The worst ARPG of them all
" I have breach wings , you have no clue what your talking about. |
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" As someone playing since poe1 launch. I am going to tell you a secret. This one secret will change your life. Play this game without comparing. Take the game for what it is, it is a standalone experience apart from number 1 and it has how many months/years of development? Compared to poe1 that has more than a decade. This game is still growing, they just added abyss, they showcase delirium, they showcase shrines; if you played the campaign you will realize that this is just the beginning. When you have a new girlfriend, do you tell her the whole time that she is not as good as the last one? When you get a new job, do you constantly remind everyone that your old job had X and Y but this new one doesn't? Why do it with an exceptional game? |
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" I agree with you. However, there seems to be tremendous variance in player experience. One thing I didn't appreciate until this league was how important faster start of ES recharge is. I now think it's one of the most important stats in PoE2. I started messing with it because I saw so many complaints about resistance runes not dropping. And what I've discovered is that I can melt the campaign with no resistance runes. But someone stuck in PoE1-think is going to be desperate to cap resistances, and not know how to deal. My point: the game mechanics are more different than people realize, and some good PoE1 strategies lead to sucky gameplay in POE2. That's where I think a lot of the dismay comes from. SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.
https://poe.ninja/poe2/pob/ba84 |
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" The issue isnt ability to complete campaign , its that it isnt fun to play to do so. Slow slog gameplay is not fun. Everyone of these white knights just ignores the critique and goes right to ohh you cant complete the campaign X is the issue. No i completed it in 0.1 on a sorc that was way more painful than now. Its not fun , it inst engaging , it does not feel enjoyable to play , its not captivating , the slog is uninspired , the loot is boring , the crafting is trash. Its not about cant , its wont , i wont suffer through bad game mechanics and painfully slow gameplay for the very very little reward this game has to offer. |
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" I'll post my invoker when I complete Act 4. I only play 2 hours a day, but I am blasting -- killing enemies faster than any PoE1 character I've ever had. The only "slog" is coming from maps that are too large (cough Drowned City cough). Combat is extremely fast. SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter. https://poe.ninja/poe2/pob/ba84 Last edited by DistributedAutomaton#5739 on Sep 5, 2025, 8:32:50 PM
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The campaign is way too long, which discourages leveling multiple characters per league. But I think this is an easy fix: make it more compact and it will naturally feel more engaging.
Loot and balance are matters of tweaking numbers, and expecting them to be in a good state for a beta misses the point. Now, regarding the constant rolling, I agree that rolling should be used only in specific situations to be meaningful. Having to roll before sprinting, for example, is bad design. |
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" Actually, it's here. I'm about to gear up. This is my character after beating Doryani in Act 3. It moved at blinding speed through Act 3. The way I built the character was to put all crafting resources into making a weapon, and not care about armor or resistances. Instead, for survivability, I relied on fast start of energy shield recharge and tried to keep my evasion at around 30%. Skill efficiency is also very important, to have mana sustain. https://poe.ninja/poe2/pob/ba84 SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.
https://poe.ninja/poe2/pob/ba84 |
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Not sure what the issue is. PoE 2 was never meant to be PoE 1. Are we still going on about this? Lol
The game still has its issues for sure and I would love to see them fixed, BUT it will not become PoE 1. I would actually prefer that we get rid of the screen wiping and have it so that it takes you 10-15 seconds to kill a pack. If we have to increase exp rates and make maps smaller to satisfy people who are "Oh its too slow I cannot get max level in 8 hours like this" then so be it. With regards to moving slow. I agree that base move speed should be increased. In fact I have already said previously that move speed as a stat should be deleted entirely and base move speed be increased to 50-60% for everyone. This would solve a massive issue for a lot of classes and also improve itemisation, currently it is a fight to want to use boots without move speed on them, making boots basically 5 affixes, 2 prefix 3 suffix items instead of 3 and 3. Overall, stop the screen wiping zoomy builds from existing and give us combat that actually feels like you are fighting a horde of monsters. Last edited by Cyriac_Darakus#1022 on Sep 6, 2025, 11:48:26 AM
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So if PoE2 is supposed to be this whole new game separate and different from PoE1 why are they copying everything from 1?
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" As a casual player I really enjoyed the campaign and the slugfest it was. Acts 1-2 were pretty tough for my build but around act 3 I got a huge powerspike and it felt so freaking good. Im clearing t3s now and the power just has been increasing more and more. |
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