Following up on Recent Feedback
What GGG said
We hear you. We understand it's making the game a lot more unfun to play What they did HAHAHAHAHA suck it!!!! no changes to anything that anyone asked for!! RARES are still going to murder you, Harvest is still trash. Jucing is for Diablo 4 players! |
|
I need
Keep suffix and Keep prefix. Only this. Ty |
|
" I totally agree. I've said it before. If your point was to diminish the use of TFT by nerfing Harvest and making life-force items tradeable, you have failed because you've created a demand for MF culler with your loot pinata goblin AN mechanic, once again increasing/pretty much requiring the use of TFT. I refused to use it in past leagues; I continue to refuse to use it. I would rather use the ingame boards in town/channel for that if I really wanted to. It's a question of integrity. If it's too hard to return the keep suffix/prefix, roll prefix/suffix, then create another method or currency specifically for that. The least you could do, however, to show a bit of goodwill, would be to bring back the jewels implicits and sockets coloring options because those were not fillers and helped immensely from low to high endgame. Last edited by Bellaluna1722#6299 on Sep 2, 2022, 11:50:28 PM
|
|
Rare weapons, armors and accessories should not appear in the reward options, because the proportion of these things that can be used after identification is too low
|
|
i will say its good that you are fixing all this and the loots.
you should of just copy paste and put back 3.18 also , if this is the new way of thinking of your devs, i am sorry but i am not looking forward for next leagues anymore especially with the now new found hidden mods from monsters and boss have .....not specified still didnt swallow this part i will basically do what you do to us nerf the support from mtx purchases from 75% to 30% Last edited by h311raiser69#0600 on Sep 2, 2022, 11:56:42 PM
|
|
I see through it, pretending to be a dictator who is close to the people, does not accept opinions at all, and does whatever he wants, so what else is pretending?
|
|
Problem: players were having fun with the game
Solution: Change the way loot works fundamentally so half the player base hates the game, and do not tell the players until after they call us out. Reimplement Arch nem monsters with their structurally unfun mods, without having done proper testing in league specific encounters, boss fights, or just bullshit combinations of mods. Remove the most important harvest crafts and say that they are too powerful to be traded even though anyone using harvest in any meaningful way were already trading them, again without telling the players. Have a league that introduces one of the most iconic characters in all of PoE and do nothing with it, as well as make it the single most unrewarding mech I've ever played. This should drive away around 1/3 to 1/2 of our player base that would have bought our supporter packs, loot boxes, and battle passes, and hurt our production across all PoE games at once due to the loss of income. This is a buff. |
|
I love this game, its my favorite. League launch is a sacred thing, a chance to escape life and spend ridiculous hours in discord with my friends racing to find those sweet sweet loot drops. Cheering each other on along the way. Well for the first time, not a single one of my crew is still playing. That excitement of the first exalt (or now div) drop, replaced with how do I sustain alcs on the way to red maps. Now I just feel guilty no hiring a MF culler and even guiltier when I do.
You know that feeling when you corrupt a map and it rolls all the mods you can't run or know it'll be 10 minute pain expedition, that's the game right now. We don't play to suffer and sweat over overtuned mobs (that drop nothing 90% of the time), we play to zoom through maps and experiment and have fun with the community. This is my first post on the forum. Please return the game to a balanced drop and difficulty state. |
|
PoE 2 will also be discussed in terms if AN, just like every league since AN was introduced.
To be honest my excitement for PoE 2 is now non-existent. It's going to launch and be another GGG self-inflicted chaotic mess. What has happened to GGG? |
|
So what if you could make harvest non tradable, and allow better crafts, but keep the current variation of crafting so i can have a goal for my crafting project, wich relies heavily on harvest but im gonna have to tune my atlas tree for harvest so i can get reasonable amount of lifeforce from a single map to achieve this crafts in avarage set amount of maps. I also propose to ''tier'' lifeforce and make a trade recipie or just upgrade option in crafting bench, so easy and small early league crafts would be x amount of tier 1 lifeforce, but endgame exalts slams or keep suf/pref rerols would be x amount of tier 3 lifeforce wich could be only farmed in higher tier maps or vendored/upgraded from lower tier.
just my toughts from the go.. PEACE ... . . . ...
|
|