Path of Exile 2: Upcoming Changes and Improvements
" Yep, not dodging effects that i can't see is a skill issue 10/10. |
|
Please for the love of god change the way the coins work for trials of sekhemas, if you lvl up to fast while doing act 2, you cannot get any ascendancy points. I'm sitting on two of them because the monster lvl is 52 and im lvl 53 there is no point in me doing the trials now.
|
|
Do not make it easy as diablo IV. Keep this game challenging, you are nerfing it too much now.
Last edited by Czester89#0967 on Dec 17, 2024, 7:11:52 AM
|
|
Please revise locking pinnacle bosses behind one portal invitations.
None of the regular players will ever try them, when they can sell them for 100+ ex. No real way to learn those encounters. It may make some sense to offer one encounter as quest item (similar to Eeater/Exarch in POE1 or first Ascendancy Trials in POE2) and further tries to be farmable. Last edited by mr00wek#6590 on Dec 17, 2024, 7:13:01 AM
|
|
Please let meta skills trigger against normal mobs again. POE1's way of handling triggered skills was much better with the less damage mod and per-spell cooldown.
Also, I'm begging you to look at the elemental spells, because most of them feel ridiculously weak even with high end gear. The only redeeming factor for them is the OP freeze stacking of ice skills. |
|
Remove the honour system completely, why not use life & ES as usual?? Also very punishing to use melee builds so at least you adress it to be less bad and cut the dmg depending on distance to the enemy
Also increase overall drop rate by x1000 or so we can get some good items Last edited by Autopsy#0737 on Dec 17, 2024, 7:17:56 AM
|
|
When is this going live?
|
|
" This could be a good solution. For example once you die, one red portal appears and all the other normal portals disappear |
|
" I died probably more than 200 times since the launch but I can’t recall a single death where I didn’t know the reason |
|
Skeletal Arsonists should be a mages with fireball, scaling from cast speed.
|
|