Path of Exile 2: Upcoming Changes and Improvements

POGGERS
So... Chayula still being ignored. I love that I chose this build to leech energy shield and that's utterly useless and I can't even leech enough mana to keep attacking, with those nodes. Man, not even on their radar.
I think honor still serves zero purpose and doesn't add depth to the game at all.
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y3u#4638 wrote:
1. Why do shields, including Unique shields, have only 1 skill: Raise Shield? Why can't this skill be changed to another? If you give freedom of action in buildbuilding, there is no such freedom in regards to shields. This also applies to Unique magic shields.
2. Why are there so many narrow corridors in the game and who likes it? Act 3 is the longest and has the most narrow corridors.
3. Why can't you enable the “View outgoing and incoming damage” option? Each player should choose for themselves whether they want to enable this option or not.
4. Why are the Skulls (boss icon) on the map not intuitive? People with poor eyesight may not be able to see the difference between killed and live bosses. Add an “X” above the killed boss icon.
5. Why is there no option to replace a Rune in an item? Because of one wrongly inserted rune there is a great chance to ruin a very rare weapon / armor, which can be selected tens / hundreds of hours.
6. Why are Unique items dropped in Acts so useless? At level 60 a character drops (example) Mist Whisper Crossbow with 6-11 damage... Not only does the weapon not drop on your class, it may not be worth anything on the market. Dropping Unique items should be a celebration, not a disappointment, given their extremely low drop rate.
7. Why doesn't Skillpoints ("P" button) display already invested points in the passive skill tree? Only currently available points are displayed.
8. Why doesn't the “Show Recommended Gems” button remember my selection? I have to re-enable it every time and search for the right support gem. This is extremely inconvenient.
9. Why is it impossible to see positive or negative effects on monsters/bosses when hovering the mouse cursor? The game lacks a Knowledge Base showing positive/negative icons on enemies.
10. Why are builds that players play fixed at a time when the game has a large number of critical bugs that are of great importance to many players? PoE 2 is a solo game. Since the release of early access, there has not been a single boost of one of the skills, there were only cuts (note). There was a feeling that critical errors are not in the first place for developers, first of all there is a decrease in the comfort of players instead of ensuring a stable technical part of the game.
11. Why does your game not provide for the possibility to skip Acts (as it is done by a competitor)? Only a few players want to go through 6 acts each time before entering the endgame. Conduct a social survey if, as you say, you listen to the opinion of the players. After conducting a survey, you will realize that in 2024, most players are tired of going through the Acts in the first part of the game.
12. Why does a game that borrows a lot from Soulslike games not allow you to pick up loot after death? - There you can go and take the souls, here the whole drop disappears after death.
13. Why were such ultra-high prices set in stores? In turn, the sale of Yellow items to the store is 20 or more times lower than the purchase of Blue items. Is this how the economy should be?
14. Why is dumping in a tree so expensive? Giving away 1730 gold for 1 node is kind of crazy... Do I have to farm for a few days to reset the entire tree?
15. Why not specify the Quests on the Minimap? Source: https://www.reddit.com/r/PathOfExile2/comments/1hepwkd/for_the_love_of_god_please_give_us_quest/


Most of that has already been answered in POE 1. They don't want most of what you're asking for. The people that still play POE for years are happy with the situation. If you aren't happy with the design choices, you have a choice.
I miss the part about mages in the patch notes. Nerfing frost sorc even more makes her unplayable, fire is basically not played besides srs. Seems not to be a problem anywhere in development.
WHERE REAP
SO after feedback you got where people were saying that OTHER MINIONS, NOT THE SKELETAL ARSONIST were TOO HIGH so people dont use them you brick the ONLY minion that could scale into tier 15 maps?


Honestly the idea that when someone gives you a solid reference with a point system where a cost is linked towards increasing dps. The phrasing *we put it in line* is comical. Its almost starting to become a parody.

Meanwhile we got es stacking attribute stacking builds with 20k es and 2mil dps thats just perfectly fine and intended. BUT DONT YOU DARE PLAY THE GAME WITH 12 MINIONS NONONONO. Tell me with a straight face how this is not just a nerf its a slap in the face to all minion builds.

Instead of saying we might have to redesign some tilesets or we might have to nerf some of the spirit cost of the OTHER minions. You just killed the only one people were using in tier 15?

MIND BOGGLING
Really good patch, thank you.

It's probably on the radar already but Trials of Chaos needs adjustments as well. And please don't go overboard on the freeze nerfs like previous trigger skill nerfs.
SO after feedback you got where people were saying that OTHER MINIONS, NOT THE SKELETAL ARSONIST were TOO HIGH so people dont use them you brick the ONLY minion that could scale into tier 15 maps?


Honestly the idea that when someone gives you a solid reference with a point system where a cost is linked towards increasing dps. The phrasing *we put it in line* is comical. Its almost starting to become a parody.

Meanwhile we got es stacking attribute stacking builds with 20k es and 2mil dps thats just perfectly fine and intended. BUT DONT YOU DARE PLAY THE GAME WITH 12 MINIONS NONONONO. Tell me with a straight face how this is not just a nerf its a slap in the face to all minion builds.

Instead of saying we might have to redesign some tilesets or we might have to nerf some of the spirit cost of the OTHER minions. You just killed the only one people were using in tier 15?

MIND BOGGLING
Very good to see! :)

Still hoping to see demon form being fixed in the near future tho :/

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