Exp loss on death topics are getting out of hand.

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iMirageX#4580 wrote:
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Toforto#2372 wrote:
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not everything player want is good for the game. xp loss is in fact good for the game, no matter if you like it or not. there is a reason for it and it has to stay.


Because we've all seen what happens to these "game companies" that are always like "we know better than the player, we know what's best for you". I'm sure GGG's "Vision" is gonna be great for this game. Exp loss is toxic,anti-fun "we hate the player" game design. That's the only thing it is and ever will be.


So now we import "we've all seen" none sense? Do you even try to make a constructive discussion here?

Removing exp on death will sway the curve to "all damage no defense" meta, but of course you haven't thought of that one right? You only care about you gong 100 no? "all damage no defense" meta will entail some additional problems and that is a separate discussion if you even need one.


The meta already is glass-cannon builds. I don't know what you're talking about lol
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Toforto#2372 wrote:


The meta already is glass-cannon builds. I don't know what you're talking about lol


So let me guess, you think glass-cannon builds are meta, copied a build and now you are dying because your build is a glass cannon?

"The meta already is glass-cannon builds." Did you watch Sirgog's video on what is meta base on the ladder? https://www.youtube.com/watch?v=NinMBtz019U&t=508s
Actually, you don't even need to watch because all you need to do is go to the ladder.

This is what's wrong with people, where on earth was this "The meta already is glass-cannon builds." were present? Do you know the reason why Stormweavers are popular? I don't agree how he presented some of his points but the gist of why Stormweaver is popular is that, they can get enough total health pool cost effectively and the build is flexible that you can magic find relatively into the build if you got the budget. Where is your data that glass cannon is meta? When this data was from ladder? Are you playing another POE 2 client?
Last edited by iMirageX#4580 on Dec 25, 2024, 9:52:25 AM
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Toforto#2372 wrote:
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iMirageX#4580 wrote:
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Toforto#2372 wrote:

Surely there aren't a vast majority of players who are also complaining about all these problems. Surely.

It's also just "your opinion" that they're good for the game. It will be changed or the game will just die eventually.


Stop putting words on someone else's post. If you're not going to read and understand the entirety of my post then why bother replying here? FYI, The point of this post is about the absurdities that people are saying about -10% exp loss. I neither said I am in favor nor disagree with removing it. I can sympathize with people, wanting to play and login and turn off their brain and just farm. I am saying that there is a reason for the -10% exp loss on death.

Again and quoting, there is a big difference in being okay with it/explaining and understanding why is it in place.


By saying that there is a reason for it to be in the game, you are basically defending it. It's either you're for or against it. What's even the point of a post like this then? The reasons for any death penalty is to just screw the player over and inflate playtime, nothing more nothing less.

If you're so neutral about it then why care if people are asking for it to be removed then? It doesn't affect you right?


Im just sorry but what you are writing is just complete and utter nonsense on every level.
Acknowledging that something exists for a reason doesnt automaticly mean you agree with it or defend it, where on earth do you find this backwards toddler logic from?

Ofc exp on loss exists for a reason.
I think its there for a good reason, you either think its a bad reason or no reason at all, and we can disagree about that. But its not like ggg just absent minded added it and doesnt know about it still being there after people cry about it.
So its purposely there and ggg has a reason for why theyve implemented it. Its not a discussion...

Theyve made a decision adding it, and theyve made a decision not removing it so far. They also made a decision to not give in and remove it in poe1 so I wouldnt hold my breath if i were you.

Getting tired of these crybabies whining nonstop and then when they have no arguments to present its just either them threatening to quit or making up some fantasy steam numbers about how bad the game is doing and that if ggg doesnt change their mind the game will die.

Ggg know more about making a game then you, they know more about how their game is performing then you. You wont be able to bully and threaten them to make changes that you want.

If your so against it find a different game thats more suited to your casual playstyle.

Stop twisting what others are saying and making up your own fantasy steam numbers to try and make your point.

Try instead to actually form an argument of what the benedit of having no penalty on desth would be. Instead of just whining about why you hate it.
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iMirageX#4580 wrote:
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Toforto#2372 wrote:
You're just wrong about the oneshots, PoE 2 is full of them lmao

Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.


Yes, you people keep saying dead game. Its been 2 weeks I think? and Steam player count alone is saying otherwise. POE 2 has many one shots? I was farming Xesht difficulty 4 and he isn't one shotting me? I'm doing delirious breach t15+ and haven't gotten one shot? Maybe I can help with your build? Your recent replies to threads suggest that you are really in need of a break.


Obviously you're running a meta build which has a nerfhammer with its name on it which'll strike as soon as the devs come back from holidays.
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Nyon#6673 wrote:
Try instead to actually form an argument of what the benedit of having no penalty on desth would be. Instead of just whining about why you hate it.


The argument is that it's bad and sucks and not fun. That's a good enough reason, people are literally quitting the game over it.
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Toforto#2372 wrote:

The meta already is glass-cannon builds. I don't know what you're talking about lol


Thats as good an argument as saying:
Why should we dicourage people from stealing, there are alredy people stealing
Last edited by Nyon#6673 on Dec 25, 2024, 10:05:09 AM
Game's in EA period, plus it's a live service game, so feedback from players is essential. Plus, in the end, it's up for the devs to decide what feedback is most relevant and whether it is in need of a fix or a change.
I'm with you on "don't be a dick during feedback", but going "stop whining and learn" is just trying to block the type of feedback YOU personally do not agree with.

On the topic of EXP loss, as people pointed out, this comes to play during mapping, where the game comes closer to having the vibes of PoE1 than PoE2 (more hyper, focus on fast clearing of big packs, etc.).
And the actual problem people are having is not solely with EXP loss, but with the game having TWO death penalty mechanics: the loss of EXP and the loss of access to the map.

In the end, players ARE valid in expressing that they feel discouraged after dying in a map, because currently the game has two mechanics they have to recover from (and one is arguably more punishing since it is directly affecting your resources).
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LaiTash#6276 wrote:
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iMirageX#4580 wrote:
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Toforto#2372 wrote:
You're just wrong about the oneshots, PoE 2 is full of them lmao

Also enjoy your dead game with Ruthless player numbers if GGG refuses to make some big changes in the game during EA and stick to their "Vision". This exp loss and 1 death per map bs is what will be the thing that makes most people quit. Why do you think Hardcore doesn't have that many players? Just take a few minutes and really analyze that. People do not like losing progress on death, forcing pseudo-hardcore onto softcore players=players quit.


Yes, you people keep saying dead game. Its been 2 weeks I think? and Steam player count alone is saying otherwise. POE 2 has many one shots? I was farming Xesht difficulty 4 and he isn't one shotting me? I'm doing delirious breach t15+ and haven't gotten one shot? Maybe I can help with your build? Your recent replies to threads suggest that you are really in need of a break.


Obviously you're running a meta build which has a nerfhammer with its name on it which'll strike as soon as the devs come back from holidays.


Alright, again, can you see my character to back up your claim? If I was playing the same build I was went POE 2 started, I'm a victim of the meta mentality? Case in point, even in the event that my build is nerfed, I already have the next build in mind since, as you guess it ! EA is here at the very least for me to play as many builds as I can, to give feedback, not to play 1 build and complain if it get nerfs.
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Toforto#2372 wrote:
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Nyon#6673 wrote:
Try instead to actually form an argument of what the benedit of having no penalty on desth would be. Instead of just whining about why you hate it.


The argument is that it's bad and sucks and not fun. That's a good enough reason, people are literally quitting the game over it.


Thats neither an argument or constructive.
Also its incorrect.

You can say you dont think its fun, meanwhile there are tons that think its fun and a good mechanic.

You need to explain why you think its bad, how it could be improved and what the upside would be.

Just saying that it sucks and that you dont find it fun just doesnt contribute anything. Its what a toddler would say.

Ofc there might be some people who will quit the game over it, and mostly thats gonna be the same people who quit poe1 over it. And we dont care. And if history repeats itself ggg also wont care
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Nyon#6673 wrote:
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Toforto#2372 wrote:
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Nyon#6673 wrote:
Try instead to actually form an argument of what the benedit of having no penalty on desth would be. Instead of just whining about why you hate it.


The argument is that it's bad and sucks and not fun. That's a good enough reason, people are literally quitting the game over it.


Thats neither an argument or constructive.
Also its incorrect.

You can say you dont think its fun, meanwhile there are tons that think its fun and a good mechanic.

You need to explain why you think its bad, how it could be improved and what the upside would be.

Just saying that it sucks and that you dont find it fun just doesnt contribute anything. Its what a toddler would say.

Ofc there might be some people who will quit the game over it, and mostly thats gonna be the same people who quit poe1 over it. And we dont care. And if history repeats itself ggg also wont care


I don't have to prove anything to anyone lmao

The steam numbers will say it all, then we'll see just how many people think losing exp and maps is fun. Most are still in campaign, give it a few weeks for people to reach endgame and realize just how terrible it is.

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