Heist Skill Reveal: Area-Control Spells
So i see taking the best from Diablo 3 i can see blackhole and slowtime
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" Dead monsters deal the most amount of damage though, it's why corpse removal is popular |
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Oooo... I like that frost dome. Thats pretty sick!
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Firewall, erm Flame Wall looks amazing
Unfortunately, self-cast compared to totems will feel cumbersome "War's over, soldier. You just don't know it yet. Everybody lost."
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" Now add pls Cast on Stop Moving [Removed by Support]
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It's nice but GGG... Do you play your own game?
When will you ever use this? Just craft explo armor and scale aoe and u are clearing 2+ screens with any skill in the game. |
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Confirmed GGG don't play their own game . JK.
trying to force this stuff is not going to work without serious other changes to the game. Also most of these looks like POE 2 designed skills. but we are not there yet so why are we getting this now? just disappointing. void sphere is awesomeness itself tho. but not sure why chaos damage with physical. it should be only physical or physical and cold. why chaos Last edited by Anutheos#5280 on Sep 9, 2020, 3:00:17 AM
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I like what I see! YEP
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I feel like these need to be instant skills to really do what GGG wants them to do, be a skill you use in combat constantly.
As is I don't see people slowing down their clear speed to cast these and maybe some of them will see use vs a boss but outside of that they seem slow. I get clear speed isn't something GGG wants to lean in to but they need to not be slowing down people or new utility skills will just fall to the side. |
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" :-) No Problem,
Exile |
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