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 Easy uninstall guys, wtf are yall doing over there, game is supposed to be fun, not a second job.
Nice, at least we get rid of the people which constantly scream for aid in campaign and can enjoy the game how it was supposed to be!
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Posted byOndrugs#1147on Dec 5, 2025, 5:16:09 AM
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Last time GGG stood this ground was in 0.2, remember to support them when it will backlash two days after league start.
Not even talking about what happened to PoE 1 when they tried to take this direction too.
Cause it would make literally no sense, to talk about PoE 1 in this regard since it wasn't realizable. But that was the target for PoE 2, which was to begin with the idea to get PoE 1, also, which again was not possible.
Balancing the classes is nice, maybe not the anti burst protection, they rather should make enemies port insta away if they eat to much damage on their current position.
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Posted byOndrugs#1147on Dec 5, 2025, 5:20:40 AM
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Refactored Couch Coop player interfaces:
Some interfaces that could not be panelled now allow dual cursors so both players can interact with a UI at the same time.
Most player interfaces will now be panelled to minimise disruptions and to improve the gameplay flow in towns. Both players can have different panelled interfaces open at the same time.
I am really glad you continue to improve Couch Coop. But there is still a lot to do:
High Tier ultimatums are bugged for Couch Coop because of malfunctioning Elevators, making you essentially stuck in a zone with the fixed frame.
Trial of the Sekhemas doesn't work great as a couch coop concept in general.
Why the hell is the corpse of the other player locking me inside a fixed area making me unable to complete maps even if that player cannot be revived anymore?
It seems QA didn't really test any endgame in couch-coop so far.
From my stance i would prefer a bit more of a bugfixing, polishing and improvement phase for the existing content instead of crazy content releases (we added another skilltree into the skilltree). And just stick with the mandatory things you have to add (SWORDS!!!!)
And to everyone just mindlessly spamming in the twitch chat or in the forums:
Get a Life and start being useful, you are an annoyance and you are disturbing the development and improvement of the game.
Trial of Sekhema is not a content supposed to be run in a grp to begin with.
Why does the other player not just revive?
How about just touching some grass and getting a live yourself?
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Posted byOndrugs#1147on Dec 5, 2025, 5:24:42 AM
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have fun with this game dying for your pleasure then
Youth is always categorical. I've been reading about game dying every league for 12 years.
Good point. :)
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Posted byX5X#4828on Dec 5, 2025, 5:25:38 AM
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So pathfinder now is dead and not even pathfinder. More like scion from poe 1.
Did GGG add item to spread poison now ?
Spirit gem.....
"https://poe2db.tw/us/Herald_of_Plague"
In the game since 0.1
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Posted byOndrugs#1147on Dec 5, 2025, 5:26:15 AM
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The endgame after tower removed was terrible.
And it will be even worse in the next league.
After spending 4 hours on the livestream and the PN, I found I wasted 4 hours. And I shoud not waste more time on the Terrible POE2.
Then please go and keep away :3
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Posted byOndrugs#1147on Dec 5, 2025, 5:29:21 AM
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we needed more similar minions with some variety, and to fix that you just remove the only good endgame minion option. Dope. Another season of "GGG hates minions"
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Posted byaddohm#8001on Dec 5, 2025, 5:30:41 AM
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So pathfinder now is dead and not even pathfinder. More like scion from poe 1.
Did GGG add item to spread poison now ?
How it is dead? They buffed it. You get 2x poison for 2 asc points, then you can start wherever you like (witch or warrior starting positions) and convert any attributes on your gear into damage\defences in 1 to 1 ratio. PF is a very solid class now. But yes, you have to pay with 30 spirit for that in case if you're willing to go with a poison build. Oh, and they deleted the filler talent which made you immune to some types of ailments (i bet it had 0% use), so in case if you want to stack some DR based on evasion, you can do that only for 2 points, not 4 as before. On top of the fact that you can convert your attributes into defences\damage + have 2x poisons it seems super good. Idk.
Last edited by grynnder#7112 on Dec 5, 2025, 5:40:41 AM
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Posted bygrynnder#7112on Dec 5, 2025, 5:36:02 AM
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Good patch, delete Rhoa and it will be really good
On Probation Any%
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Posted byDxt44#4050on Dec 5, 2025, 5:37:49 AM
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Toxic Growth: Now has Limit 12 Pustules (previously 8). Now fires 4 Pustules (previously 8). Now has 100% of base Attack Speed (previously 80%).
A bit insane, nerfing x2 damage on a dead skill
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Posted byJHSC#4976on Dec 5, 2025, 5:43:57 AM
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