Player power is too big again exactly as I suspected.
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The boss reveal in the teaser videos looked cool and exciting... in my mind I though.. "wow.. I wonder what these bosses do"
I'll keep wondering what they do because I keep vaporizing them before they get to do anything... I literally have no clue what that architect guy does. Just tried him for the first time at lvl 69 (no pun intended) It feels like such a massive waste on your part to put all this effort in them just to be fucked over by huge balance issues. Heck... bosses in vampire survivors probably last longer... "Sigh" Last edited by IonSugeRau1#1069 on Dec 16, 2025, 4:03:54 AM Last bumped on Dec 17, 2025, 7:14:46 PM
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try ssf
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That's the big problem.
Poe2 has been simplified to such an extent that you don't even need good gear to defeat bosses XYZ and you can pulverise them. Then there are builds that perform so poorly that the community complains loudly about why they can't progress (and rightly so). We play builds that perform well, so for us, Poe2 is like ‘easy mode’. The weak builds need to be completely reworked OR buffed significantly in terms of percentages. |
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The bosses are the white trash on maps. Been vaporizing all boss 2-3 shot, but those damn whites man, takes ages to kill always XD
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[ sarcasm on]
Oh no, that cannot be true! The added anti-burst to bosses and forces us to meaningful combat combo gameplay! [ sarcasm off ] |
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u can try SSF =)
u cant get gear that easy there im on t14 maps nows whit 6 k dps on Lunar assault lol lvl 87 honestly i find the game to be way more fun in ssf then trade league on trade league getting power too fast |
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" My thoughts exactly. To me it looks like the game is balanced around SSF and Trade is just easy mode for casuals. |
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They need reduce player power like 3x. It's absurd how this is so easy without even trading.
On Probation Any%
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" I'm in SSF too. I don't envy GGG. Look at this forum right now. It's blanketed with complaints that the game is too hard. Meanwhile, the game is maybe the easiest it's ever been. What do you do if you're a game designer. Maybe the free weekend was a "mistake." Good for taking the temperature of a broader audience, but holy crap there's a lot of "game too hard" posts right now. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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" I think it's quite hard to make difficult game while we players gradually gain experience. I remember when I fought Geonor or tried Sekhemas for the first time - it was insane and I was like "what the fuck"? Now it's just breeze on any char because I know what to do. |
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