Why POE2’s Direction Is Worrying for Veterans and Newcomers Alike
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Tekken player. eew
jokes aside im sorry that you have to think about your clicks but this playstyle is here to stay Step 1 is to self reflect.
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"This is great. If you have huge hp pool differences between players, it's much harder to balance the content. You can still get life, but the variance between builds is not ridiculous. |
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" Yea and the hp you get from rares is so huge end defenses, so almost every uniq you use is straight killing you, that certainly "helps" With current statlock via gems. with reduced stat per node with crafting being a gamble. And also not mentioning huge lvl lock on gems, is 1st poe it was like 38 or so lvls, and 52 now campaign feels like shit mainly coz of that. Last edited by Tselikov_k#5543 on Dec 17, 2024, 7:26:41 AM
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" Well this aint PoE 1, where you can just run 7 uniques and fix your shortcomings with jewels/clusters/tree/purities/flasks - which I think isn't a bad take on it. But yeah as others did say before, if the EHP values are within a closer range, balancing around those hp pools becomes a lot easier That said, I hate charms I hate life flasks on CI and I hate the utility flask removal Farming salt on the forums since 2024 Last edited by Toaru_Majutsu_no_Index#1288 on Dec 17, 2024, 7:28:02 AM
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" Yea, blood magic with empty mana flask slot is like a joke. And charms... So with 1 slot i cant cover ailments, so intention to force me carry\change them dependent on mobs? so its a artificial limitation, create a problem, propose a solution... i a forced to buy a belt with charm slots. but guess what. everyone in game will need them. who dont want to have rarity +poison+bleed Also there is a nice ultimatum node that tells that mobs poison and bleed in a same time. " even this wont help. with current gambling craft. there is also no + charm slot implicit base, meaning that every uniq belt is 1 slot.. Last edited by Tselikov_k#5543 on Dec 17, 2024, 7:55:45 AM
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I feel the OP is not honest when he says he wants POE2 to be different. He says it, but immediately after invalidates it by everything else he says.
I'm sorry, but this entire thread is yet another "POE2 is bad because it's not POE1". Which is unfortunate. Last edited by rifraf-_-#9478 on Dec 17, 2024, 8:02:57 AM
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" It is a problem because with your "slow ass" zombie that you enjoy so much, you will never get a chance to use trade features as you will never hold enough currencies to buy items. Therefore, if you are playing SSF, good luck lootting relevant gear with a normal played time with a slow build. Last edited by sartence#5576 on Dec 17, 2024, 8:06:15 AM
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" It's a PvE game, mostly played solo [/quote][/quote] No res on maps for party play... well that's certainly a step bach in design. Pubg\cod and other party with possible coop have ended that. why if i died and other person killed everything.i should stay dead? what should i do? alt tab to other game to wait for party play i want? or force him to exit felling bad coz map sustain. Last edited by Tselikov_k#5543 on Dec 17, 2024, 8:18:13 AM
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" The problem is that you are probably talking without knowing. How many SSF chars have you tried ? If you're SSF, you don't have to compare to anyone. You're SOLO. Also, you will have to do fast and slow mechanics alike. Guess what, you'll still be able to choose yourself (Blight is one of my favourite because it drops almost everything, and you never have to leave the pump if you wanna be slow). Also, being able to afford stuff is tied to play time and skill, no matter what. If you're still in act 2, ppl are farming stuff in T15 in PoE2. How are you able to afford the items they sell ? Guess what, you still can't, and it has almost nothing to do with the game pace. It's funny that you say 'you won't be able" to someone who has been playing those said "slow ass" zombies both in trade AND SSF in settlers. This is the difference. I talk from experience, you talk from your fear of showing your lack of involvement and blame it on the game. The illustration of "me me me" I was talking about earlier. Be aware of your playtime and skill, and find your fun relative to that. Blaming the game for your skill gap to best ppl won't change that gap. You're not competing, stop comparing and do your thing, watch best ppl as inspiration to enhance your own fun. On the other hand, if your fun is to be the best, it requires sacrifice and commitment. Being the best alone on a dead game isn't that much fun. |
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" i am agreed with that being slow is an option you should be available to chose or not. Had a drop like 150d bow. and decided to test it. with EA. well that zoom zoom, is not for me. its too energy consuming. As a totem enjoyer i chose to challenge harder content early slowly and surely killing things i want. that decision i made. But now traversing from pack to pack is pure hell. With no AS gem, in leapslam and being locked in animation, i used it mainly for for jumping over rivers etc. and shield charge i requiring you to constantly to use roll to stop it. otherwise you will be with a face to face with a pack. Now movement is energy consuming... i would say that without 30ms boots game is like non-existent, and at a time that i realized that, i also realized that Roll is simply can be ignored, in terms of dodging, and thats great. |
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