Max Block Warcry "Karen" Warbringer - Insanely Fun EZPZ 1-Button Build
" For just warcry damage it's really just highest strength possible. Can also look for life on kill and attack speed for faster leapslam. Later on you'll want to grab giant's blood and find a decent 2h with str and good damage and then move toward the totem/warcry build if you want more single target damage. There are other guides out there for that so I didnt bother updating mine for it. |
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Why am I running into cooldown issues when spamming seismic cry? Just hit 41.
Cant figure out why it goes on few second cooldown (most of the time) Edit: Need the ascendancy, duh. Chris plz Gimme good RNG Last edited by Immortxlz#3456 on Dec 23, 2024, 9:37:29 PM
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" Until you get the ascendancy just use Pin support. It'll remove seismic cry's ability to stun so it wont put itself on cooldown. |
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Ive been unable to prove conclusively that "grants life per enemy hit" actually does anything. Any thoughts?
Certainly life on kill works but if life on hit does not (FYI physical leech and physical attack leech both do not work, the latter no surprise), then any spirit weapon can work to make this into a more support orientated build with short range blasphemy and allied dmg +cast/attack speed. Also the leech on the Body Rune also doesnt show in the character sheet. EDIT: Heads up folks, 20% warcry speed is available on jewels. Going from 0.28 to 0.25 doesn't seem like a 12% gain but the recast rate looks and sounds much more. Warcry damage and global phys damage (on jewels) appear to do the same effect on jewels if there are no other sources. I switched a few pairs of jewels and the damage numbers were aloways within 1.0 of each other for similar % values. However global phys rolls 5-15, damage with warcries rolls 10-20. Last edited by Haemogod#7377 on Dec 26, 2024, 11:37:34 AM
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Okay got the cast time down to 0.16s at level 78.
Next major dmg bump will be with the annoint. Is the following flask the best for us? Depleting Gargantuan Life Flask of the Syvlan 20% Quality 1525 life over 5 seconds 10/75 Charges 77-84% ILR [Has no effect] Removes 15% of life recovered from mana Gains 0.25 Charges Per Second. Currently running a belt with 30% increased charges gained and 20% less charges used. ____ I haven't had serious issues but the change from 0.20s to 0.16 has a distinct affect on the flask. Wondering if I should get an low life flask; (increased or instant)? ____ Worth considering that perhaps corrupted blood won't be buffed by increased warcry dmg, whereas global physical will buff them both. Although the corrupted blood dmg number does change. ____ Managed to get cast time down to 0.16s. Last edited by Haemogod#7377 on Dec 26, 2024, 7:31:28 AM
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i read somewhere that armour kinda blows. Is it possible to go Block/ES with this?
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my limit atm. not bad at clearing, but bosses take a time... rus/en, GMT+4 Last edited by HoloPaladin#6151 on Dec 26, 2024, 3:18:43 PM
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" You'd have NO ES nodes. This build kinda needs every notable with "warcries/warcry" which doesnt also empower. " How much Str? I've got my direct attack very fast but my skill gems still level 15 or something so actual dmg v low. Last edited by Haemogod#7377 on Dec 26, 2024, 7:22:53 PM
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Cool build for noobs like me. I'm currently level 86 with crap gear.
Leveling/mapping is really easy but bosses like the trial pinnacle boss fights are a nightmare. It needs a lot more damage or the room gets flooded by mechanics for a long time. I also recomment movement speed. for bossfights movement speed is godly. you can literally run in a circle the entire fight until the boss is dead. looks pretty stupid but you won't get hit by most of the boss stuff. Anyway... thanks for the build <3 |
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VERY NICE.
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