Need ideas for a Unique Flask!
" That's a great addition to my suggestion, but actually makes it useful, so nty. |
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Quicksilver Flask
Leaves a trail of burning ground in your wake Burning damage scales with increased elemental/fire damage stats. It's simple and build enabling. sry ive seen godly and godlys dont lose hp wich wuold pretty much be a smiter with life tap
IGN: danknugsblazedopeswag |
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Grants a lot of armor but lowers your elemental resistances or the other way round.
You use blood magic during the duration is another neat option. |
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"The Lost Flask Of Facetanking" :)
- immune to physical and elemental damage during flask effect. - -50% Chaos resistance during flask effect. - take 5% base HP as Chaos damage per second for the duration of the flask. base: Granite Flask. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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200% added quantity during its use cmon! :)
Steam:Gonejah
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Flask of Syncronisation - instant syncronisation on use - makes you immune to desync for the flask duration drawback - instant desync after flask duration |
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Shavronne's Unstable Concoction
Base: Granite - +20-30% increased character size - +250-500% melee physical damage (maybe even unarmed? 500-1000% in that case?) - +200-500% increased armor - Casts Temporal Chains on the Player - Can't use Flasks while active - Empties all Flasks on expiration* and casts Enfeeble and Vulnerability on the Player *: The length of the effect could be based on the total amount of available charges in the other 4 flasks. Last edited by TreasureGoblin#2566 on Jun 10, 2013, 11:17:18 AM
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" LOL the drawback. Nice. My friends and I discussed an "Amulet of Sync" that only has 1 prop: -You will never desync Lol. Lore would be "You may lose you honor. You may lose your faith. You may wither and die. But you will never desync" Edit: lol the flask just spams "/oos" constantly during flask effect. Timezone: PST (California) Last edited by KickAcid#4099 on Jun 10, 2013, 1:32:06 PM
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Wheresmycoffee's Triumphant Escape
- Quicksilver flask (+40% MS) - 3 second duration. - Removes and makes you immune to all movement impairing effects for the duration. - Makes your character 1/10 size for the duration of the flask. - After the duration - you suffer 3 seconds of "Coward's remorse" giving you -40% slowed MS. "I'd rather be breathing than a hero." |
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Drunken Fist
Quicksilver Flask --- Lasts 10 seconds Consumes 15 of 50 Charges on Use 40% Increased Movement Speed During Flask Effect: applies Drunken Master buff 25% Increased Attack Speed 25% Increased Cast Speed 25% Reduced Mana Cost of Skills 10% More Damage Dealt Flask Charges Gained +50% Unique: Only one of these flasks can be equipped at a time. Using the flask again during the Drunken Master buff stacks duration rather than refreshing (so if you have 5 seconds left and hit the flask again, you get 15 seconds rather than refreshing to 10). In this way you can get an immediate 30 seconds to start by hitting it 3 times consecutively. If you let the Drunken Master buff expire, all the charges in the flask are depleted and you instead receive the Drunkard debuff for the same amount of time the Drunken Master effect was applied - so if you had a great run totaling 2 minutes, 10 seconds with the Drunken Master buff, but couldn't get another charge in time to extend it, you are debuffed for another 2 minutes, 10 seconds. Drunkard Debuff: 50% Reduced Movement Speed 50% Reduced Attack Speed 50% Reduced Cast Speed 50% Reduced Armor / Energy Shield 50% Increased Mana Cost of Skills 20% Reduced Damage Dealt The Drunkard Debuff pauses in towns and will not affect you in towns, but will not expire either. While the debuff is active, Drunken Fist flask does not refill in towns. Drunkard Debuff also reverses movement (you move away from your cursor instead of towards your cursor) and mixes your skills around (but doesn't change what buttons they're assigned to). Drunkard Debuff can be removed before the time expires by consuming three charges of Drunken Fist flask within a 10 second period. Removing the debuff this way DOES NOT grant the Drunken Master buff. «勝兵先勝而後求戰,敗兵先戰而後求勝。»
"Victorious warriors win first, then go to war; defeated warriors go to war first, then seek to win." - Sun Tzu, The Art of War |
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