please remove orb of regret

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keeperofstars wrote:
So I'll level taking full damage build, then just respec it for free to do mapping. BAD BAD BAD idea

I'll map out raw pure damage cause you don't need any sustain until lvl 80+ really. Also I will just simply take a tabula, run sunder / caustic arrow, till max level.

Or just run shield charge etc. Then respec into what I want to play.

Eh no thanks


Also you get 123 points, and 24 free skill refunds


You get 20% free respec to perfect a build. That is more than plenty, so that purely leaves just wanting to convert from one build to a completely different one, which is not that expensive to do.

1 EX orb is about enough to do a full respec give or take.

You should be averaging 3 or so regrets an hour give or take, so it's not like it's hard to have a bunch of respecs.

Heck this league alone I have respeced the same character 4 times, for about 30 chaos in total.

And if for some horrible nightmare reason you have to play act's 1-10 again OMG no not that. it's not that big of a deal, I think most people that know what they are doing are pulling it off in about 10 hours give or take.

Also can't just remove orb of regret there are used in other things than respecing.

Used for skill gems (granted less than before) but still useful, used for book of regrets, etc.

Also you would want to be able to do small tweaks without having to burn a full respec. aka often times I'll go one path to unlock a jewel spot or such sooner, then go back and rework that path / move it, cause i can connect from another path.

This is highly common with scion, where they can use the start at other class option to cut down on node usage. You wouldn't want to burn a full respec to do that.

Just would be bad overall.


Lots of people who play this game can not get to maps that quickly. I’m one of those. I trying to get better but I simply don’t have the time to invest. I have about 400 hours in since Legacy. I’m somewhere between casual and wannabe good player. I always have been - not just in PoE.

I understand that having levelling builds removes the fight towards a build during levelling. That fact is not lost on me. I would still like to see a league variant that caters a bit more to us plebs. I won’t ever play HC. For many reasons. So let me have my fun elsewhere. With the common folk.
I agree, it would be awesome if you could respec for some (lower) cost.

Yea, you can use POB, but not everyone uses POB.

I used POB and I paid about 500 regrets to respec my necro into a occultist, then an elementalist, then back to a necro, but a different type (Aurabot). Did all the numbers in POB to know what I wanted to try and build into, but even if you know what you want to do, you still have to pay like 2 exalted orbs worth of regrets to change into a different ascendency.

I think POE is all about creativity/character builds and having such a high cost to respec kinda makes everyone copy the same build

I don't have the time or patience to grind 3 more characters of the same class to level 90 to just 'try' a build and see if I like it or not.

If there was something like a 'super orb of regret' you could buy for like 50 regrets, and it would wipe all your points out that would be amazing. Still kinda expensive, but nowhere near as tedious as having to unspec all of your points and respec them back in, and nowhere near the cost of paying 120+ regrets.

I really don't see a downside to doing it this way.

If GGG really wants to make money, they could even sell the token for 50 points on the micro transaction page, I'm sure it would be one of their most popular items. I know I would buy it if it was available.

People are really underestimating the cost of a full respec. 8 ascendency points = 40 regrets already + 110ish regrets for all of your passives that need to be unspecced, so it usually costs around 150 regrets to respec, and each regret costs ~1-1.5c so it can cost you around 2 exalted orbs to respec your character. I suppose this is fair because respec should not be free, but I do think it is way too expensive and discourages people to respec their char for fun to another class/ascendency or build once they get bored.

I think making regrets drop more often, cheaper, or making a full respec option available, there would be much more replayability added to the game. People would stick around longer rather than quit 1-2 months into the league because they are bored of playing their same character, don't want to drop all the currency for a respec and also don't want to grind to level a character up to level 85-90+ again.
Last edited by ironstove#2303 on Sep 29, 2017, 9:28:31 PM
Exactly. As much as there’s is permanence with the existing way there is an inability for the non-rich to experiment. We’re forced to follow the crowd instead of experimenting. That’s not nearly as much fun.
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People would stick around longer rather than quit 1-2 months into the league because they are bored of playing their same character, don't want to drop all the currency for a respec and also don't want to grind to level a character up to level 85-90+ again.


That is more an issue with the game cutting / killing diversity.

going with a respec option wouldn't really solve that problem.


i have never had any problem having enough money to full respec builds, now....

The tedious part is annoying would be great to just click on a node and all linking goes away, adds to the cost.

Much like the tools.

I would be fine with a 50-60 regret recipe that resulted in a book of respecing.
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HeavyMetalGear wrote:
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sidtherat wrote:
you are ofc entitled to this opinion. from the business point of view this type of arrogance is a very short term strategy. if you DEMAND new players to read stuff outside the game before they even play.. then i hope you are ready and willing to buy many many packs instead of these new players


Just about every game inadvertently 'demands'/'encourages' in some way, shape, or form new players to read up on things before playing without outright telling new players do to so. You took my response way out of proportion, because I was giving MY 2 cents not the developers' 2 cents.

there are games that tell you - indirectly like by killing you quicker - when you make mistakes. POE doesnt do that. there are 3 most common mistakes new POE players make:
- they do not pick life nodes
- they missmatch damage types
- they make a 'build' with several skills in 3Links
not a single one of these is 'detected' by the game before player hits the wall somewhere in act 4 and his character is a total flop. some persist and get to act 5 with a 3 link multi-skill, no life build

read posts from new players, read reddit comments, read that. not every POE player is a all-knowing 10y experience pro-gamer.

game is currently in a mess state: you CAN (and you shouldnt be!) get to act 3 without picking any life node - despite these nodes being in general mandatory for end-game builds. your damage is SO HIGH no matter what you do that you CAN make mistakes no 2 and 3 and youll still progress fine trought the earlier acts

it is not about the tutorial. good games can tell you what you should do without the need to read/watch this kind of stuff.

and because POE difficulty curve looks like madman made Trucker's Hitch at some point, in most cases - SUDDENLY - the joyride turns nightmare and player has NO CHANCE to rebuild what he messed up

for you leveling again takes 4-10 hours. for a new player getting to lvl 50 might take as long as a month.

without ability to correct his mistakes he can: a) with a non-functional build earn 30+ regrets b) quit

just because POEs approach to 'progression curve' is 'lighthearted' at best. this is the root problem. not regret orbs. but GGG it seems is incapable of making progression actual progression - current act1 - act 10 yourney is more of a proof than needed. so just cure the symptoms and make regrets more available once new players inadvertently fail

my question below 'who buys stash tabs?' is very on topic. because the answer - my guess - reads: new players who got enough stuff they need more space. they are no longer supporting, they are buying a product: tabs. will players who fail their first build, are not given a realistic chance of fixing it (realistic for a NEW player) buy tabs?



there is a difference you do not seem to grasp between game that is 'complex' and game that is 'convoluted'. complex games are good, there is a lot to LEARN, convoluted games are ones where you have to GUESS. try to play a minion build and tell me what are the stats of your minions.. cmon. tell me what killed your last character.
this kind of stuff. 'what damage type this red-black blob on the screen does' type of question should never be a thing. and im not talking about combat log. im talking about gfx consistency. ever wondered why some of Daresso sword hits are spells not attacks? (cannot be dodged nor evaded)

you see, this is really a lot more than simple tutorial

"

PoE speaks for itself and says, "This is the college of ARPGs: Educate yourself; f$%! up less. It is that simple!"

you mistake 'ommision' with 'will'. POE simply saved up on any form of in-game tutorials/QoL at first and now they are trying to fix that. they could create this 'mystery' for closed PC beta. for xbox there was no chance to live without basic new player introduction
I think both sides make fair arguments. Respeccing shouldn't be free. There should be a cost (And there is~!) with respeccing, but I think everyone can agree that the cost is too high.

Some people might have enough to respec once, or twice, but doing it a dozen times is out of the question. Some people might say 'Why would you ever want to respec that many times?'

Well, I don't, but I'm sure a lot of other players do, and the idea of having to pay 24 exalted orbs worth of regrets to respec 12 times does seem kinda harsh.

Some players mentioned Diablo 2, and I was there to see it happen. Some people thought it was a bad idea, but once it happened nobody complained and everyone loved it. Pros/veterans loved being able to spec out their Fire sorc into a cold sorc halfway into the season without having to grind a character through brainless leveling in baal runs for 2-3 days straight.

Just like in diablo, there was a cost associated with respeccing, you had to get 3 different items that dropped from end-game bosses to form a respec token, and I think POE could do something similar rather than making it some rare currency that drops every so often.

I know some of you guys think this sounds ridiculous, but some of us want to have fun when we play this game, and playing the best meta build gets boring once you have cleared all content and you want to make some meme-build out of your character without having to grind through leveling to try to see if you can make something fun/viable only to realize it was a bad idea and go back to the drawing board to try something else again.

I was 'middle class' wealthy last season, I had something like 25 exalted orbs, but I probably paid over 8 ex in regrets to respec my necro 4x into different classes because I was bored. Based on reading through these forums, I don't believe people even have that much currency at their disposal and every time I respec'd I groaned about it because it was a pain in the ass and expensive.

I know regrets/respeccing in the game has been this way for a long time, so all of the originalist will probably decry making any type of change on something that isn't fundamentally broken from their point of view, but come on guys, can't we just admit, it won't hurt the game and it would make it a lot more fun to play so why not?
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ironstove wrote:
I think both sides make fair arguments. Respeccing shouldn't be free. There should be a cost (And there is~!) with respeccing, but I think everyone can agree that the cost is too high.

Some people might have enough to respec once, or twice, but doing it a dozen times is out of the question. Some people might say 'Why would you ever want to respec that many times?'

Well, I don't, but I'm sure a lot of other players do, and the idea of having to pay 24 exalted orbs worth of regrets to respec 12 times does seem kinda harsh.

Some players mentioned Diablo 2, and I was there to see it happen. Some people thought it was a bad idea, but once it happened nobody complained and everyone loved it. Pros/veterans loved being able to spec out their Fire sorc into a cold sorc halfway into the season without having to grind a character through brainless leveling in baal runs for 2-3 days straight.

Just like in diablo, there was a cost associated with respeccing, you had to get 3 different items that dropped from end-game bosses to form a respec token, and I think POE could do something similar rather than making it some rare currency that drops every so often.

I know some of you guys think this sounds ridiculous, but some of us want to have fun when we play this game, and playing the best meta build gets boring once you have cleared all content and you want to make some meme-build out of your character without having to grind through leveling to try to see if you can make something fun/viable only to realize it was a bad idea and go back to the drawing board to try something else again.

I was 'middle class' wealthy last season, I had something like 25 exalted orbs, but I probably paid over 8 ex in regrets to respec my necro 4x into different classes because I was bored. Based on reading through these forums, I don't believe people even have that much currency at their disposal and every time I respec'd I groaned about it because it was a pain in the ass and expensive.

I know regrets/respeccing in the game has been this way for a long time, so all of the originalist will probably decry making any type of change on something that isn't fundamentally broken from their point of view, but come on guys, can't we just admit, it won't hurt the game and it would make it a lot more fun to play so why not?


I have been that rich exactly once. I’ve had 1ex drop this league and one unique worth about 20c. Everything else has been garbage. I haven’t managed to break tier 7 maps this league for whatever reason (inb4: git gud) whereas last league I beat one guardian and at least tried the rest.

My only option is making new characters and trying again. But since I’m not making any currency it’s hard to do that as much as it’s hard to gear myself enough to farm.
I thoroughly against changing it. I wouldnt want regrets to be any more/less availible, I wouldnt want repsecs when the big patches land and mess up everyones builds taken away, I wouldnt want more respecs added. I think its working fine the way it is now.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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KAJed wrote:
I have been that rich exactly once. I’ve had 1ex drop this league and one unique worth about 20c. Everything else has been garbage. I haven’t managed to break tier 7 maps this league for whatever reason (inb4: git gud) whereas last league I beat one guardian and at least tried the rest.

My only option is making new characters and trying again. But since I’m not making any currency it’s hard to do that as much as it’s hard to gear myself enough to farm.



You can still make money from that situation. I think I had 1ex drop in harbinger, didnt find any regular uniques that were worth 1ex+, I think atziri dropped a sceptre at one point. But I did chaos recipe, I did my prophecies and sold valuable ones or the results, I did all the lab trails I found and sold the offerings, I sold essences, I converted my alts into jewellers into fusing and sold them, I covnerted excess chance orbs into scours into regrets and sold them, I levelled gems, vaaled them and sold them. I didnt go passed T7 maps either, but I still made a bunch of cash in harbinger.

The gear I was farming with was terrible, I spent about 6 chaos orbs on my gear, but it was enough to farm lower maps and you can make all the currency you need farming lower maps. Its worth just looking for the little things you can do to make 2 chaos here, 5 chaos there, just bleed the stone as much as you can and it all adds up in the end.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Snorkle_uk wrote:
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KAJed wrote:
I have been that rich exactly once. I’ve had 1ex drop this league and one unique worth about 20c. Everything else has been garbage. I haven’t managed to break tier 7 maps this league for whatever reason (inb4: git gud) whereas last league I beat one guardian and at least tried the rest.

My only option is making new characters and trying again. But since I’m not making any currency it’s hard to do that as much as it’s hard to gear myself enough to farm.



You can still make money from that situation. I think I had 1ex drop in harbinger, didnt find any regular uniques that were worth 1ex+, I think atziri dropped a sceptre at one point. But I did chaos recipe, I did my prophecies and sold valuable ones or the results, I did all the lab trails I found and sold the offerings, I sold essences, I converted my alts into jewellers into fusing and sold them, I covnerted excess chance orbs into scours into regrets and sold them, I levelled gems, vaaled them and sold them. I didnt go passed T7 maps either, but I still made a bunch of cash in harbinger.

The gear I was farming with was terrible, I spent about 6 chaos orbs on my gear, but it was enough to farm lower maps and you can make all the currency you need farming lower maps. Its worth just looking for the little things you can do to make 2 chaos here, 5 chaos there, just bleed the stone as much as you can and it all adds up in the end.


You’re missing the point though. It still takes a ton of time to farm that. It’s infeasible to do this simply to respec a chatacter. So my choice is farm or create a new one and blindly grind my levels all over again. Neither of which I find particularly fun.

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