Cold Chronomancer Megathread. Fully updated.

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Does anyone know if Hourglass works on Cast on Freeze or Cast on Crit? Seems to be working fine and ignoring the +10 cooldown. I just don't know how to test if the 40% more damage is added to the triggered spells.


It appears that Considered Casting does work with Cast on X. The damage tooltip on the slotted Comet changes and I tested it on a boss. I assumed it wouldn't work because the description says "Supports Spell Skills ... and you cast yourself". Any gem that says "you cast yourself" or "you use yourself", I thought wouldn't work with Cast on X. Maybe it's a bug?
Hi everyone,

To me the "convert energy shield to mana" is 100% bugged.

When I convert energy shield to mana, my mana gain is equal to the energy shield before all the multipliers applied.

Let's say I have 2k+ shiel and 1.2k mana.

Then I go to 0 shield 2.2k mana.

Any tips?
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monik390#5560 wrote:

As for CoDodge-Blink, I might try that sometime. ~1s CD Comet sounds fun.

Edit: sorry, I can't check lvl 25 blink for now. Out of currency to get +6 all spells.



yeah. I actually made the shift on a few things.

EB/Mom. was at like 1890 life/660 es, 1200 mana. 180 regen. I had a couple chests I was saving up to try working on. and a couple rings. failed all snakepit/gaze chances. but piled up 20 or so chaos, and 50+ exalts, so tried to craft.

results were... meh. 350es expert keth, with double resist, 27 int.
ok rings, which I tried to fix with chaos and bricked. ha.
had one 160mana, cast speed, 30 lit resist..

ended up at 1755 life, 2300 mana with eb/mom. 208 regen with lots of other touchups. lost 40 spirit on the chest. 320 down to 280



I've had Blink in my bar for a while. I love it. its so good in getting out of chain hits, aoes, etc. general time saver as well.

I then also decided to go for it with cast on dodge, since cast on freeze was there.. but mostly just.. there. I actually had did this prior to EB/mom.
level 18 blink. blink is a spell, does scale with +spell levels.
cast on dodge is not a spell, does not scale with +spell levels. I think I might have missed that in the math.
level 16 cod. +comet I was getting about 56% energy per blink. (with impetus)
so this is a comet every other blink. its fairly regular, and easy to predict.

frostbomb+blink/comet alphastrike. oh wow was this working. it speed up my clear A LOT.
it even trivialized most of the ranged guys that were such a pita. blinking right on top of them with a comet.
and this was with having to "prime" the blink every other time.

so I did the eb/mom change as well. freed up a number of passives, and grabbed the energy passives.
This... was not enough to get me to 100% cast on blink. im still only at like 76. so they are largely pointless. even the chance to restore 50% is pointless. as its irregular. I don't want to have to watch the buff bar to see if it will comet or now. I will actually be unspeccing all these till I have enough for 100% energy.

but if you can get cod+blink to cast comet every time. this is a massive game changer.

Ambush, and coc. so then I tried this... 100% blink, and 100% crit COMET
comet even has a base 13% crit.
I however did not have enough crit to make this work.






I did the test further :
Mana before patient barrier active 2226
Mana after patient barrier active 2226

Why do you suggest so many shield augment while it is not counted with eldritch battery active ?
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Hi everyone,

To me the "convert energy shield to mana" is 100% bugged.

When I convert energy shield to mana, my mana gain is equal to the energy shield before all the multipliers applied.

Let's say I have 2k+ shiel and 1.2k mana.

Then I go to 0 shield 2.2k mana.

Any tips?


yeah, thats how conversions work in poe2.

its converted BEFORE any increases/decreases/less/more are applied.

So when you convert ES into mana, "increases your ES by %" no longer applies.

same with damage. if you have a "gain 10% of damage as fire.". the gain is before any increases. so, its off base spell damage. then that fire damage scales with spell damage, fire damage, etc. but not cold.

this is not how it worked in poe1.


now, the caveats for the ES.
increases to ES on GEAR. are on GEAR. not you. so they ARE still in effect.

And then, items that give you ES, via conversion. such as Everlasting GAZE amulet, bypass Eldritch battery, giving you ES at the same time of conversion. This new ES then would scale with "increased ES" in your passive tree.
https://poe2db.tw/us/The_Everlasting_Gaze

so you had 1000 ES on your gear. were increasing it to 2k+ via "increased ES" passives. when swapping, those passive no longer do anything.

His ES nodes are for two reasons. one, he has everlasting gaze. and second, 4% max mana in calibration.
Last edited by Casia#1093 on Jan 1, 2025, 9:05:30 AM
Hi,

So without the everlasting gaze the build is 100% useless ?

Thank you very much for the explanation !

I reverted to the version lvl 90 :) I like the slomancer build I'll see when I get the amulet ^^
Last edited by DeathMaillet#9146 on Jan 1, 2025, 9:38:00 AM
There is something weird I noticed with Temporal Rift.
It works perfectly fine on bosses, it brings me back in time few seconds ago, when I had full ES and mana.
But when I clear breaches it doesn't work properly. Especially when I'm surrounded by lots of monsters. Often it doesn't even port me back more than 0.5-1 sec, most of the times after using Temporal Rift I have same position, same ES and same mana, although I used it right after getting hit. And I can see the ability is going on cooldown, so it's definitely used.
Any ideas what's wrong? I died to couple breaches because of it.

I suspect several things:
- Maybe afterimages have Life (Health) and can die due to hits/AoE from monsters?
- Maybe pathing is involved? Like when sometimes we can't blink or roll when we are surrounded by many monsters and walls.
- Maybe if we stand still for some time and our last afterimage is in the same location (or close to it) then it bugs and selects wrong one? Although I tested this one, it doesn't seem to be the case.
Last edited by chobi0ne#5028 on Jan 1, 2025, 11:42:53 AM
yeah. not sure. didnt use temp rift enough to notice that.

I do often blink, and it gets consumed and I don't move.
stuck on random peddles, walls, trees.

I would try moving., casting frost wall on your own ghosts, and try reseting back to an illusion "blocked" by a wall, and see if you can consistently recreate it.
Particularly if there are other solid terrain walls, etc, that prevent you from just being offset to a side easily.

like walk along a terrain wall. circle around and cast frost wall in line with it, where you just walked. then try to temp rift into it. it can't push you into the terrain, so might cancel the temp rift.
Last edited by Casia#1093 on Jan 1, 2025, 11:56:07 AM
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Casia#1093 wrote:
yeah. not sure. didnt use temp rift enough to notice that.

I do often blink, and it gets consumed and I don't move.
stuck on random peddles, walls, trees.

I would try moving., casting frost wall on your own ghosts, and try reseting back to an illusion "blocked" by a wall, and see if you can consistently recreate it.
Particularly if there are other solid terrain walls, etc, that prevent you from just being offset to a side easily.

like walk along a terrain wall. circle around and cast frost wall in line with it, where you just walked. then try to temp rift into it. it can't push you into the terrain, so might cancel the temp rift.

This seems to be the case. The pathing.
https://streamable.com/w9uqor

It doesn't work when the afterimage it wants to port to is inside the walls etc. I would imagine it may happen also when that afterimage is inside monsters.

Since my build uses CoF Frost Wall, there is a lot of walls around and I guess that's why this happens. And when I try to reproduce it without killing monsters (just letting them hit me) - it never happens.

UPD: However, it does seem to restore mana (not sure about ES, but I guess it should too), it just doesn't move me back position-wise. Weird, I could swear that when it happens during breach it doesn't restore anything... Perhaps because position stays the same I get hit immediately by more monsters and it looks like it didn't restore me. I should record it and watch more carefully.

UPD #2: Okay, found when the problem I describe happens in real breach scenario: https://streamable.com/roig9j
I'm rewatching this clip frame by frame, but can't see my afterimages. I have the Temporal Rift buff on me, but I don't see any afterimages behind me. There are also no walls left which could block the path... WTF?
Last edited by chobi0ne#5028 on Jan 1, 2025, 12:55:36 PM
Hi,

How do you manage 4k mana and shield ?

All from stuff ?

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