Shaders/DirectX12 huge FPS drop.

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Have exactly the same problem and I haven't any clue how to solve it. This only happens with DX12, with vulkan never happens, but, with Vulkan this league the game freezes randomly and then kick you out at the loging screen with the msg: "an unexpected disconnection occurred". So, both renderers are unplayable this league :(

Literally the same case here. Initially played on Vulkan since it runs a bit better than DX12, but the freezes ruined my game far too many times, so I had to switch to this shader'y mess of DX12.
Funny, Vulkan typically freezes in the the same situations where DX12 would suddenly decide to break, like Breach encounters or opening any sort of overlay/menu, among others. Very likely related.

I've noticed the same dude!!! I can't understand why opening the passive skill tree or atlas, or settlers interface, etc, makes this thing. The worse part is that is totally random. You can open it 50 times, and nothing, but in 51, say goodbye hahaha. Anyways is pretty random with the action that triggers the freeze, somethimes just dashing, or starting a new round on ultimatum.... Anyways, the main problem is that GGG doesn't even noticed about this :(
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