Nerfing Defensive Archnemesis Modifiers
"Sorry, but there's a fundamental part missing here. You restore the droprates and THEN you post about what went wrong. I'm not trying to sound ungrateful here; I do like these changes, but this isn't the reason people (including streamers) are quitting. |
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Please Remove Overcharged Mod.
We do not need a mobs running with 3 different maximum charges, the overall buff is too insane. To be honest, these nerfs it's barely a nerfing, 10%? really? and who's idea to give mobs 10% maximum resistance??? Is this what we have been fighting against? I don't remember back in arch nemesis league the mobs has ADDITIONAL maximum resistance, what the hell is this BS? Might as well remove entire arch nemesis mods, this is a mistake you have done, swallow it with your pride and write a proper apology to us. Please give us back the regular drop rates, your current "FIX" on drop rate is a joke Last edited by vortex226#4915 on Aug 25, 2022, 4:55:54 AM
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The loot still isn't right, taking away 90% and giving back 30%.
People running higher tier maps with juice still cannot even sustain! Just revert it back to 3.18! The game should be: Kill lots of monsters and be rewarded for that, or kill tough monsters and be rewarded for it. The Archnemesis monsters that drop actual good loot are too few! Not enough of them. I found like 5 good Archnemesis monsters, which drop good loot, in 3 days of playing. Not good enough! Headhunter, which was one of the best items in the game. Headhunter buffs make mapping sooo much fun but now we cannot get any buffs because the rares are too few. Loot still needs work, you cut off two arms and gave us one back. Please fix: Headhunter "no rares so no buff" Loot "not enough" Minions "just garbage". |
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" Frequent Sudden Death. The most concise description of the problem yet. Yet simply mitigating this one symptom isn't enough. Unsalvagable. There exists a triple elemental damage staff. They have quadrupled down on a broken game. There does not exist a quadruple elemental damage staff. Fascinating to watch the demolition of a game in real time. |
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Damn why y'all make those changes so difficult? i think it would be way easier like this:
Nerf ALL mods (attack, defense, even life) just a bit, 10% would be enough, because 1 mod monsters ARENT the issue right now. When a monster has 2 arch mods, their mods are 25% weaker. With 3 mods, the're 30% weaker, and with 4 mods, they're 50% weaker. Would it be so difficult to do it like that? you're only touching their defensive modifiers while their attack ones are still unbalanced as fuck. And currency drops still very bad. PD: looks like saying "quadruple down" is the word of the day because i'm pretty sure someone said it on a Youtube video. Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile. Purchased Vessel of Hatred Supporter Pack Last edited by Riverwind77#5126 on Aug 25, 2022, 4:22:58 AM
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Ok but wheres the loot?
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I have played this game since open beta and must say that i am sorry to see 3.19 being a repeat of the drama of 3.15.
I support the game more or less each league by buying at least one of the two supporter packs, not always but most times and sometimes i even by both (btw you guys are nailing MTX's at the moment) However i think that tomorrows post might just be make or break in regards to PoE and this current league for many. So here is me hoping that this was all a math error somewhere in the code, a . put at the wrong place or something like that. Even if it's somehow not a math error and you really think this current loot drop situation and state of the game is the best strategy for the game moving forward, i just want to say: i had fun, thank you for the years of entertainment your game has brought me. Fingers crossed this has a happy ending. |
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Dear GGG,
it doesnt matter to me anymore...even if you were giving out free mirrors i wouldnt play. Im to demotivated at this point to keep playing...mostly becouse the ruined league start and your shady nerfs. I dont trust you anymore GGG. Even if you say you have fixed it all, it would ment for me, to log back in and test it, which im to demotivated to do...so...maybe..MAYBE next league. But if youre sticking to your plans of making the game not-fun-to-play, by removing/disabling crafting (by disabling i mean for exmpl. making the meta crafts, which were for a casual already hard to pay for, even less accessible) dont count me in. It seems to me like youre trying to prolong the average player "life time" during a league by making progress slower and less accesible aquiring gear. Only thing you achieved by this, is a mad and dissapointed community and players leaving already during the first week. I love this game (when it was in a "good" state) and hope you will get back on the right tracks for everyone to enjoy your product. |
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OK, seems like a good step forward. Now let's just remind you of the other issues that need fixing because this does not even come close to fixing the biggest issues.
Drops. Nothing drops. I don't care about getting more crap rares or more crap uniques. It is impossible for dropped rares to be better than crafted items so we need lots of currency and crafting materials. Way more than before 3.18 even. I will only care about dropped uniques if actually good uniques were possible to drop but that's never going to happen for me so it is irrelevant. Also the 6l vendored for 20 fusing needs reverted to make uniques more appealing again. Damage. Still no mention about damage from ggg. The damage from monsters has been way too high for years and just keeps going up while defences get nerfed every few patches. I'm sick of being one shot while on my tankiest character. Telegraphed attacks are fine, if it is able to be dodged then failing that and being one shot is good, but being one shot from unavoidable damage from a rare or even white scourge/lake mobs should not be possible. Also there should be a huge damage reduction to monster damage if the monster is far enough away to be off screen. Harvest. Reducing costs by up to 50% is not enough. That is still 5 times too expensive. Also none of the crafts should have been removed because the entire game is balanced around having that level of gear. Easy mode. You are already making a hard mode, why not make an easy mode private league option(voided) for people who actually value their time. I want to be able to customise so much more than just some crappy mods that only make it harder. Let me choose the league, drop rates, whatever I want. No matter how much I play your vision of poe I never get anywhere near the level of gear I would like because it is just so far out of reach it would take longer than the league to get. I'm sick of only ever getting good items the patch after they are nerfed to the ground. Good start but you are still way off being done. Keep it up though and don't let the negativity get to you too much. You tried something and it didn't go as planned. Fix it and get back on track. IGN: Blip
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loot needs to be changed like this. whetstones and armour scraps need to be replaced with chaos shards and such. 1/2 the shard cost on everything bellow fusers so us noobs can pick stuff up and help fund alt's and lower than chaos market.
i cant fuse or chrome a dam item but everything in the game is perfect quality. its the quality which should be the finishing touch on a mirror item. a better high cost quality item to collect could help. reduce whetstones and scraps drops there worth nothing, give me a reason to look at blue and gold stuff by having a better return at the vendor. |
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