to perform either action. Then I took the group down the other path and we ended at the other alchemy lab with the same result.

So what is actually happening here? My theory is that the game somehow transfers my host to someone in the party. Since I am no longer technically the host, the game uses someone else's loot allocation (or default?) and no longer sees me at someone who should be able to pick up medallions and/or alchemy lab actions. Each time that this has occurred I had a rarity bot in my group so I'm not sure if an interaction between their items causes this or something else.

Since I was quickly running out of locks, I decided to play exclusively by myself. I have not encountered any issues with any of the said problems above.

I would appreciate it if this was patched as soon as possible, thank you.



The same thing happened to me and my PS5 party after this new patch. Please fix the co-op temples as soon as possible. Thanks.
Look at that. Two runs with a 66 room temple with 10 spymasters and ZERO lock medallions were dropped and back down to 53 rooms. What a great f**king gaming experience. Make progress and let it just be destroyed. Great job GGG. You are truly all for your gaming community.
And again I’m stuck in steelflesh quarters with no enemies left but doors locked. Twice since the update. What’s the point of locking us in rooms until every single enemy is killed please resolve this
Last night i was close to completing my temple, just 3-4 more rooms to go BUT in just 3 runs it was ruined as i lost a lot of important rooms because i couldn't pick up medallions or interract with the alchemy lab boss.

It was a 2 man party, no rarity bot involved and i was the party leader and temple owner, after this first happened we reseted the instance and hoped it was a one time fluke, the next run was normal but from 6-7 spymaster rooms had not a single lock medallion, not sure if bug related or just horrible rng AND the 3rd run the same problem with not being able to pick up medallions/start the boss and we tried everything, went back to char selection screen, switching party leaders, relloging etc but in the end no use, this really makes temple unplayable now, not sure if this can also happen when doing solo runs.

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