Why cant we get a proper self found with higher drop rates?
" That is effectively better drop rates in SSF though. |
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" Basically it's abundantly clear that a lot of people want a single player (or possibly party) mode that isn't as horribly grindy as SSF. I'm not sure it matters what form that takes. You could say 'only trade currency' or something. Might be what I go for in the end. But it would be nice if there was a game mode that was actually well balanced around drop rates, vendors, craft etc. |
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I dont want anyone touching SSF to have some special benefit. Like it the way it is.
Honestly people want this middle ground it seems between SSF and trade.... You can do this already. Play trade and put self restrictions on your play/trades. Dont do over the top crap. This would be like no different than me asking for a mode with "no cheese skills/builds" rather than just playing that way myself.** **Obviously there is overtuned things beyond what GGG finds reasonable, im talking at a personal level. Mash the clean
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Being able to transfer is 1 reason, but the other reason is that they'd need to change the game settings to balance it differently as well, not just numbers on drops.
That's my guess. |
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Why? It's a self imposed challenge mode. Why do you want a helping hand in the challenge mode? Are you incapable of succeeding without handouts?
I say replace ssf with poe2 ruthless ssf. You will get even less drops, movement speed is completely removed as a modifier, you have no dodgeroll, and skills and gear are 30% worse. That way, people who just want to escape trade but also have an easy solo mode can't even think about going to ssf. Still waiting for GGG to admit that they made mistakes and actually work on fixing them. You'll find me when pigs start flying. Last edited by PrimordialDarkness#3913 on Jan 25, 2025, 7:31:03 AM
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" It would be no different than eternal orbs existing in ruthless. That isnt better drop rates. stuff like hinekoras locks, old veiled orbs,etc is what i mean. Not some loot pinata mechanic |
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Seriously. Last Epoch solved this one.
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SSF is all about bragging how you do things yourself/alone.
Any changes will remove that purpose. Last edited by Fapmobile#0758 on Jan 25, 2025, 7:42:35 AM
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SSF would be fine if they had a valid crafting system in place. Most gear upgrades come from the current form of "crafting" and not specifically rare drops from maps.
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Im totaly on board with the game becoming more single player ssf oriented.
I do not wish to participate in a trading manipulated and controlled by a handfull of low lifes anyways. The trading we had in poe 1 was and still is horrible just liek here. A handfull of ''chinese farmers'' manipulate the market and suck the will to even atempt to trade out of you. In fact i will prefer it if they buff ssf drops. Im never going to play ''trade'' league again. |
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