Path of Exile 2: Upcoming Changes and Improvements
POGGERS
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So... Chayula still being ignored. I love that I chose this build to leech energy shield and that's utterly useless and I can't even leech enough mana to keep attacking, with those nodes. Man, not even on their radar.
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I think honor still serves zero purpose and doesn't add depth to the game at all.
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" Most of that has already been answered in POE 1. They don't want most of what you're asking for. The people that still play POE for years are happy with the situation. If you aren't happy with the design choices, you have a choice. |
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I miss the part about mages in the patch notes. Nerfing frost sorc even more makes her unplayable, fire is basically not played besides srs. Seems not to be a problem anywhere in development.
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WHERE REAP
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SO after feedback you got where people were saying that OTHER MINIONS, NOT THE SKELETAL ARSONIST were TOO HIGH so people dont use them you brick the ONLY minion that could scale into tier 15 maps?
Honestly the idea that when someone gives you a solid reference with a point system where a cost is linked towards increasing dps. The phrasing *we put it in line* is comical. Its almost starting to become a parody. Meanwhile we got es stacking attribute stacking builds with 20k es and 2mil dps thats just perfectly fine and intended. BUT DONT YOU DARE PLAY THE GAME WITH 12 MINIONS NONONONO. Tell me with a straight face how this is not just a nerf its a slap in the face to all minion builds. Instead of saying we might have to redesign some tilesets or we might have to nerf some of the spirit cost of the OTHER minions. You just killed the only one people were using in tier 15? MIND BOGGLING |
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Really good patch, thank you.
It's probably on the radar already but Trials of Chaos needs adjustments as well. And please don't go overboard on the freeze nerfs like previous trigger skill nerfs. |
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SO after feedback you got where people were saying that OTHER MINIONS, NOT THE SKELETAL ARSONIST were TOO HIGH so people dont use them you brick the ONLY minion that could scale into tier 15 maps?
Honestly the idea that when someone gives you a solid reference with a point system where a cost is linked towards increasing dps. The phrasing *we put it in line* is comical. Its almost starting to become a parody. Meanwhile we got es stacking attribute stacking builds with 20k es and 2mil dps thats just perfectly fine and intended. BUT DONT YOU DARE PLAY THE GAME WITH 12 MINIONS NONONONO. Tell me with a straight face how this is not just a nerf its a slap in the face to all minion builds. Instead of saying we might have to redesign some tilesets or we might have to nerf some of the spirit cost of the OTHER minions. You just killed the only one people were using in tier 15? MIND BOGGLING |
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Very good to see! :)
Still hoping to see demon form being fixed in the near future tho :/ |
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