Baeclast Podcast with Chris Wilson This Week
" The most correct answer, without throwing punches. The usual excuses of circumstance are redundant in this situation. And most of all your game has a lot of problems, not just 3.15 horrible. |
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Plz make tha game fast agein, no arpg is meant to be played slow. Make it harder, make it more grindy/longer but dont let us play like snails, it's just not fun.
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Please talk about 3.13.
the direction of these past 2 leagues has me so sad and confused; it feels like my expectations have been jack-knifed (like a trailer-truck) Last edited by WaitingTube430#0531 on Aug 9, 2021, 7:48:47 PM
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This is a really good thing to organize, very glad there will be some open communication. My only worry is that most of the Baeclast cast have a very different view from "regular" softcore trade players, but hopefully the big issues the community has brought up in the last weeks will still be addressed.
What currently ruins the game for me are interestingly not the nerfs to player power, but the nerfs to movement speed (flasks) and mobility. Walking slooooow feels awful ngl. I like my loot like my steak - RARE
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" Sure, if you're playing or always played an OP skill then yes, you can justify a bit of a power cut. However, for those of us who enjoyed mediocre skills in the past who were already using the best support gems to make the skill(s) feel somewhat decent then cut the power across the board they become garbage. All I really want for 3.16 is for them to take a serious look at under-performing weak skills. |
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They really could just slow the game down to 1/5th of its current pace and make every monster pack be a strategic encounter.
But, they'd need to make it so everything gives 5 times the loot to keep people happy, which is something that GGG would never do. Can't wait to see what Chris says! Hope they make game more rewarding and increase the pace. |
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I don't know, 3.15 is in a pretty good spot. Maybe revert the movement nerfs (ffs, let tyty be fast, what's the point) and leave some powerful early skills to carry plebs through the acts. Cap damage scaling at the top end (number of minions, projectiles, for each aura multiply the reservation etc).
Expedition is a very good league, everybody can enjoy it. Has content in areas/maps, in town/hideout and on it's own (logbooks). Let players be players, shitposters be shitposters. On the other hand i don't get why something like Harvest is still in the game. It just serves the top ... 0.1% playerbase? Cmon, this is not where you get your revenue from... |
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" exactly |
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" THIS!! |
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this is what happens when gamers are treated as addicts and not as customers.
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