What Happened with Items

I don't usually post I never post actually and am happy with some of the changes and it sounds good on paper and understandable approach and fair enough explains the loot issue but still does not fix it as it dropped significantly and clearly does not feel any changes made actually helps...

One of the main issues people keep telling apart from loot issues is archnemesis people hate it we don't want it is pure garbage how about actually consider and listen to these things - We do not want archnemesis at all it is s...t. And the fact how hard is to balance it should show that it needs to be re addressed and reworked just remove that crap until its actually ready and fun - Rare monster is harder then a f...ing unique monster how does that make any sense???
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There's a lot to unpack from the above pile of mistakes. I believe that the intention was good, but there were significant deficiencies in testing and communication. I take personal responsibility for those areas, because they happened on my watch. I'm the Game Director for Path of Exile 1, and it is absolutely unacceptable that I can miss a change that has the consequences that the league monster one did. Changes like that need to be very, very carefully tested, have their consequences fully understood, and then be communicated clearly. I have let you down and I will not allow it to happen again.



Dude, this happens almost every other league. Y'all have to retract changes 2 weeks in constantly.
Guess I'll try some things in standard.
Last edited by OverSpear#1516 on Aug 26, 2022, 11:59:55 PM
while i'm here

we want alternatives to acts

NO NOT HARDER ACTS

NO ONE SAID MAKE ACTS HARDER

WE WANT ALTERNATIVES TO ACTS

I play everything this league,you know,for challenges.And the lake is the most boring one.
Other stuff is nice though,I do have fun.
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tzvipsadsa123 wrote:
Then POE 2.0 be like:

Player: Oh shxt, there are a rare monster have cold resistance, let me change all my gear to fire attack first.

dude wtf (facepalm), don't give them these ridiculous ideas...
3.23 was the best league of all time (an absolute banger)
GGG, just want to give my perspective:

I play for a couple hours after work and as much as life lets me on the weekend. I think what makes league starts feel really good for me is when the base currencies are plentiful, map sustain is good, I don't need to trade for scarabs... These kinds of things give you a buoyancy and you feel like your zooming towards what your goals are for the league. This was missing in 3.19 and I think its why early maps and progression feels irritating.

I quit last league because of the archnem brick wall that just felt unfair and only returned halfway through the league once it was reeled in. This league felt very similar but I was motivated to play and pushed through. Lightning conduit is -carrying- my fun right now because it feels great.

So I'm going to see the league through for awhile but I am very skeptical about this archnem farming for currency or uniques. It feels one-dimensional, sporatic, and generally an unhealthy way to structure loot/rewards. Looking back, nem 3 I could prepare and -know- what returns i'm going to pull out in my couple hours play time after work rather than how I believe it will be now hoping to run into the right mob in that span of time.

Most elements of hoping for lucky become tiresome honestly I understand the necessity of non-determinism, I think it's important but you guys also need to include determinism too. Deterministic farming and crafting really go a long way for the general satisfaction of playing. I think you should prioritize a balance of both.

One more thing: I'm a little worried about being required to use MF gear and the strain that this will put on builds, especially off-meta ones or players who can't juice their build enough to trade off power for MF. It seems like a negative feedback loop. Hope my worries are unwarranted tho.

Good luck making the game better, I'm hoping for the best. <3
Last edited by chotokukyan#4623 on Aug 26, 2022, 11:59:34 AM
Well, its pathetic anchoring. You want the game in your vision and take/push it, in your direction. Knowing very well, that it isnt appreciated by the vast majority. Hence you take 70%, of loot, just as example, away, to implement afterwards so called "fixes", that give 30% back.

Some people actually are falling for this crap?!

If you would really feel sorry, just revert it or fix it in a direction that is appreciated by the vast majority.

Your excuses are not believable. Kinda pretty dishonest crap, thats simply it.

Shame on you for being spineless.
How about an atlas passive that lets us opt out of Archnem?

I think that would save so many problems.
Confront those who dare obstruct the transmission of your information with swift rejection, for they sit silently obsessing over your submission.
Thank you for the more in depth response to what has been going on with the game. I am a more casual player, but I would like to say that I have been having a great time this league. The challenging mobs are fun and if I find them to be really scary I just don't engage them (which is ok). The 1% players are always going to complain no matter what you do and reddit is toxic. So please keep doing your thing GGG I still love you and support you.

BTW the new supporters packs this league are awesome!!!

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