Path of Exile: Lake of Kalandra Teasers

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And now check how much it all costs. And also what is the probability of losing this item. In addition, count HOW MANY of these items you will lose before you get the right one. Did you craft anything at all in this game? Because everything you write is some kind of nonsense.

Ok, chill.
You are writing all about how low the chances are but you have not supported this with any evidence - upgrading 3 out of 6 mods is 10% chance which is not that low.
The chance becomes even larger when you want to upgrade 2 out of 6, which is probably what most players will be doing.
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TauOrigin wrote:
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I Denizen I wrote:

+1 Chaos skill gem level
T1 Chaos Dot Multi (24%)
T2 Dot Multi (23%)

And now check how much it all costs. And also what is the probability of losing this item. In addition, count HOW MANY of these items you will lose before you get the right one. Did you craft anything at all in this game? Because everything you write is some kind of nonsense.


As far as i understood it from the reveal trailers, you have a pretty good chance.
Actually a 50:50 to get your 3 desired mods.
(If you go with the approach to put 3 mods you want and 3 low tier mods, which will get negative - like +1 fire, +1 spells, +25% Dotmulti and idk.. low resists, low attributes, whatever as filler..)

Of course that may not be true, because we don´t know if it is always a "increase all mods by times 2-3" and always 3 positive, 3 negative mods.
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aggrofee wrote:
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TauOrigin wrote:
"
I Denizen I wrote:

+1 Chaos skill gem level
T1 Chaos Dot Multi (24%)
T2 Dot Multi (23%)

And now check how much it all costs. And also what is the probability of losing this item. In addition, count HOW MANY of these items you will lose before you get the right one. Did you craft anything at all in this game? Because everything you write is some kind of nonsense.


As far as i understood it from the reveal trailers, you have a pretty good chance.
Actually a 50:50 to get your 3 desired mods.
(If you go with the approach to put 3 mods you want and 3 low tier mods, which will get negative - like +1 fire, +1 spells, +25% Dotmulti and idk.. low resists, low attributes, whatever as filler..)

Of course that may not be true, because we don´t know if it is always a "increase all mods by times 2-3" and always 3 positive, 3 negative mods.

5% to get 3 mods what you need
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andrew167 wrote:
5% to get 3 mods what you need


Don´t forget you have 2 "mirrored" version of the items.
When one stat is negative on the one side, it´s positive on the other.
So there will always at least be an option with 2 of your desired mods positive.
And the last mod is either on the right side.. or the wrong side, so it becomes a 50:50.

Of course if it works like this and not somehow differently.
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aggrofee wrote:
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andrew167 wrote:
5% to get 3 mods what you need


Don´t forget you have 2 "mirrored" version of the items.
When one stat is negative on the one side, it´s positive on the other.
So there will always at least be an option with 2 of your desired mods positive.
And the last mod is either on the right side.. or the wrong side, so it becomes a 50:50.

Of course if it works like this and not somehow differently.

i forgot about 2 version of the items, but with 2 v we will have 10% chance to get desired mods
PS: its on item with 6 mods
EDIT: Also as you said we will have 100% cance to get 2 of 3 desired mods, but 3 mods we can get with 10%
Last edited by andrew167 on Aug 18, 2022, 2:16:51 PM
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andrew167 wrote:
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aggrofee wrote:
"
andrew167 wrote:
5% to get 3 mods what you need


Don´t forget you have 2 "mirrored" version of the items.
When one stat is negative on the one side, it´s positive on the other.
So there will always at least be an option with 2 of your desired mods positive.
And the last mod is either on the right side.. or the wrong side, so it becomes a 50:50.

Of course if it works like this and not somehow differently.

i forgot about 2 version of the items, but with 2 v we will have 10% chance to get desired mods
PS: its on item with 6 mods

If we consider item with 3 mods we want to get "+", there are 8 possible outcomes actually (2 per each mod, 2*2*2=8). So, taking into account we have second mirrored items, there are 2 good outcomes for us: either all pluses or all minuses. That maks the probability to be 2/8=0.25 I believe.
123456 - mods
desired 123 mods
options:
123&456
124&356
125&346
126&345
134&256
135&246
136&245
145&236
146&235
156&234
we have 10 options: all options cotains 2 of 3 desired mods and only 1 of 10 3 of 3 mods, sry for my eng
Last edited by andrew167 on Aug 18, 2022, 2:24:34 PM
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andrew167 wrote:
123456 - mods
desired 123 mods
options:
123&456
124&356
125&346
126&345
134&256
135&246
136&245
145&236
146&235
156&234
we have 10 options: all options cotains 2 of 3 desired mods and only 1 of 10 3 of 3 mods, sry for my eng


Just that, and remember that each combination has 2 outcomes: +/- and -/+

So as someone stated above, rolling +123&-456 has a 5% outcome
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PoitelMarto wrote:
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andrew167 wrote:
123456 - mods
desired 123 mods
options:
123&456
124&356
125&346
126&345
134&256
135&246
136&245
145&236
146&235
156&234
we have 10 options: all options cotains 2 of 3 desired mods and only 1 of 10 3 of 3 mods, sry for my eng


Just that, and remember that each combination has 2 outcomes: +/- and -/+

So as someone stated above, rolling +123&-456 has a 5% outcome

we will have 10 chance :
123&456
124&356
125&346
126&345
134&256
135&246
136&245
145&236
146&235
156&234 and reverse version -> then we will have 20 options with 2 of 20 options with 3 desired mods and its 10%
Well the reverse option is the 123 mods being all negative so it's hardly a good outcome is it ?

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