Exp loss on death topics are getting out of hand.

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A well-designed game should accommodate different playstyles without forcing everyone into a single mold


No it should not. There's nothing wrong with certain games appealing to certain audiences. It's 2025 and we have enough variety for "go play something else" to be a valid argument.


And there's also nothing wrong with certain game to accomodate a greater audience too because the option in programming are near limitless.

So why couldn't we try to find a middle ground, or the dev couldn't develop mode to appeal to more than 1 genre? So no, that argument is pretty weak.

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And then this whole "disproportionately affects casuals" and "discourages learning from mistakes"...that is an absolutely bonkers crazy take to me. Because casuals are not in the upper 90s in the first place to really feel the sting of the xp penalty. Additionally, the exp penalty ONLY affects those who REFUSE to learn from their mistakes. It isn't discouraging it. It is trying to force you to acknowledge your mistakes, which many folks such as yourself and those who hate the penalty, refuse to see. In fact....the penalty disproportionately affects those who are in the high 90s and have spent the time required to even be up there in the first place. The very same player that should KNOW better by then.


Didn't you think that the reason why there's no more people in the upper 90 is because it's one of the reason? Because people are getting discouraged because they know it's going to be worst at upper level? I'm currently lvl 93, and I friggin hate the Xp loss and the slow way to get the xp back. And mind you, my build is good enough to tackle most pinnacle boss and deal with 98% of all waystone suffix. Yet I still die from time to time because of X reason. But each time doesn't push me to do more because trying to do more is even more aggravating because of several other factor like RNG, disproportionate economy, etc.
Last edited by Thaynime#8492 on Feb 14, 2025, 8:52:29 AM
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Thaynime#8492 wrote:


Didn't you think that the reason why there's no more people in the upper 90 is because it's one of the reason? Because people are getting discouraged because they know it's going to be worst at upper level? I'm currently lvl 93, and I friggin hate the Xp loss and the slow way to get the xp back. And mind you, my build is good enough to tackle most pinnacle boss and deal with 98% of all waystone suffix. Yet I still die from time to time because of X reason. But each time doesn't push me to do more because trying to do more is even more aggravating because of several other factor like RNG, disproportionate economy, etc.


Hey guess what? Yes I thought about that and that's EXCELLENT!!! It is doing what it was meant to do. Did YOU ever think of that? It is SUPPOSED to be painful and tough leveling up to 100.
Starting anew....with PoE 2
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Thaynime#8492 wrote:


Didn't you think that the reason why there's no more people in the upper 90 is because it's one of the reason? Because people are getting discouraged because they know it's going to be worst at upper level? I'm currently lvl 93, and I friggin hate the Xp loss and the slow way to get the xp back. And mind you, my build is good enough to tackle most pinnacle boss and deal with 98% of all waystone suffix. Yet I still die from time to time because of X reason. But each time doesn't push me to do more because trying to do more is even more aggravating because of several other factor like RNG, disproportionate economy, etc.


Hey guess what? Yes I thought about that and that's EXCELLENT!!! It is doing what it was meant to do. Did YOU ever think of that? It is SUPPOSED to be painful and tough leveling up to 100.


Tough and challenging yes. Painful and seemingly impossible? No game should make you suffer or frustrate you this much.
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Thaynime#8492 wrote:


Tough and challenging yes. Painful and seemingly impossible? No game should make you suffer or frustrate you this much.


Tell that to the thousands of folks who regularly get to level 100 each and every league....even in SSF. Sometimes with multiple characters. Frustration and suffering in a game is almost exclusively the feeling of someone who simply isn't good enough yet. Again, an indication that the exp penalty is doing its job.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Feb 14, 2025, 9:22:10 AM
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Thaynime#8492 wrote:


Tough and challenging yes. Painful and seemingly impossible? No game should make you suffer or frustrate you this much.


Tell that to the thousands of folks who regularly get to level 100 each and every league....even in SSF. Sometimes with multiple characters. Frustration and suffering in a game is almost exclusively the feeling of someone who simply isn't good enough yet. Again, an indication that the exp penalty is doing its job.


Counter point... What about the hundred thousands other player?

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