What Will Happen When the Keepers League Ends

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Elasmo#4487 wrote:
"Same ability" and "same build" are not even close to the same thing. And yes, there is very much something wrong with copying other's builds. You're having someone else play the game for you. It's ethically the same thing as botting.


Umm, except that you are not having someone else play the game for you.
That's like saying studying and then using the knowledge (copying the information) is the same thing as someone else doing the test for you.
Botting is automating the whole process, which has absolutely nothing to do with anything that's being discussed.
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It's just funny that people are unable to comprehend that Faustus + provisioning gifts are killing the game.

Listing items at Faustus needs to require friction so that they are prevented from completely flooding the economy so fast, so that they are able to retain any semblance of scarcity and value over time.

And provisioning wombgifts... they just shorten overall progression allowing faster journey from start to end (which is completely antithetical to a game based on grind); as well as being a boring way of obtaining insane upgrades without effort.

Introduce friction to Faustus and remove provisioning wombgifts, and that would already be a huge step towards loot feeling better overall, progression feeling better, in turn leading to the game having higher retention. If not people will have less fun, have less things to chase, and will quit faster every single league from now on (we're already seeing this).

What I'm putting forth means more items to chase, more items to find, items selling for bigger margins : all of that leading to more fun, leading to higher retention.
I predict they will just remove the grafts without granting our characters the ability to destroy the walls.

And the walls occur in a specific map prevent everyone to finish the campaign.
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Elasmo#4487 wrote:

That's not what we're talking about. If you hear "PBoD is good", and make your own PBoD build, that's great.

OK, imagine we have 2 main archetypes: poison PBoD pf/assassin/cws and hit-based PBoD of hiero/trickster/inq/occ

If you are more or less advanced player with thousands of hours, you gonna log in path of building and try to create any efficient PBoD setup from scratch, it's inevitable that whatever THE MAIN CONCEPT you create is already made by someone on youtube/bilibili/poeninja. And PBoD probably has the most variety of all skills in current patch.

According to your logic, all the players except for very first people who post their theorycraft on yt/bilibili are mindlessly copying builds.

The difference in setups I was talking about is in small things which every person change to optimize their builds for their current farming strategy. If someone farm sanctum (before VERY JUCTIFIED 75% nerf to its loot obviously) they gonna need movespeed and damage, and minimum defenses. You never gonna invest into defensives in sanctum outside of bare minimum like determ spectre, and probably you go charge stack bc it has the most MS and DPS. If you need mapper, you gonna do for example hiero. And you can either make him tankier or go more damage by dozens of different ways. If you, for example, got someone's build for hiero PBoD and optimized for your farm, does it mean that you stole build and now "this build's author plays poe instead of you"? it's stupid. A few certain examples: you can get defensive setup with svalinn/defensive setup with xibaqua/life stack setup/hh or mb/etc etc etc it's all complicated and that's what actual building is.

btw delete tree GGG
Last edited by SoColdO_O#1989 on Feb 19, 2026, 8:50:30 PM
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Elasmo#4487 wrote:

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Tree is the very first powercreep in poe.


Are you kidding me right now? Synthesis implicits, cluster jewels, anointing, harvest crafting, scarabs, 5th and 6th map device slots, everything about Kingsmarch...

how all that you listed contribute to powercreep? Synth implicits can be farmed with cortex guards invitation/often drop in rituals/sometimes dropped in deli orb reward. And you also can roll them with vultures. Where's powercreep? Ability to roll implcits with expensive as hell vultures which usually only mirror crafters do is powercreep of cortex guards invitation? What the hell? People roll only triple synth where one synth is already good. And other they farm, if you want to get rare power charge ring you are not rolling vultures for 1 implicit...

Tree KILLS rog, tree KILLS fractured bases farm and make harbis much worse, tree KILLS early fossils and essences craft, tree KILLS any meaning in geomancer's incubators early and they are a huge % of what you get from leagion/5way. Tree trivializes crafting and you can print omega gear 6xt1 necrotic armours/35% ms boots/omega ES gear with cheap wombgifts and with minimum effort bc passives are so straightforward and stupid in breach tree. Tree is unhealthy it should be nerfed to the ground. I hope that provisioning is removed from poe in patchnotes
Last edited by SoColdO_O#1989 on Feb 19, 2026, 9:04:58 PM
Anyone know what will happen to the Bloodline Ascendancies when we go to Standard?
I hate the new breach so much. Weren't the developers expected to make decisions based on the community's opinion? Most people didn't love it, a lot of players don't want the breach tree to stay in game. There is no way to play old breach. And what about breachstones? Did you just delete 4 bosses even though people loved to run them? Why do devs nerf the fun and make game more and more unenjoyable for players?
GGG afraid to scrap stuff they worked on. The new breach was and forever will be boring.

Scrap new breach and scrap kingsmarch please.
The walls are one of the worst things you ever put in the game. They make me want to log out. The defend ailith in map encounter was the same as blight but even more boring than blight.

The new area you entered outside the map was the only fun version of breach 2.0 for me.

I would like to see breach be 80% old breach and 20% you enter the new area outside of a map.

The new uniques were fun and I am glad they going core.

I used to play a game that gated the best end game gear behind boring and frustrating content. I eventually realized I was a slave to it and left. This looks like the same problem happening to POE 1.
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Elasmo#4487 wrote:

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Tree is the very first powercreep in poe.


Are you kidding me right now? Synthesis implicits, cluster jewels, anointing, harvest crafting, scarabs, 5th and 6th map device slots, everything about Kingsmarch...

how all that you listed contribute to powercreep?


Do you remember when none of those things existed? Are characters who have access to them stronger, or weaker? It's clear that you literally don't even know what powercreep is. I won't waste any more time on you.

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