POE 2 Complete PC Freeze while loading screen

I have around 30 hours of gameplay, where the most of these hours have been on: DirectX11 in order for it to work (I tried all combos, vulkan, dx12, multithread of)

One thing I noticed though, is that if I have youtube on a secondary monitor then it always crashes.

I currently ran the game for 30 minutes and then when loading from one zone to another, it crashed again - with no youtube running.
So that was not the issue either for me apparently :/

I truly hope that the devs realises the issue and fixes it, because I don't think that I want to risk my hardware breaking down because of this game and these crashes :/

Windows 11, 24H2
Intel i7-9700K
16 GB RAM
NVME disk
Nvidia 1080
"
NufPoD#2344 wrote:

first of all i am not talking about affinity i am talking about setting a priority to realtime for path of exile. you need to learn to read.

secondly that thread you posted is like from 2010 which is outdated af and is not about setting priority but disabling cores in affinity which i am again not talking about.

ive been working repairing pcs for more than 20 years now, if you believe to know more than me than just leave it on realtime and find out by yourself.

but yeah a 1000000% it can cause damages or issues. by setting it to realtime you are causing a starvation of the system resources. you are monopolizing the CPU. this will prevent other essential tasks like cooling disk graphics card and or input/output to stop working properly because of lack of resources.

let's not even get started about all the data corruption possibilities system freezes ssd fries or the risk of simply overheating because you decidated 99% of system resources to poe.

i could continue forever. basically either you believe the random chatter who says it's fine to use or you trust someone who has been working in that department and has repaired thousands of computers at this point because people think it is fine to do. IT IS NOT.



Setting ot to realtime will not do any of that. It will just chug all the cpu time until drivers crash. Cpu cooling is still at the kernel level which is even still above a real-time cpu priority.

"I have been repairing pcs" is also a wild claim to prove your correctness. Can you show how you've reached the conclusion of hardware damage being caused by real time OS Prioritization?

Hi im Nobsi
My Name is Nobsi and im a Nobsiian
Did i mention that my Name is Nobsi?
I have been going through all the settings from my game, and for me, what stopped the crashing of the game was to turn off the nvidia reflex. I tried to reduce shader cache from nvidia control panel, taking out 2 cores, lowering the framerate, and other workarounds that just didn't help the issue. After removing the nvidia reflex, I was able to not crash anymore. I even tested it on maps that people crashed a lot (even me everytime), especially the bloodwood and blooming field maps, and it seemed to work for me. Hopefully this will help some people since this is just another workaround ina sense.

Windows 11, 24H2
AMD Ryzen 7 7800X3D 8-Core Processor
64 GB RAM DDR5
Nvidia Geforce RTX 4070 Ti
I like bell from Monk best :)

MistaMugi
Last edited by MistaMugi#5831 on Dec 26, 2024, 12:43:11 PM
Joe the "tourist", Joe the "in industry from 1980's", now Joe the "repairman".

"
NufPoD#2344 wrote:

but yeah a 1000000% it can cause damages or issues. by setting it to realtime you are causing a starvation of the system resources. you are monopolizing the CPU. this will prevent other essential tasks like cooling disk graphics card and or input/output to stop working properly because of lack of resources.

let's not even get started about all the data corruption possibilities system freezes ssd fries or the risk of simply overheating because you decidated 99% of system resources to poe.

i could continue forever. basically either you believe the random chatter who says it's fine to use or you trust someone who has been working in that department and has repaired thousands of computers at this point because people think it is fine to do. IT IS NOT.


How many PCs with damaged parts were in your service because of setting user mode program to Real Time?

PS Joe the "repairman" doesn't know who controls the fan speed and thinks it's under OS management?
Last edited by cursorTarget#1174 on Dec 26, 2024, 1:19:00 PM
Nvidia reflex is not the root cause. I had it off since day 1 and am locking up.
"
Nobsi#4273 wrote:
"
NufPoD#2344 wrote:

first of all i am not talking about affinity i am talking about setting a priority to realtime for path of exile. you need to learn to read.

secondly that thread you posted is like from 2010 which is outdated af and is not about setting priority but disabling cores in affinity which i am again not talking about.

ive been working repairing pcs for more than 20 years now, if you believe to know more than me than just leave it on realtime and find out by yourself.

but yeah a 1000000% it can cause damages or issues. by setting it to realtime you are causing a starvation of the system resources. you are monopolizing the CPU. this will prevent other essential tasks like cooling disk graphics card and or input/output to stop working properly because of lack of resources.

let's not even get started about all the data corruption possibilities system freezes ssd fries or the risk of simply overheating because you decidated 99% of system resources to poe.

i could continue forever. basically either you believe the random chatter who says it's fine to use or you trust someone who has been working in that department and has repaired thousands of computers at this point because people think it is fine to do. IT IS NOT.



Setting ot to realtime will not do any of that. It will just chug all the cpu time until drivers crash. Cpu cooling is still at the kernel level which is even still above a real-time cpu priority.

"I have been repairing pcs" is also a wild claim to prove your correctness. Can you show how you've reached the conclusion of hardware damage being caused by real time OS Prioritization?



don't believe me? fine. use your realtime priority. your pc not mine. and small fact on the side: you can just type this question into chat gpt or you can ask any IT guy that knows his stuff and you will get the same answer that i just gave you.
"
Joe the "tourist", Joe the "in industry from 1980's", now Joe the "repairman".

"
NufPoD#2344 wrote:

but yeah a 1000000% it can cause damages or issues. by setting it to realtime you are causing a starvation of the system resources. you are monopolizing the CPU. this will prevent other essential tasks like cooling disk graphics card and or input/output to stop working properly because of lack of resources.

let's not even get started about all the data corruption possibilities system freezes ssd fries or the risk of simply overheating because you decidated 99% of system resources to poe.

i could continue forever. basically either you believe the random chatter who says it's fine to use or you trust someone who has been working in that department and has repaired thousands of computers at this point because people think it is fine to do. IT IS NOT.


How many PCs with damaged parts were in your service because of setting user mode program to Real Time?

PS Joe the "repairman" doesn't know who controls the fan speed and thinks it's under OS management?


same for you. use your realtime at the end of the day it's your pc suffering not mine. or just type this same topic into chat gpt or ask any it guy that knows his stuff and you will get the same answer i gave you.
Tried all the fixes. Game still crashes :(
"
NufPoD#2344 wrote:

same for you. use your realtime at the end of the day it's your pc suffering not mine. or just type this same topic into chat gpt or ask any it guy that knows his stuff and you will get the same answer i gave you.

Okay, I am IT guy. Should I ask myself? The question is pretty simple - how many machines with damaged parts were in your service because the user mode application was running at Real Time priority. And the second question. Do you know which exactly part of the system controls the fan speed (and why such design decision was made by the manufacturers)?
"
NufPoD#2344 wrote:
"
Joe the "tourist", Joe the "in industry from 1980's", now Joe the "repairman".

"
NufPoD#2344 wrote:

but yeah a 1000000% it can cause damages or issues. by setting it to realtime you are causing a starvation of the system resources. you are monopolizing the CPU. this will prevent other essential tasks like cooling disk graphics card and or input/output to stop working properly because of lack of resources.

let's not even get started about all the data corruption possibilities system freezes ssd fries or the risk of simply overheating because you decidated 99% of system resources to poe.

i could continue forever. basically either you believe the random chatter who says it's fine to use or you trust someone who has been working in that department and has repaired thousands of computers at this point because people think it is fine to do. IT IS NOT.


How many PCs with damaged parts were in your service because of setting user mode program to Real Time?

PS Joe the "repairman" doesn't know who controls the fan speed and thinks it's under OS management?


same for you. use your realtime at the end of the day it's your pc suffering not mine. or just type this same topic into chat gpt or ask any it guy that knows his stuff and you will get the same answer i gave you.


Ok mr helpdesk

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