Warbringer Shockwave Totems: 250k+ dps mapping / 350k+bossing. Easy T16s & Bossing. (Videos)

Most welcome! Always happy to hear people are enjoying a build. Cloak of flame could be a strong choice--let us know how it feels as you go along.

-O
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Orion72#3803 wrote:
New Max Res Tech (Bonus for anyone following this thread)
Against the Darkness.


Wow just saw the same for 1 divine and u even can get +max chaos res.

I'm sitting at 70k with one lvl6 hammer at lvl82. (+10 in total, with lay siege and inspiration)
Whole build is maybe like 40ex, just spend 10ex on a corrupted q17 4 socket totem.

T11 is easy.

When I can afford it, I'll change to max res, two hammer set up
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Orion72#3803 wrote:
Most welcome! Always happy to hear people are enjoying a build. Cloak of flame could be a strong choice--let us know how it feels as you go along.

-O


Wow the latest adjustments really works well with the unique jewel. I still need to get the last few jewels for the rest though. I can only find ones with +2 fire res for some reason.

Any idea for the fifth support for Ancestral Spirits? Life Drain?
The max res available on a jewel is tied to its type.
Ruby:Fire
Emerald:Lightning
Sapphire:Cold

Guessing you have been looking only at rubies.

Haven't seen anything that seems to have a significant effect as the last socket for ancestral spirits. I slotted arcane tempo to improve their spell casting a bit, and I think it is working, though I have not tested it scientifically. Open to suggestions for this one.

-O
Last edited by Orion72#3803 on Dec 22, 2024, 5:00:51 PM
Quest for 90/90/90 max ele res complete.

First, traded in the impact area/impact force wheel (Temporarily, I will regain it between here and lvl 98, slowly) for the finality wheel which looks potentially fun and brings the bonus from the against the darkness diamond to +7/+7. Then upgraded and corrupted gear for extra slots and added in three soul cores that each give +1 max cold res (all 3 types exist). Overcapped Fire res to 120+ to take full advantage of the bonus from unnatural resilience.

Final setup for max rezzes looks like this:

Fire:+6 from unnatural resilience, +1 from nearby small passive, +7 from Against the darkness, +1 from prism guard=15

Lightning: +4 from jewels, +3 from prism guard cluster, +1 small passive near unnatural resilience, +7 from Against the darkness=15

Cold: +3 from prism guard cluster, +8 from jewels, +3 from soul cores, +1 small passive near unnatural resilience=15

You should be able to build your own mix and match version of this to get to triple 90 max ele res. Tanky FTW!

-O
Do you have a final link to the passive tree build as it is right now?
Love your guide! Just bought Darkness for 2d as well!

Keen to know what are the mod you looking for on the 3 different jewels when you are fixing your 90 res.
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Do you have a final link to the passive tree build as it is right now?


Don't know that I call anything "final" as I am constantly tweaking and looking at ways to improve and the game is still very new. That said, I am happy with the current configuration, which includes against the darkness +6 other jewels sockets. I also literally just fixed a 2 point inefficiency that i realized while staring at the tree to update and post for you. (Was an artifact from when I was using both skill duration wheels)


Link for the fully updated lvl 93 tree is provided here: https://poe2db.tw/us/passive-skill-tree/AAAABgYCfJdxmcWZ874qn9PlUMDkjzOW9lwSoEfT2B4prnOPFWekytETEhcgzV7YtruGwerIBsx8ormzqEKF7Mxjisn2Wb9rL9HXzEoRr4zMq_FbC9IZ6e4ndN21LBwKDxFa8lKEkxrYSBB1vcol15YEkj03OT6u88AoyeO0fQh-SzGphP1mvoB7op6UrXbwMv3jRgTKm_fb0qF5KWbj-5Vi4FxzyWlew_SR9CIJu24P-9chLdNT4wU2D_8HFcyOqtNvsNilKFLVrJDe1yYJYO3oWI8aT62hkw12acp-XWhlYEbv4TMTxNj0NqHGEcNH84UqOT8BdGxOfqCgpvu7AAA=
Last edited by Orion72#3803 on Dec 22, 2024, 9:24:49 PM
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KuetTai2#6100 wrote:
Love your guide! Just bought Darkness for 2d as well!

Keen to know what are the mod you looking for on the 3 different jewels when you are fixing your 90 res.


Very glad to hear it!

Mods available on the +2 max res jewels will depend on their color, which will depend on the exact specs of your Darkness. For Rubies and Sapphires, inc skill duration is available, and so that is my top priority. After that, I look for anything extra that could be useful. My current short list of useful mods for this build by jewel type:

Ruby: Inc Skill effect duration, Inc Armour, Inc Atk dam, Inc totem dam, Inc Melee dam, Inc. dam against enemies with fully broken armour, Inc Stun buildup

Sapphire: Inc Skill Effect Duration, Debuffs expire faster, Inc ES (depending on gear), Inc Aura Effect

Emerald: Inc Atk dam, Inc Atk Speed, Inc Flask Charges gained, Debuffs expire faster, Inc Life recovery from flasks

That said, when I started this project I didnt have a lot of currency lying around, so at least one of my jewels is still single stat +2 max res. These can be improved over time. Strongly recommend finding at least ~40% total inc skill effect duration to keep the build running smoothly.

-O
Last edited by Orion72#3803 on Dec 22, 2024, 9:15:59 PM
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Orion72#3803 wrote:
"
Do you have a final link to the passive tree build as it is right now?


Don't know that I call anything "final" as I am constantly tweaking and looking at ways to improve and the game is still very new. That said, I am happy with the current configuration, which includes against the darkness +6 other jewels sockets. I also literally just fixed a 2 point inefficiency that i realized while staring at the tree to update and post for you. (Was an artifact from when I was using both skill duration wheels)


Link for the fully updated lvl 93 tree is provided here: https://poe2db.tw/us/passive-skill-tree/AAAABgYCfJdxmcWZ874qn9PlUMDkjzOW9lwSoEfT2B4prnOPFWekytETEhcgzV7YtruGwerIBsx8ormzqEKF7Mxjisn2Wb9rL9HXzEoRr4zMq_FbC9IZ6e4ndN21LBwKDxFa8lKEkxrYSBB1vcol15YEkj03OT6u88AoyeO0fQh-SzGphP1mvoB7op6UrXbwMv3jRgTKm_fb0qF5KWbj-5Vi4FxzyWlew_SR9CIJu24P-9chLdNT4wU2D_8HFcyOqtNvsNilKFLVrJDe1yYJYO3oWI8aT62hkw12acp-XWhlYEbv4TMTxNj0NqHGEcNH84UqOT8BdGxOfqCgpvu7AAA=


Thanks man! Been following along on the totem journey and your recommendations the max resist move has been clutch. Keep it up!

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