What Will Happen When the Keepers League Ends
" I actually think Mark is a part of the problem, he inserts a lot of ideals that would be useful for himself instead of the community as a whole. You have to remember Mark is a bit younger too, I have no doubt it was Marks idea to add in the extra gauntlet mods. I think the idea behind keeping new breach is that it looks and feels more premium from an advertiser stand point. But the actual game play and arpg vibe is way off, it's another method to obfuscate loot drops out of maps. Last edited by Nichelle_GGG#0000 on Feb 17, 2026, 8:19:44 PM
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" I think it's more like .. "But we spent effort creating this! It's our baby, our precious, we can't throw it away!" |
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" Now Rin is my best friend |
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Given the temple design in POE2 0.4, I reasonably suspect that the wall was also designed by the same person. Who is it?
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" Now that’s a room-temperature IQ reply. See.. I made a few points about the overall Breach mechanic, only to get replies (some of them actually plausible) focusing on the Tree, like “waaaah, the game is easier with the Tree, I disagree with you, therefore your IQ is low.” What a childish response. Chill. You can still make a profit without playing hideout warrior and crafting mid-tier garbage. The way people are complaining about the Tree, it’s like it’s spitting Mirror-tier items for free, which is obviously not the case. You’re mixing up content being removed with profit margins being compressed. Nothing was deleted from the game. Fossils, essences, fractures, Rog, Harbingers, all still exist and function exactly the same. What changed is that mid-tier crafting (the way the Tree is right now) is no longer an exclusive profit niche because accessibility increased. Calling this “early-mid crafting being killed” is pure hyperbole. High-end crafting is still intact. Mirror-tier items still require massive investment, time, and knowledge. What the Tree mainly did was reduce the barrier to functional gear, not delete progression systems. Saying the Tree spits “6x T1 mods” all the time is a huge exaggeration. The real complaint here isn’t power creep, it’s the loss of monopoly over mid-game crafting profits. That’s an economic shift, not a design failure. Making the game less hostile to players who don’t want to live in their hideout 12 hours a day isn’t unhealthy. It just redistributes who gets to participate. And yes, I do agree the Tree is overtuned, and it’s OBVIOUS it will be nerfed. The problem is people are crying like crazy, gatekeeping everything and going “muh PoE is getting casual, oh no my 450 hours invested in Craft of Exile are going to the trash, GGG sucks!!” That’s not feedback, that’s hysteria. Just chill. Last edited by YasuharuGod#6818 on Feb 17, 2026, 8:53:49 PM
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" This is all solved by making provisioning wombgifts rarer... |
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" I do like new breach as well...all this drama will vanish once 3.28 drops and we will discover that the tree is nerfed and breachs are customized thru atlas tree. |
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" Yep. The hysteria will end once the nerfs and rebalances to the Tree drop in 3.28. It’s just funny how some people don’t know how to give proper feedback without crying and gatekeeping everything. |
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" Also, this is EXACTLY my point. It seems the only people upset about this are those gatekeeping content from “casual dads” (how elitist can this get?) and worrying that their profits from crafting Necrotic Armours with fractured Spell Suppression and other mid-tier gear might drop. Don’t worry, your 450 hours invested in Craft of Exile won’t be in vain, since the Tree will be nerfed. These kinds of complaints are just bringing shame to yourselves. Pure hysteria and elitism. |
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New breach is absolute trash, do you guys even play your own game? It's un-engaging and extremely unrewarding. It's one of the worst concepts you guys have come up with in several years. There is a reason why the player count dipped ridiculously fast. It's amazing that you're still going to shove it down our throats when you have all of the data showing otherwise. Maybe you should stop and think for a second, instead of trying to say, "the community doesn't know what they're talking about".
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