new teaser support gem Congregation

Will the new Congregation gem round up?

suggestion:

instead of a quantity multipler

it could have a :

double the number of maximum supported minions
supported minions deal 40% less damage at lvl1 up to 31% less damage at lvl 20
30% less at lvl21


10 minions = 100% dps
20 minions = 200% -30% = 140% dps

so a 40% multipler etc

that way its much more in line becuz minion quantity is a tiny number


if you have something like a holy relic build for example
with a maximum of 4, you will get 5,5... if u round down, its a 25% improvement, and if its round up its 50% improvement... kinda unnecessary...
Last bumped on Mar 6, 2026, 2:41:41 AM
The way things usually work in this game, I would assume it always rounds down. Because if your limited number of golems, let's say, is 4.7 golems, it means you CAN have 4 golems but you CANNOT have 5 golems.
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The way things usually work in this game, I would assume it always rounds down. Because if your limited number of golems, let's say, is 4.7 golems, it means you CAN have 4 golems but you CANNOT have 5 golems.


i aggree with u, but as it is an exaptional gem, so u cant link another to the minion, it most likely be a loss of dps if its rounded down

so im hopping they make it viable

cuz u wont be able to use greater spell echo for example etc
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it most likely be a loss of dps if its rounded down


yes but not everything is dps, now is it? Especially not when it comes to minions.

More meat shields, an additional spectre, quicker poison buildup, etc. Plenty of builds will choose this over some of the other supports

It will ABSOLUTELY round down....there isn't a single mechanic in this game that doesn't (correct me if I'm wrong here).



***Plus....even rounded down, this is still pretty much a 30% MORE multiplier for every single multi-minion build which is quite high, along with all the benefits I listed above.


Basically....you completely fail to take into account how this gem can be used on your NON-dps minions, nor really any of the nuance of some of the most popular minion builds out there and how their "damage" actually works. I mean....no one is running around putting enlighten on their main dps skill, are they? Even enhance sees very little usage attached to a main dps skill.

This is the problem with PoB-warrior "math": lack of understanding behind the underlying concepts in favor of a misleading numerical value that simply "goes up" more or less.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 3, 2026, 9:24:56 PM
Personally, I am stoked this gem is not good for DPS on most minion builds. Because for what I have cooking, it is actually a MASSIVE boost. And that the community sleeps on what this enables ensures I will be able to pick it up for dirt cheap, alongside what I else I need for my shenanigans.

And no, I ain't gonna share what I got in the oven. Not until it's built. But I will say this; intentional or not, GGG has buffed the shit out of it in the 4 or 5 leagues since I last tried to play it, and even then it was good enough to destroy Uber Maven.
Ask Ghazzy and his minions (pun intended xD) if it's gonna be cheap...
I'm not a minion player but from what I hear spectre players will give their left arm and their right nut for more spectres.

What I'm wondering is whether the rounding happens before or after Dark Monarch's x2 multiplier.

So let's say you have a cap of 5. With 38% increased that's 6.9. If it rounds here the end result is 12 after doubling, whereas if it rounds after doubling, the end result is 13.
Last edited by twostroketom#5281 on Mar 4, 2026, 9:35:45 AM
"
Ask Ghazzy and his minions (pun intended xD) if it's gonna be cheap...
I'm not a minion player but from what I hear spectre players will give their left arm and their right nut for more spectres.

What I'm wondering is whether the rounding happens before or after Dark Monarch's x2 multiplier.

So let's say you have a cap of 5. With 38% increased that's 6.9. If it rounds here the end result is 12 after doubling, whereas if it rounds after doubling, the end result is 13.


It doesn't actually round the number at any point, your spectre limit would be 13.8, which means effectively 13.
"
"
Ask Ghazzy and his minions (pun intended xD) if it's gonna be cheap...
I'm not a minion player but from what I hear spectre players will give their left arm and their right nut for more spectres.

What I'm wondering is whether the rounding happens before or after Dark Monarch's x2 multiplier.

So let's say you have a cap of 5. With 38% increased that's 6.9. If it rounds here the end result is 12 after doubling, whereas if it rounds after doubling, the end result is 13.


It doesn't actually round the number at any point, your spectre limit would be 13.8, which means effectively 13.


Makes sense. So no rounding, just the obvious part where there can't be fractional minions.
"
"
it most likely be a loss of dps if its rounded down


yes but not everything is dps, now is it? Especially not when it comes to minions.

More meat shields, an additional spectre, quicker poison buildup, etc. Plenty of builds will choose this over some of the other supports

It will ABSOLUTELY round down....there isn't a single mechanic in this game that doesn't (correct me if I'm wrong here).



***Plus....even rounded down, this is still pretty much a 30% MORE multiplier for every single multi-minion build which is quite high, along with all the benefits I listed above.


Basically....you completely fail to take into account how this gem can be used on your NON-dps minions, nor really any of the nuance of some of the most popular minion builds out there and how their "damage" actually works. I mean....no one is running around putting enlighten on their main dps skill, are they? Even enhance sees very little usage attached to a main dps skill.

This is the problem with PoB-warrior "math": lack of understanding behind the underlying concepts in favor of a misleading numerical value that simply "goes up" more or less.


i also aggre, and in any moment i said that.. thats why i suggested a version with a dps penalty as well

but lets remember.. all awakened gems, and all the exceptional gems so far, increases both utility and dps compared with their lower counterparts... not everything is DPS.. STILL, they are limited to 1 per link and hard to get for a reason..
Last edited by rafaelgxs#3673 on Mar 4, 2026, 1:25:38 PM
comparying to enhance and enlighting was a total miss tho.. they are utility ones.. of course they will *almost* never feature in DPS skills lol

about poison buildup isnt the case at all cuz u till build up weaker poisons, in the end it will be the same

the only thing u can get other than dps is AoE and defensive walls
and thats it

and my point is, you can just use a exceptional greater spell echo etc
and it will probably be better

i would expect that a minion exceptional gem would be at most times better than a random other dps exceptional gems, just that

as most ppl will use enlighten for auras and not enhance for example, cuz its focused on the reservation...

and for defensive, they will probably make one lke poe 2 that makes minions imune to damage but not able to attack as well for example
that for example is a clear winner

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