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You're just wrong about the oneshots, PoE 2 is full of them lmao
Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.
Yes, you people keep saying dead game. Its been 2 weeks I think? and Steam player count alone is saying otherwise. POE 2 has many one shots? I was farming Xesht difficulty 4 and he isn't one shotting me? I'm doing delirious breach t15+ and haven't gotten one shot? Maybe I can help with your build? Your recent replies to threads suggest that you are really in need of a break.
I'm glad you're getting a fake sense of superiority and elitism from copy+pasting a maxroll/mobalytics build that is tanky enough and has good dps. But most casual players will be turned away from this game, let alone PoE veterans. Just give it a few weeks/months and those steam numbers won't be looking so good lmao
Also I never asked for build help.
Very nice. Typical toxic reply of people. There is nothing to feel superior about this? Not sure how you missed my point when facts are very clear. If difficulty 4 Xesht can't one shot you, then it's safe to say that the game has much less one shot scenario compared to POE 1.Unless you ran a -20% to maximum all resist with another 1 damage modifier then its really on you. Since you claimed that there are so many one shot scenario in POE 2, can you post an example except for the monkey in act 6 and Blackjaw? Is there anything that can one shot you with a decent amount of hp pool and defence?
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Posted byiMirageX#4580on Dec 25, 2024, 8:56:33 AM
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Feedback is to make game better. Exp loss on death makes it worse. Just because you’re okay with it doesn’t make it a good thing that should be in the game.
Read my post carefully. None in my words nor did I imply that I am okay with it. There is a difference between being okay with it compared to understanding why it is in place.
Giving a very opinionated feedback base on your frustration isn't making the game better.
Last edited by iMirageX#4580 on Dec 25, 2024, 9:03:55 AM
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Posted byiMirageX#4580on Dec 25, 2024, 8:57:41 AM
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The problem with the XP loss is the exact same reason it should have been removed from PoE1 a long time ago. The game is supposed to be about challenging yourself and trying to do harder things. The XP penalty in the high 90s in PoE1 would result in losing literally hours of XP progress every time you die.
Thus if you want to level because you need that skill point the correct solution is to spend hours grinding through unchallenging content that is not dangerous or rewarding instead of trying to push yourself and try to overcome harder challenges.
Frankly its an archaic and stupid mechanic that should have died years ago.
That IS the problem. I take altars that give -96% chaos res for quantity and rarity in POE 1 at level 99. That is the problem, I can still die while farming and still make it to level 100. Do you see the problem? Sure not all people are like that, some will have a hard time leveling to 100, but its up to you how you learn and change what you do to achieve that 100.
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Posted byiMirageX#4580on Dec 25, 2024, 9:00:28 AM
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Very nice. Typical toxic reply of people. There is nothing to feel superior about this? Not sure how you missed my point when facts are very clear. If difficulty 4 Xesht can't one shot you, then it's safe to say that the game has much less one shot scenario compared to POE 1.Unless you ran a -20% to maximum all resist with another 1 damage modifier then its really on you. Since you claimed that there are so many one shot scenario in POE 2, can you post an example except for the monkey in act 6 and Blackjaw? Is there anything that can one shot you with a decent amount of hp pool and defence?
Stop dancing around where the oneshots actually are: maps. You keep only intentionally mentioning bosses as if that's all there is in this game. There is nothing for me to say, many people have already expressed how bad maps and on-death effects are. Streamers dying to them left and right. You're just choosing to ignore all of that on purpose.
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Posted byToforto#2372on Dec 25, 2024, 9:03:28 AM
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Very nice. Typical toxic reply of people. There is nothing to feel superior about this? Not sure how you missed my point when facts are very clear. If difficulty 4 Xesht can't one shot you, then it's safe to say that the game has much less one shot scenario compared to POE 1.Unless you ran a -20% to maximum all resist with another 1 damage modifier then its really on you. Since you claimed that there are so many one shot scenario in POE 2, can you post an example except for the monkey in act 6 and Blackjaw? Is there anything that can one shot you with a decent amount of hp pool and defence?
Stop dancing around where the oneshots actually are: maps. You keep only intentionally mentioning bosses as if that's all there is in this game. There is nothing for me to say, many people have already expressed how bad maps and on-death effects are. Streamers dying to them left and right. You're just choosing to ignore all of that on purpose.
Ignoring? So do pinnacle bosses have map mods? I did mentioned that if you are running - max res and an additional 1 damage mod, do not complain if you get one shot. I am asking for some examples but you replied like that? Who is dodging who?
For context, if you insist comparing the 2 game, the build that I am running can get easily one shot by Uber shaper. That is what I am point it out.
You have 40 challenges completed and I am really sorry to say but you are starting to sound like you bought every challenges that are even considered challenge.
From your thought process, the problem with you is that, you expect the game to adjust base on your needs and did not gave a thought about adjusting how you play on what the devs have set.
Last edited by iMirageX#4580 on Dec 25, 2024, 9:09:02 AM
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Posted byiMirageX#4580on Dec 25, 2024, 9:05:33 AM
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Very nice. Typical toxic reply of people. There is nothing to feel superior about this? Not sure how you missed my point when facts are very clear. If difficulty 4 Xesht can't one shot you, then it's safe to say that the game has much less one shot scenario compared to POE 1.Unless you ran a -20% to maximum all resist with another 1 damage modifier then its really on you. Since you claimed that there are so many one shot scenario in POE 2, can you post an example except for the monkey in act 6 and Blackjaw? Is there anything that can one shot you with a decent amount of hp pool and defence?
Stop dancing around where the oneshots actually are: maps. You keep only intentionally mentioning bosses as if that's all there is in this game. There is nothing for me to say, many people have already expressed how bad maps and on-death effects are. Streamers dying to them left and right. You're just choosing to ignore all of that on purpose.
Ignoring? So do pinnacle bosses have map mods? I did mentioned that if you are running - max res and an additional 1 damage mod, do not complain if you get one shot. I am asking for some examples but you replied like that? Who is dodging who?
For context, if you insist comparing the 2 game, the build that I am running can get easily one shot by Uber shaper. That is what I am point it out.
You have 40 challenges completed and I am really sorry to say but you are starting to sound like you bought every challenges that are even considered challenge.
I don't care what you say, none of these death penalties are defendable in any way. They're bad. Absolutely trash game design that should have died 20 years ago. Let's see how long GGG can triple-down on their "Vision" before the game dies.
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Posted byToforto#2372on Dec 25, 2024, 9:08:09 AM
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I don't care what you say, none of these death penalties are defendable in any way. They're bad. Absolutely trash game design that should have died 20 years ago. Let's see how long GGG can triple-down on their "Vision" before the game dies.
They are bad in your opinion. Sadly, the world nor the game doesn't revolve around you. Please do not ever generalize an opinion without some concrete proof.
Last edited by iMirageX#4580 on Dec 25, 2024, 9:10:59 AM
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Posted byiMirageX#4580on Dec 25, 2024, 9:10:18 AM
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I don't care what you say, none of these death penalties are defendable in any way. They're bad. Absolutely trash game design that should have died 20 years ago. Let's see how long GGG can triple-down on their "Vision" before the game dies.
They are bad in your opinion. Sadly, the world nor the game doesn't revolve around you. Please do not ever generalize an opinion without some concrete proof.
Surely there aren't a vast majority of players who are also complaining about all these problems. Surely.
It's also just "your opinion" that they're good for the game. It will be changed or the game will just die eventually.
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Posted byToforto#2372on Dec 25, 2024, 9:14:30 AM
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I used to die a lot whenever I was trying to play with armor and life. Even with max res those white mobs that summon meteors would one shot me.
I switched to energy shield and grim feast and now I almost never die.
And when I think I'm in a bad situation and I'm at risk of death I just hit pause and log out and back in to avoid death.
I run 6 mod t15/16 corrupted/double corrupted maps and I don't even look at the damage mods
And I'm not running a meta build. It's just a home brewed melee minions setup. I'm walking face first into mob packs to get my minions to spawn on me because they get stuck in hallways.
Last edited by Zomboden#9869 on Dec 25, 2024, 9:21:02 AM
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Posted byZomboden#9869on Dec 25, 2024, 9:17:20 AM
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Surely there aren't a vast majority of players who are also complaining about all these problems. Surely.
It's also just "your opinion" that they're good for the game. It will be changed or the game will just die eventually.
Stop putting words on someone else's post. If you're not going to read and understand the entirety of my post then why bother replying here? FYI, The point of this post is about the absurdities that people are saying about -10% exp loss. I neither said I am in favor nor disagree with removing it. I can sympathize with people, wanting to play and login and turn off their brain and just farm. I am saying that there is a reason for the -10% exp loss on death.
Again and quoting, there is a big difference in being okay with it/explaining and understanding why is it in place.
Last edited by iMirageX#4580 on Dec 25, 2024, 9:20:58 AM
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Posted byiMirageX#4580on Dec 25, 2024, 9:20:21 AM
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