POE2 Win11 24H2 Crashes - Constant crashing, >100% CPU usage, and more

Wow imagine that, its still going on and still nothing has been done. What a joke.
Yup still having this issue, gameplay is butter smooth and high performance and then itll just pick a random loading screen to freeze the whole system, forcing me to restart.
I love it, the game hasn't fixed the problems for a FEW WEEKS so you have to tear everything down and put the old system back in. Oh no, no, they're supposed to fucking fix it unless they don't give a damn about thousands of players for whom the game doesn't work. What a sick time in dev gaming.
I keep crashing if I update my windows. So i revert back to the old build and I stop crashing. This needs to be fixed.
how u do this ?
Team, this is something that should be a top priority. I was hoping in the tavern talk interview you had with DT & Ghazzi that you'd address the situation where literally hundreds, if not thousands of people are impacted by crashes that not only kill the game process, but use 100% of your CPU, resulting in you having to force reboot your entire machine.

Since, I've had to download process lassoo & use BES to control my CPU usage with PoE2, only then has the game been somewhat stable. I'm getting exhausted having to check if those are running each time, I just want to be able to boot and blast.

I'm hoping you consider this thread with over 20 pages in your next patch. Thank you
Last edited by Jipsta#5778 on Jan 13, 2025, 5:54:18 PM
same annoying Crashes here
Got 100% CPU usage after updating system to Windows 11 Pro patch 24H2
+ Latest Nvidia Drivers Update

All was good on previous windows version

Spec:
CPU: AMD Ryzen 7 2700 (8 cores x 3.2 Ghz )
RAM: 80 Gb
Video: RTX 3080
I’ve also been getting consistent crashes for my entire system on loading screens. Removing the shader cache seemed to help for a bit but then eventually crashes started again.

My two cents: I believe the for loop loading various game assets (including shaders and textures) while the loading screen is present is spawning child processes in a way that maxes out the cpu and crashes the system. Complete guess but the investigation should be limited to that area of the codebase.

It is so frustrating that I am stopping playing until it is fixed. 150 hours in and probably 150 -200 crashes in that time.

Specs:
AMD 9800X3D
RTX 2080 TI
DDR 5 32 gigs ram
NVME drives.
Latest windows 11.

I am able to have the game not crash AS OFTEN by limiting my cpu to 95% utilization with BES. Also if I set my affinity cores to not include CPU 0 and CPU 1 when the game inevitably does crash it doesn’t crash the entire PC.

Very disappointed this fix didn’t seem to make it into 0.1.1 patch
Here same!!!!

AMD 9800x3d
RTX 4080
DDR5 6000 64gigs
Latest Windows 11

every Day many Crashes because of 100Cpu use.

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