If you had the chance to design a weapon or a piece of armor... what would it be?

Kaom's Brain
Eternal Burgeonet
Converts all Intelligence to Strength.
Wise men fight with their heads.
Kaom had his own approach.
BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
"
RulerofAsgard wrote:
An end-game viable (read: high DPS) physical 1H sword that proliferates chill to nearby enemies, and prevents freezing.

A [very] rough draft of the sword
Name: [To Be Determined]

Styling: Katana
Base Item: Eternal Sword
Base Damage: 30 to 49
Base Attack Speed: 1.6
Level Requirement: 66
-------------------------
(+)[75-175]% Physical Damage
(+)[10-20]-[30-40] Physical Damage
(+)[10-15]% Attack Speed
Adds [5-10]% of Physical Damage as Cold Damage
Cold Damage Cannot Freeze Enemies
Chill Proliferates to Nearby Enemies
(-)[100-125] Cold Resistance

[Flavor Text To Be Determined]

Note: the reason everything has a range is because RNG is one of the drawbacks* of the weapon


Oh wait, I do have the chance to design a weapon - I should probably email GGG again, it's been several months now :/


I find it funny how there's no endgame viable 1h sword, and just look at other types, such as bows.
"
tinko92 wrote:
there's no endgame viable 1h sword


Endgame viable 1h sword is called Soul Taker!
"
MonstaMunch wrote:
I would design a unique fish, obviously.


CANNOT BE CAUGHT
"
tinko92 wrote:
"
RulerofAsgard wrote:
An end-game viable (read: high DPS) physical 1H sword that proliferates chill to nearby enemies, and prevents freezing.

A [very] rough draft of the sword
Name: [To Be Determined]

Styling: Katana
Base Item: Eternal Sword
Base Damage: 30 to 49
Base Attack Speed: 1.6
Level Requirement: 66
-------------------------
(+)[75-175]% Physical Damage
(+)[10-20]-[30-40] Physical Damage
(+)[10-15]% Attack Speed
Adds [5-10]% of Physical Damage as Cold Damage
Cold Damage Cannot Freeze Enemies
Chill Proliferates to Nearby Enemies
(-)[100-125] Cold Resistance

[Flavor Text To Be Determined]

Note: the reason everything has a range is because RNG is one of the drawbacks* of the weapon


Oh wait, I do have the chance to design a weapon - I should probably email GGG again, it's been several months now :/


I find it funny how there's no endgame viable 1h sword, and just look at other types, such as bows.


I think 1H weapons are harder to balance in general than 2H weapons, especially for end-game, since you can do much wonkier things with them.

Also, a minor [potential] thematic update:

Name: Bifröst
Flavor: Clad in rainbow hues, she walks between worlds, a fragile blossom preserved in Winter's heart.
Sytle: Katana; highly polished blade, with etched cherry blossoms inlaid for prettiness. White leather hilt, tightly wrapped; purple ribbon attached to the bottom of the hilt, flowing majestically. Has a visible sheath attached to the waist (dual-wielding causes sheaths to appear on both sides)
MTX: leaves a subtle rainbow spectral trail behind itself while running, such as in this scene: Probably NSFW (violence) V for Vendetta fight scene.
"I see now that the circumstances of one's birth are irrelevant; it's what you do with the gift of life that determines who you are." - Mewtwo
my choice would be a shield


Name: Goblin Warrior's Pride

Armor: 30-50
3-5% block chance
3-5% all all resistance
3-5 life

Can be equipped with 2H weapons
A reliable mace / morning star lvl 60+ which deals both physical and bleed dmg.

what do you guys think about this one?



My little tribute to Diablo 1 aka why Diablo 3 is the worst part of the series.

http://www.youtube.com/watch?v=zP2ejhudUlU

ig: Witchfire_The_Unholy
Last edited by Diablo1reborn#2842 on Apr 7, 2014, 6:29:36 PM
"
Diablo1reborn wrote:
A reliable mace / morning star lvl 60+ which deals both physical and bleed dmg.

what do you guys think about this one?





The crit mod is useless.
"
tinko92 wrote:
"
Diablo1reborn wrote:
A reliable mace / morning star lvl 60+ which deals both physical and bleed dmg.

what do you guys think about this one?





The crit mod is useless.


Physical criticals will significantly increase bleed damage.
My little tribute to Diablo 1 aka why Diablo 3 is the worst part of the series.

http://www.youtube.com/watch?v=zP2ejhudUlU

ig: Witchfire_The_Unholy
The base 6.5% crit is too low.

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