Mechanical Questions Thread

Hello, i have problem with endurance charges.

I use wand + Ahn's Heritage and last line sound "You have onslaught while at maxiumum endurance charges " so i use im my passive tree jewels "Fragility crimson jewels" x2 for reduce endurance charges to make it 0 and i get 0/0 so i have them all the time max/max.

Buff from shield didnt work... so can someone help me or explain what i did wrong ?? or it's a bug ...
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Pablos69 wrote:
Hello, i have problem with endurance charges.

I use wand + Ahn's Heritage and last line sound "You have onslaught while at maxiumum endurance charges " so i use im my passive tree jewels "Fragility crimson jewels" x2 for reduce endurance charges to make it 0 and i get 0/0 so i have them all the time max/max.

Buff from shield didnt work... so can someone help me or explain what i did wrong ?? or it's a bug ...
That should have worked, the setup you describe is the standard way to have both bonuses of an Ahn unique. The only thing I can think of that would break your setup is if you have +max endurance charges from some source (Kaom's Sign/Way, the passives on the tree, the Chieftain/Juggernaut passives, or the Slayer Masterful Form passive). If so, you'll need to remove them or socket additional Fragility jewels to compensate.
Last edited by ekaye#4336 on Jun 22, 2019, 7:24:28 PM

wtfck my body model so fat i cant take currency from unique box..
I've heard that GGG's take on macro-y stuff is that they only want 1 in-game action per input. And that even using a popsicle stick to press multiple keys at once isn't allowed.

Am I allowed to slam my hand down in one motion to hit a bunch of keys at once?
I don't think I have the coordination to press a bunch of keys next to each other in quick succession, especially when I'm panicked.
Hello, I'm trying to create a meme build, and I'm trying to understand some mechanics involving it. Do Shimmeron, Omeyocan, and the Ascetic keystone all count as "damage over time", so Soul of Arakaali would reduce the damage taken from it? If reduced damage over time affects the Ascetic, does it also restore less health since less mana is being reduced? Does increased recovery rate of life affect how much life is obtained from the Ascetic?
Can you please provide stats for Sentinels of Purity (minions from Herald of Purity skill)?

Also a separate minion tab in a player stat sheet would be very helpful.
I noticed that my zealot's oath (ZO) ES recovery is not being affected by the watcher's eye ES recovery while affected by discipline.

I have a total of 6403 ES with 2.5% ES recovery due to ZO. It currently provides 160 es/sec, but I do not get the extra 22% ES recovery which should make it 195 es/s.
Dear. Mark. & GGG team.

I want to know about this option.

>> Deal no Elemental Damage <<
this option in "Starforge Infernal Sword"

If I wear Starforge, can't I use the option of Physical Damage Converted to Cold Damage?

There is no information in wiki.
https://pathofexile.gamepedia.com/Starforge

I'm currently using a build that sets the Physical Damage Converted to Cold Damage 100%.
Can I use Starforge?

I hope you will answer this question.

yours faithfully.
Hi there,

I have a little question about the "Master of Metal" node from the Champion.

There is the line worded like "You and nearby allies deal 6 to 12 added Physical Damage for each impale on enemy", does that apply to spell as well ?

If I attack, say with cyclone, and impale ennemies, would summoned phantasms get the bonus added damage with their spells ?

Thanks.
"
12naruto wrote:
Hello, I'm trying to create a meme build, and I'm trying to understand some mechanics involving it. Do Shimmeron, Omeyocan, and the Ascetic keystone all count as "damage over time", so Soul of Arakaali would reduce the damage taken from it? If reduced damage over time affects the Ascetic, does it also restore less health since less mana is being reduced? Does increased recovery rate of life affect how much life is obtained from the Ascetic?
Shimmeron yes, Omeyocan no. The latter makes you lose Mana, which isn't the same as losing Life (and I suspect losing Life isn't the same as taking Damage over Time either). The Ascetic is an amulet, but if you mean The Agnostic, that sacrifices Mana to recover Life, which again isn't the same as taking Damage over Time. Modifiers to Life Recovery should affect Life gain from The Agnostic.
"
sasueki wrote:
Dear. Mark. & GGG team.

I want to know about this option.

>> Deal no Elemental Damage <<
this option in "Starforge Infernal Sword"

If I wear Starforge, can't I use the option of Physical Damage Converted to Cold Damage?

There is no information in wiki.
https://pathofexile.gamepedia.com/Starforge

I'm currently using a build that sets the Physical Damage Converted to Cold Damage 100%.
Can I use Starforge?

I hope you will answer this question.

yours faithfully.
Starforge prevents you from dealing Elemental damage. If you convert your Physical damage to Cold damage, you deal less damage because Starforge prevents you from dealing it. However, you can then convert that Cold damage to Chaos damage, since Starforge doesn't prevent Chaos damage, and it only wipes out Elemental damage after all conversion is done. You may want to look into Voidforge instead, which works just fine with Physical-to-Elemental conversion (again, since the Physical damage isn't erased until after conversion).
"
Plopinou wrote:
Hi there,

I have a little question about the "Master of Metal" node from the Champion.

There is the line worded like "You and nearby allies deal 6 to 12 added Physical Damage for each impale on enemy", does that apply to spell as well ?

If I attack, say with cyclone, and impale ennemies, would summoned phantasms get the bonus added damage with their spells ?

Thanks.
The node doesn't specify "with Attacks", so yes, the added damage would work with spell hits as well.

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