POE2 Win11 24H2 Crashes - Constant crashing, >100% CPU usage, and more
Wow imagine that, its still going on and still nothing has been done. What a joke.
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Yup still having this issue, gameplay is butter smooth and high performance and then itll just pick a random loading screen to freeze the whole system, forcing me to restart.
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I love it, the game hasn't fixed the problems for a FEW WEEKS so you have to tear everything down and put the old system back in. Oh no, no, they're supposed to fucking fix it unless they don't give a damn about thousands of players for whom the game doesn't work. What a sick time in dev gaming.
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I keep crashing if I update my windows. So i revert back to the old build and I stop crashing. This needs to be fixed.
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how u do this ?
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Team, this is something that should be a top priority. I was hoping in the tavern talk interview you had with DT & Ghazzi that you'd address the situation where literally hundreds, if not thousands of people are impacted by crashes that not only kill the game process, but use 100% of your CPU, resulting in you having to force reboot your entire machine.
Since, I've had to download process lassoo & use BES to control my CPU usage with PoE2, only then has the game been somewhat stable. I'm getting exhausted having to check if those are running each time, I just want to be able to boot and blast. I'm hoping you consider this thread with over 20 pages in your next patch. Thank you Last edited by Jipsta#5778 on Jan 13, 2025, 5:54:18 PM
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same annoying Crashes here
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Got 100% CPU usage after updating system to Windows 11 Pro patch 24H2
+ Latest Nvidia Drivers Update All was good on previous windows version Spec: CPU: AMD Ryzen 7 2700 (8 cores x 3.2 Ghz ) RAM: 80 Gb Video: RTX 3080 |
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I’ve also been getting consistent crashes for my entire system on loading screens. Removing the shader cache seemed to help for a bit but then eventually crashes started again.
My two cents: I believe the for loop loading various game assets (including shaders and textures) while the loading screen is present is spawning child processes in a way that maxes out the cpu and crashes the system. Complete guess but the investigation should be limited to that area of the codebase. It is so frustrating that I am stopping playing until it is fixed. 150 hours in and probably 150 -200 crashes in that time. Specs: AMD 9800X3D RTX 2080 TI DDR 5 32 gigs ram NVME drives. Latest windows 11. I am able to have the game not crash AS OFTEN by limiting my cpu to 95% utilization with BES. Also if I set my affinity cores to not include CPU 0 and CPU 1 when the game inevitably does crash it doesn’t crash the entire PC. Very disappointed this fix didn’t seem to make it into 0.1.1 patch |
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Here same!!!!
AMD 9800x3d RTX 4080 DDR5 6000 64gigs Latest Windows 11 every Day many Crashes because of 100Cpu use. |
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