[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin (SSF Viable, League-start viable, Uber)

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krzkn wrote:
So is this build ready for 3.21 ? Does the poison mastery nerf affect us ?


I'm waiting for POB updates atm.

Mostly nothing major changed - we lose some poison duration, damage, and Wither Effect. Minor numbers that change nothing for actual gameplay, even for Ubers.

In return, we get complete and total immunity to critical hits from a mastery, and some other cool things. Oh, and access to a 12% Aura Reservation Mastery.

It does mean Dread Banner is for sure better now, and Wind Dancer is a good idea.

The build, miraculously, is fine for 3.21.
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN on Apr 1, 2023, 3:21:15 PM
Hi, i just found your build and it seems interesting, i was thinking if it might profit from using golden rule + icefang orbit with the new protection mastery which states "Damaging ailments cannot be inflicted on you while you already have one, Non-damaging ailments cannot be inflicted on you while you already have one" and since with golden rule and icefang orbit we have both a damaging and non damaging ailment the character will be basically immune to ailments, might even toss a winterweave for reverse chill, i am not 100% sure if profane proxy is 100% necessary since you can have Asenath's Gentle touch for gloves.
"
Hi, i just found your build and it seems interesting, i was thinking if it might profit from using golden rule + icefang orbit with the new protection mastery which states "Damaging ailments cannot be inflicted on you while you already have one, Non-damaging ailments cannot be inflicted on you while you already have one" and since with golden rule and icefang orbit we have both a damaging and non damaging ailment the character will be basically immune to ailments, might even toss a winterweave for reverse chill, i am not 100% sure if profane proxy is 100% necessary since you can have Asenath's Gentle touch for gloves.


Those are certainly options. I don't feel like it's worth the item slots and the dps and life loss you'll take to mitigate that, though. I also suspect Golden Rule doesn't work with Mines...

Reverse Chill also doesn't provide any actual DPS late-game, since you're limited by Detonation Speed more than by Throwing Speed.

Still, I encourage experimentation!
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN on Apr 2, 2023, 5:03:00 AM
I love hex blast miner and I love poison.
I am looking forward to playing this.
But patch notes make Poisonous Concoctions rougher.
Do you have any ideas to make leveling easier?
"
tumplovejee wrote:
I love hex blast miner and I love poison.
I am looking forward to playing this.
But patch notes make Poisonous Concoctions rougher.
Do you have any ideas to make leveling easier?


I'm sure it's still fine for leveling, don't worry. You can start using Hexblast Mines a bit sooner if it's a bit rough.
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
Something to this effect should be the idea for 3.21:
https://pobb.in/Bn4Ol_DPLKjm

Lost 10% Life, some poison duration, a bit of Wither things.
Gained Crit Immunity, more evasion, ailment protections, easier reservation/mana juggling.

Overall the same or a buff?
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN on Apr 3, 2023, 6:39:52 PM
Hi, I'm very interested in this build for 3.21, and your guide looks amazing :)

Do you have any suggestions/possible upgrades for Trade? I see you mentioned you are SSF, does that change your approach to the build a lot or it's mostly the same?
"
Redegar wrote:
Hi, I'm very interested in this build for 3.21, and your guide looks amazing :)

Do you have any suggestions/possible upgrades for Trade? I see you mentioned you are SSF, does that change your approach to the build a lot or it's mostly the same?


The general idea is the same, you can just push harder and get even better gear than I did, later on, and just get my to level of gear faster.

Trade mostly changes the methods by which you purchase or craft gear to be more around what's the cost-efficient way to get it is.

There isn't a way to get more DPS, because there's a literal DPS cap :D
So focus any excess gear into better life, evasion, etc.
Unless you're doing Ubers, and then the cap is far beyond what you normally can get.
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
"
CantripN wrote:
Something to this effect should be the idea for 3.21:
https://pobb.in/Bn4Ol_DPLKjm

Lost 10% Life, some poison duration, a bit of Wither things.
Gained Crit Immunity, more evasion, ailment protections, easier reservation/mana juggling.

Overall the same or a buff?



Could you do a lvl 80 / 90 / 95 for example just to know which nodes to take last?
Really looking forward to trying the build.
"
Hieithedragon wrote:
"
CantripN wrote:
Something to this effect should be the idea for 3.21:
https://pobb.in/Bn4Ol_DPLKjm

Lost 10% Life, some poison duration, a bit of Wither things.
Gained Crit Immunity, more evasion, ailment protections, easier reservation/mana juggling.

Overall the same or a buff?



Could you do a lvl 80 / 90 / 95 for example just to know which nodes to take last?
Really looking forward to trying the build.


It's really hard to say exactly, it depends on gear.

In general, Suppression on Gear can free up points, Poison wheels and Masteries aren't a must, charges aren't a must, 2 point jewels aren't a must, etc. There's also Wind Dancer, and the 4 point poison wheel vs 3 points, Alira...

You can strip it down as much as you like.

You'll have so much fun with this in 3.21, I envy you :D
[3.22] šŸ’€The Grim ReaperšŸ’€ - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ā„ļøāš”CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreezeāš”ā„ļø
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN on Apr 4, 2023, 7:45:57 AM

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