Exp loss on death topics are getting out of hand.

https://www.youtube.com/watch?v=X2WENRDHo3g&t=0s

TLDR of the vid: Path of exile 2 is not meant replace path of exile 1, its meant to be a different game.

This forum section of POE 2 EA has been so obnoxiously cancer to say the least. People making non stop threads about - 10% exp loss on death, rarity and other stuff requesting for the game to be toned down. - 10% exp exist for a reason and it does not matter if you think its archaic system or not. Why are you forcing the game to change to suit you when you can go play some other game? Let's be perfectly honest here, POE 2 has way less, YES, WAY LESS one shot situation compared to the astronomically, plenty of situation you can be one shot in POE 1. If you are getting one shot by some random mobs, you, yes, you and your build may have a problem.

Usually, I am neutral when it comes to removal of - 10% exp loss on death topics but these threads in POE 2 is getting out of hand. If your reason is, I don't have x y and z time to learn, grind or -10 % exp loss is a slap to GGG's player base or -10% exp loss on death does not make any sense then go out, take a breather, come back if you think if its worth it.

To those saying this isn't hardcore, and if I want to get punished then I would play hardcore. Hardcore does not have -10% exp since death is the end and that is fundamentally, extremely different from softcore. Softcore -10% exp is the DEFAULT penalty for dying, there is no, nada, server that does not have -10% exp loss on death.


Different builds will have different weaknesses but asking the game to be easier just to suit you is just too selfish when even in EA, there are a lot of ways to circumvent this.

FYI, lvl95 and still having fun.
Last edited by iMirageX#4580 on Dec 25, 2024, 8:08:58 AM
Last bumped on Dec 31, 2024, 5:59:07 PM
You're just wrong about the oneshots, PoE 2 is full of them lmao

Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.
POE2 is supposed to be GGG and Tencent's break out game for a larger audience. Well, the larger audience is speaking and they do not like -10% experience loss on death, one portal maps, long runbacks to bosses, and sudden non telegraphed deaths.
Compare this to Elden Ring/Dark Souls:
1. your "experience" is on the ground waiting for you to pick it up
2. You are never locked out from a boss fight
3. Elden Ring got rid of long run backs and was the best selling souls game of all time
4. I always knew how and why I died in Dark Souls/Elden Ring.

If GGG/Tencent wants to have a large audience and play with the big boys, then they will make a game that most people enjoy and not a beat for beat homage to a 20 year old game that has now obvious flaws compared to modern ARPGs.

This is early access, what GGG does to fix the endgame will determine the ultimate size of the player base they want to have.

The vast majority of players are not having fun in the endgame.
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Toforto#2372 wrote:
You're just wrong about the oneshots, PoE 2 is full of them lmao

Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.


Yes, you people keep saying dead game. Its been 2 weeks I think? and Steam player count alone is saying otherwise. POE 2 has many one shots? I was farming Xesht difficulty 4 and he isn't one shotting me? I'm doing delirious breach t15+ and haven't gotten one shot? Maybe I can help with your build? Your recent replies to threads suggest that you are really in need of a break.
"
fnsonin#2863 wrote:
POE2 is supposed to be GGG and Tencent's break out game for a larger audience. Well, the larger audience is speaking and they do not like -10% experience loss on death, one portal maps, long runbacks to bosses, and sudden non telegraphed deaths.
Compare this to Elden Ring/Dark Souls:
1. your "experience" is on the ground waiting for you to pick it up
2. You are never locked out from a boss fight
3. Elden Ring got rid of long run backs and was the best selling souls game of all time
4. I always knew how and why I died in Dark Souls/Elden Ring.

If GGG/Tencent wants to have a large audience and play with the big boys, then they will make a game that most people enjoy and not a beat for beat homage to a 20 year old game that has now obvious flaws compared to modern ARPGs.

This is early access, what GGG does to fix the endgame will determine the ultimate size of the player base they want to have.

The vast majority of players are not having fun in the endgame.


While I kinda sympathize with your other points, what do you mean play with the big boys? Do they even need to do that? Its funny I keep seeing people utter "play with the big boys" when in reality, POE 2 already surpassed those supposedly "Big boys".

Vast majority of players aren't having fun. Where is your concrete data?
Last edited by iMirageX#4580 on Dec 25, 2024, 8:41:20 AM
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iMirageX#4580 wrote:
TLDR of the vid: Path of exile 2 is not meant replace path of exile 1, its meant to be a different game.


Can anyone point me to where that is stated? I am hoping its true, if that is true and POE1 is still going to be updated, will have new tech etc put into it, keep going with the leagues etc, then I couldn't care less about POE2.

I dont think they are going to run the two games like that, and if they do, I think POE1 will get the "B" team, and bit like what happened with D3 and D4.

In that case, zero desire to support a draw down on POE1 and zero desire to support POE2 as it is. Just want to see some sort of comments or commitment from GGG on what is happening with POE1.
I'm done buying anything until we get some clarity on the future of POE1 and POE2 and I know GGG plans to spend effort on a game I want to play.

Tell us if POE1 still has your top tier support or if POE2 will get a mode for more casual play.
"
"
iMirageX#4580 wrote:
TLDR of the vid: Path of exile 2 is not meant replace path of exile 1, its meant to be a different game.


Can anyone point me to where that is stated? I am hoping its true, if that is true and POE1 is still going to be updated, will have new tech etc put into it, keep going with the leagues etc, then I couldn't care less about POE2.

I dont think they are going to run the two games like that, and if they do, I think POE1 will get the "B" team, and bit like what happened with D3 and D4.

In that case, zero desire to support a draw down on POE1 and zero desire to support POE2 as it is. Just want to see some sort of comments or commitment from GGG on what is happening with POE1.


I forgot where did they quoted it but I can definitely remember GGG saying that they will still continue with POE 1 development. If I can find it, I'll post it here.
"
iMirageX#4580 wrote:
"
Toforto#2372 wrote:
You're just wrong about the oneshots, PoE 2 is full of them lmao

Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.


Yes, you people keep saying dead game. Its been 2 weeks I think? and Steam player count alone is saying otherwise. POE 2 has many one shots? I was farming Xesht difficulty 4 and he isn't one shotting me? I'm doing delirious breach t15+ and haven't gotten one shot? Maybe I can help with your build? Your recent replies to threads suggest that you are really in need of a break.


I'm glad you're getting a [Removed by Support] build that is tanky enough and has good dps. But most casual players will be turned away from this game, let alone PoE veterans. Just give it a few weeks/months and those steam numbers won't be looking so good lmao

Also I never asked for build help.
Last edited by Vash_GGG#0000 on Dec 25, 2024, 8:42:06 PM
Feedback is to make game better. Exp loss on death makes it worse. Just because you’re okay with it doesn’t make it a good thing that should be in the game.
The problem with the XP loss is the exact same reason it should have been removed from PoE1 a long time ago. The game is supposed to be about challenging yourself and trying to do harder things. The XP penalty in the high 90s in PoE1 would result in losing literally hours of XP progress every time you die.

Thus if you want to level because you need that skill point the correct solution is to spend hours grinding through unchallenging content that is not dangerous or rewarding instead of trying to push yourself and try to overcome harder challenges.

Frankly its an archaic and stupid mechanic that should have died years ago.

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