POE 2 Complete PC Freeze while loading screen
Ryzen 7 9800X3D
RTX 3060Ti Win11 Latest Driver all latest Before Patch Patch 0.1.1c : Whenever at loading screen, PC Freeze and need to force shutdown. After Patch Patch 0.1.1c : 3hrs playing and it seems all good. Will keep updating for tomorrow (weekend POE 2 gaming time) I hope everyone also able to play now |
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There is NVIDIA hotfix driver: https://nvidia.custhelp.com/app/answers/detail/a_id/5624
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" Oh, some insight at least. When was this communicated? Good: they are still working on a long term solotion, they think this is the worst crash which it clearly is. But during the live stream a while back they only adressed nvidia related chrash to desktop. Bad: they think the workaround solved the problem. Ugly: they still think this is a 24h2 issue. 24h2 made it worse, maybe. but other games seems to handle 24h2 pretty darn well and players report freezes on earlier versions as well. |
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" well, they did mention a freeze, but for another game, when exiting, but who knows.. worth a try maybe. |
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" https://www.pathofexile.com/forum/view-thread/3719001 Last edited by darknuub#7440 on Feb 7, 2025, 1:18:28 PM
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" Yes, other games handle it so well most Snowdrop engine games crashes... until most recent NV driver and windows hotfixes, before Ubisoft use some workaround to fix that but that workaround reduced performance. Last edited by virusek#3441 on Feb 7, 2025, 2:08:37 PM
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Seems to be fixed for me on both builds, Linux Mint (5950X 6950XT) and Windows 11 23H2 (7800X3D RTX4090). Turns out it indeed was something on GGG's end, eh? The usual IT experts are awfully silent since the patch dropped.
Good for GGG to finally do something while also communicating properly. |
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Intel i7-13700K
NVIDIA 4070Ti Win11 23H2 Driver all latest (572.16) Crashed before, still crashes, and became worse. Several days ago I could manage this crashes by disabling multithreading during loading screens with some occasionally crashes. At some poing it started crashing even with disabled multithreading. Now I can't play at all. Last edited by Satan1142#4096 on Feb 7, 2025, 2:55:42 PM
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After the latest update I don't crash in loading screens anymore. However, i for the first time crashed while playing. The moment my friend teleported to me - it froze the whole PC just like the previous issue. And I mean on the second he was teleported to my zone it froze for me.
From logs\Client.txt
Spoiler
2025/02/07 21:59:56 16594156 2d8e8b57 [DEBUG Client 34140] Got Instance Details from login server
2025/02/07 21:59:56 16594156 403248f7 [INFO Client 34140] [SHADER] Delay: OFF 2025/02/07 21:59:56 16594156 91c6da6 [INFO Client 34140] Connecting to instance server at 88.211.218.207:21360 2025/02/07 21:59:56 16594187 84b53d11 [INFO Client 34140] [JOB] High Jobs: OFF 2025/02/07 21:59:56 16594187 91c69aa [DEBUG Client 34140] Connect time to instance server was 31ms 2025/02/07 21:59:56 16594281 91c4c6b [DEBUG Client 34140] Client-Safe Instance ID = 2709904197 2025/02/07 21:59:56 16594281 2caa1679 [DEBUG Client 34140] Generating level 17 area "G2_10_1" with seed 1826810437 2025/02/07 21:59:57 16595375 f0c29e12 [INFO Client 34140] Tile hash: 2948740316 2025/02/07 21:59:57 16595375 f0c29e11 [INFO Client 34140] Doodad hash: 1820204016 2025/02/07 21:59:57 16595390 4228e2a0 [DEBUG Client 34140] [ENTITY] Destroy static entities 2025/02/07 21:59:57 16595390 4228e282 [DEBUG Client 34140] [ENTITY] Finalize static entities 2025/02/07 21:59:57 16595390 4228e2a0 [DEBUG Client 34140] [ENTITY] Destroy static entities 2025/02/07 21:59:58 16595625 992412d1 [DEBUG Client 34140] [SCENE] Height Map Texture: 515 x 515 2025/02/07 21:59:58 16595656 4228e282 [DEBUG Client 34140] [ENTITY] Finalize static entities 2025/02/07 21:59:58 16595718 1a61ede7 [DEBUG Client 34140] Joined guild named Clyde n' Friends with 2 members 2025/02/07 21:59:58 16595750 1a61e983 [DEBUG Client 34140] InstanceClientSetSelfPartyInvitationSecurityCode = 0 2025/02/07 21:59:59 16596984 403248f7 [INFO Client 34140] [SHADER] Delay: ON 2025/02/07 21:59:59 16597125 84b53d11 [INFO Client 34140] [JOB] High Jobs: ON Last edited by Puckodafuq#7865 on Feb 7, 2025, 5:17:00 PM
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" Thank you for providing the information. No doubt others have chimed in already. First, yes you have a nice gaming system. Your 7800x3d has 8 cores/16 threads as I recall. The 3d cache helps for the most part but not for every single game. The x3d cache also causes addition limitations in terms of thermal headroom. I recall others pointing out stuttering is very likely CPU related and that POE 1/2 are both super heavy on CPU use. Physics, objects, particles, so forth. While I am sure some additional optimization can be done, I think it would be incorrect to say no level of optimized code already exist. At a guess the POE engine is written in c++ and GGG can most certainly afford an optimizing compiler. Of course adding hand written machine code and tuning loops and what have you also help. A very easy and simple test would be to use the in-game option to try a max FPS of 120, or even 90/60 in the advanced settings. I use 165 myself though only because that is the max refresh rate of my main monitor. This should quite literally lower the work being tasked out to both the CPU and GPU. In any case your max should be set and set to 240 because anything over the refresh rate of your monitor (imo) is wasted electricity and more heat build up with no benefit. Its been a few years since I have had a Team Green GPU (since my 1080 ti) so I dont know the software as it has been changed and updated a bit. Like teams Red and Blue, there should be options for lowering latency and tweaking. Some experimentation might find something that works for you to eliminate or reduce the stuttering. If you are comfortable and knowledgeable about UEFI/Bios (or have a friend that is) checking some of the CPU and Memory tuning settings can help tremendously. Many motherboards have an 'auto-overclock' setting. They will automatically up the cpu frequency, power, or the memory timings might be made more aggressive on the fly. Usually not by much but it can destabilize the system and you'll never find what is triggering it from inside Windows (or whatever OS). For myself I fixed all my POE crashing issues about a month ago by turning off auto overclock. Hopefully something here will help or at least lead in the direction of a solution. In closing there is one place I will need to disagree with the post. I can very much understand the frustration, anger, irritation and need to vent, however, bottom line, you are the one making decisions about playing or not. No one else is. **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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