Why POE2 is dying

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Nyon#6673 wrote:
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R3Funded#5006 wrote:
I disagree on removing xp on death, Like the majority of players could care less on hitting 100 lol, Diablo 2 had that, That's more for people being competitive on ladders.



The only people who care about that are people who need some excuse for why they cant finish the campaign

XP loss on death doesn't happen in campaign.
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eldheim#2436 wrote:
Disclaimer:

I already know a few elite GGG bootlickers will spam this comment section telling me I don't understand charts or numbers, that its "normal", or "everything is fine", or "play something else -stop whining".
Let them. It's all they do, all the time, and we can't stop it.
You don't realize it of course but typing out this disclaimer doesn't make your point any less stupid. It just means that you have a modicum of self awareness but fail to draw any meaningful conclusions from it.
POE2 hype killed POE2
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Cocofang#3395 wrote:
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eldheim#2436 wrote:
Disclaimer:

I already know a few elite GGG bootlickers will spam this comment section telling me I don't understand charts or numbers, that its "normal", or "everything is fine", or "play something else -stop whining".
Let them. It's all they do, all the time, and we can't stop it.
You don't realize it of course but typing out this disclaimer doesn't make your point any less stupid. It just means that you have a modicum of self awareness but fail to draw any meaningful conclusions from it.



There is a lot of dumb people that can't read a graph, understand basic discrete mathematics. IF they see two curves that look the same, they'll shout about how they are the same.
Numbers and longevity doesn't mean anything, and they'll gladly find an orange to prove to you it's the same size as the apple you showed them.

I don't HAVE to prove myself right. With no big, big overhauls this game is dead by mid january. Maybe sooner.
And by dead I mean compared to the amount of people actually paying for it and playing it. Not compared to some PEO1 league post the 3 week mark.
When you try to make that comparison you do not understand markets, economics or potential customer logistics AT ALL.
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Cocofang#3395 wrote:
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eldheim#2436 wrote:
Disclaimer:

I already know a few elite GGG bootlickers will spam this comment section telling me I don't understand charts or numbers, that its "normal", or "everything is fine", or "play something else -stop whining".
Let them. It's all they do, all the time, and we can't stop it.
You don't realize it of course but typing out this disclaimer doesn't make your point any less stupid. It just means that you have a modicum of self awareness but fail to draw any meaningful conclusions from it.


Nah, he's right. The endgame is massive and the rapid falloff means people are opting not to continue to participate despite more content being available.

It's a bad sign and not the same thing as the "seasons always die fast" thing people are comparing it to.
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eldheim#2436 wrote:
Yes. It is dying. Can it come back? Sure!

Does that mean GGG shouldn't deeply care why hundreds of thousands of players that paid for access are quitting?
Of course not.

Disclaimer:

I already know a few elite GGG bootlickers will spam this comment section telling me I don't understand charts or numbers, that its "normal", or "everything is fine", or "play something else -stop whining".
Let them. It's all they do, all the time, and we can't stop it.


Firstly I'd like to say there are lots of positives about POE2, and it could have a decent foundation for a great game in the future. I'm not here to talk about those, however.

Problems:
1. Ascendancies are bottlenecked behind bad mechanics and RNG
2. Crafting is meaningless and random
3. Magic find ruined the economy completely, you are now either rich or poor
4. Maps and areas are way too big
5. Melee is dead, it feels clonky, bad, slow, and punishing
6. T1-T10 maps feels pointless and has little or no rewards
7. Endgame is a one-shot fest unless you run a meta 15k energy shield build
8. Armor is effectively pointless when it comes to mitigate dying
9. Building life builds are punished heavily, ES builds rewarded heavily
10. Build diversity bricked due to all the problems above
11. Campaign too long to incentivize multiple runs/leagues for most people
12. Death penalties makes no sense in normal game mode
13. Bosses too scarce in endgame

My conclusion? The game was dropped at least 6 months prematurely. A closed beta until mid 2025 should have been done. But that ship sailed.

Fast fixes:
Release ascendancy points throughout the campaign for now. Incentivize most players possible to engage with and try the content for EA purposes, and work towards a FAIR and non-RNG based trial with the full release.

Make exalted orbs the most common currency. It will still make crafting pure chance, but until the whole system is reworked, at least people will have a chance of trying to craft items. It is dead as of now.

Armor scaling have to flatly mitigate damage -but cap the total max mitigation. At least until you can fine-tune the balance. As of now armor builds are dead.

Increase animation time and attack speed of most warrior skills by a lot. At least until armor and life builds are fixed to become ACTUALLY tanky.

The passive tree have about 50 energy shield nodes and 3 life nodes. Considering life builds are the common melee characters, this is literally opposite of what would seem normal. I'm not even sure there is an easy fix here.

Remove XP penalty on death. This is a no brainer. Getting to 100 is hard enough as is. At least until all content is balanced. Stop the 1 death map bricking too. It makes no sense for a normal game mode.

Make teleportation map markers in maps too, until you can scale them better.
All maps should have a boss -bosses are among the best features of POE2, don't remove them from players.

Remove all magic find on gear, and boost MF with 50% as base.

Reward players for doing T1-T10 maps much better. Increase drop rates, increase waystones. Make it much easier to get 4 and 5 linked skills, at least in EA where you would think GGG want to playtest as much as possible.

You could do all this fairly easily and the overall experience for 90% of the player base would be better.
YES, I know there are some elite get good gamers that don't wont anyone but them to enjoy the game, but give them ruthless mode, and we can stop having to argue with them all the time.

What I would do?
Announce a rollback and restart servers 1. February. Until then, remove death penalties, give out ascendancy points in campaign, and increase drops by at least 100%.Let players go bananas for a month, really trying out builds and the full extent of the game.
GGG buys themselves a full month to dig deeper into fixing more problems, while making the game accessible until then.


While I agree with every single actual point you make, the title and the "disclaimer" [Removed by Support] I want to disagree out of principle.
HCSSF is the only way.
Last edited by Jacob_GGG#0000 on Dec 26, 2024, 3:18:40 PM
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Hahahaha. I just realized that this is the 2nd post by the OP about this same topic in as many days. Looks like he abandoned the first try because of 21 pages of responses showing he was wrong. Yep....a new thread will certainly prove different!

Even seems to think the game has "dropped"....ignoring the fact that we are currently in EA which is just a fancy name for "beta" (which OP even claims is needed in his post).

When you are wrong, you are wrong. And when you double and triple down with multiple threads, it makes you look that much more foolish.



I made a new post because people like YOU cried that there weren't any solutions in the first iteration.

So I made clarifications.

And to address your claim that 21 pages of posts "proved me wrong".
No, most of the ACTUAL feedback that contended with the issues agreed.
There was, however a lot of really impolite people trying to shame me with no actual arguments.
Just like in this post.

How about you do better -argue my points, instead of sitting in moms dank basement trolling? I doubt you have the IQ nor the personality to engage in a constructive dialogue, but go ahead, put me to shame.
Last edited by eldheim#2436 on Dec 26, 2024, 3:05:40 PM
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eldheim#2436 wrote:

How about you do better -argue my points, instead of sitting in moms dank basement trolling? I doubt you have the IQ nor the personality to engage in a constructive dialogue, but go ahead, put me to shame.


The irony. What a bot.
HCSSF is the only way.
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outlander19900#0213 wrote:

Is he lying?


I wouldn't call it "lying". He's just 100% wrong, and won't listen to anyone who explains why. He even calls out anyone who would correct him BEFORE he makes any points.

Not lying...just incorrect and a spammer.


Yeah.
I'm the spammer.
Yet you comment BS on every single criticism with no arguments, just inflammatory BS.
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eldheim#2436 wrote:
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Hahahaha. I just realized that this is the 2nd post by the OP about this same topic in as many days. Looks like he abandoned the first try because of 21 pages of responses showing he was wrong. Yep....a new thread will certainly prove different!

Even seems to think the game has "dropped"....ignoring the fact that we are currently in EA which is just a fancy name for "beta" (which OP even claims is needed in his post).

When you are wrong, you are wrong. And when you double and triple down with multiple threads, it makes you look that much more foolish.



I made a new post because people like YOU cried that there weren't any solutions in the first iteration.

So I made clarifications.

And to address your claim that 21 pages of posts "proved me wrong".
No, most of the ACTUAL feedback that contended with the issues agreed.
There was, however a lot of really impolite people trying to shame me with no actual arguments.
Just like in this post.

How about you do better -argue my points, instead of sitting in moms dank basement trolling? I doubt you have the IQ nor the personality to engage in a constructive dialogue, but go ahead, put me to shame.


The lesson to learn is that you made alot of valid points but you ruined it with your stupid title and your false blanket statements about how the game is doing.
The game is doing fine by any metric you would want to use. But its early access and it needs constructive feedback.

So you would be better off posting your feedback minus your fake doomsday tales

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