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I completely agree with the author. The game is not designed for people who have a job and only have a maximum of 3–4 hours of free time per day.
I had a 14-day vacation and played 12–14 hours a day, and during that time I achieved almost nothing in the endgame. My progress was about 1–2% of everything I wanted to try.
If you have less than 4 hours of free time per day, it is completely pointless to play this game.
3-4 hours a day... I played less than that, cleared ALL content in about 2 weeks. And that was with basically a late start, I was there for release but then busy the whole weekend and didn't get to play Sat or Sun of release weekend.
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Games are created so people can relax, not suffer. So if you take money for microtransactions, give players a feeling of satisfaction after a workday, not just killing time before the next workday.
Games are made to have fun (and some are made to teach, or make you think.. but that's another topic). You know what doesn't feel satisfying? Having everything handed to you with zero effort, which is exactly what this whole 20 page thread is all about. You all are literally asking to make the game just one to kill time before the next workday...
There are great games for that, personally I like to play Brotato when I want something fun with minimal thought required.
Last edited by Valsacar#0268 on Jan 13, 2026, 9:15:02 AM
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Posted byValsacar#0268on Jan 13, 2026, 9:12:23 AM
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Well I've been doing the pinnacles and juiced T15/T16s on the sort of gear I've pasted here.
On HC.
So it's not a matter of belief to me, it's just what I've concretely done.
You can also google for builds costing a couple of div and look at videos of people clearing anything and everything with them.
And so did Elon Musk lmao post a youtube video showing full T16 juiced map that you are in fact in hardcore and run the map solo to show us all how good you are because I bet you cant do that simple task.
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Well you did say that there should be mirror tier drops every 8 hours.
Nope again never came out my mouth.
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You get a lot more good drops than 0.00000000000001%.
I think the problem is mostly trade here. Trade makes items that in absence of trade would seem awesome be totally worthless. Like HCSSF players might have gear on them that is worth a couple of exalts on SC trade and be doing juiced T15s/T16s and pinnacles with that gear.
To a SC trade player, the gear seems worthless, because they are accustomed to getting good gear for essentially free, and then when they start hitting the curve of exponentially more expensive gear, they get frustrated cuz they stop progressing in gear.
Never get through to you on this man so no point in explaining more than I already have. Trade would not be the problem though.
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I'm speaking loot that lets you do all content.
And its been proven you can do the entire game without any loot on thats not the point. The gear you speak of you will never kill uber Arbiter ever in your life ever ever never ever kill him period lie all you want to others but you aint gonna lie to me bro I aint stupid.
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Btw, never had a 1k ES body armor, yet I've done my pinnacles and T15/16s without dying even once on that char.
Post a video of you doing Uber Arbiter in HC SSF please I want a good laugh.
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Do you have any statistics or other data for how common RMT really is?
yes actually I do but I am not going to post them in here as that would break forum rules and I care about my account with the countless supporter packs ive paid for.
GGG knows how rampant the RMT issue is, but just like Blizzard they refuse to do anything about it and cannot prove it half the time because of methods I will again not mention in here that keep people buying without fear of a ban. It is disgusting how bad the RMT is in POE & POE2.
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Posted bysteven0006#1294on Jan 13, 2026, 9:15:20 AM
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Use essence for your + levels and then facture a rare weapon with higher + levels where you've used annulment and omens to remove affixes. Not that hard.
Essence gives +3 to 1hd items and +5 to 2hd items which is not top rolls these are T3 rolls. This is mid tier gear not end game gear.
Then you speak of fracture gear and using annulment + omens sure lets look at the current cost of this.
Buy said item base 2os Exception Duelist Wand: https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/zbKQjgB0c4
147 Div
Use crafting mats to make it rare then annul to 1 stat = 1 alchemy orb to get rare then if it rolls only 3 stats not 4 you need 2 annulment orbs which currently equals 27ex each.
Now we have the base with 1 yellow mod to reroll till we hit +5. Spend roughly 1500 chaos orbs to get +5 to all spells. Total for this = 27div give or take 1 div.
Then add 2 mods + 1 desecrate mod and slam with fracture orb hope it hits the +all spells. Then annul/omen till you get all the t1 stats you need. Well just say another 100div cause im not breaking it down further than this as you say its easy.
So this alone to try and craft end game wand would run around 300 div to craft yourself. This is at current market prices. But a week in this same wand would have cost about 50 div to make which is reasonable.
So no its not "ez" unless you are a credit card warrior and pay the RMT sites which I could bet money all the people defending crafting and saying "its easy", are RMT'ers 100% fact.
That is not an endgame wand. That is a perfect wand that no build needs to down a boss in seconds. It is trade-league delusion when somebody thinks they need to minmax to make a build viable. What you're describing is brute forcing +5 levels which you should not be doing unless you already have all of those chaos orbs LOL. You start with a base that already has T1 + levels, which I've found plenty of mind you.
I only play SSF and it is my duty as one to inform you of my status. Last edited by SoFaux#7759 on Jan 13, 2026, 9:25:28 AM
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Posted bySoFaux#7759on Jan 13, 2026, 9:24:36 AM
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Yes, campaing skip is a badly needed feature. If a person finished campaing once, he should be able to skip campaing and have a lv65 character with some basic rare gear.
I asked my friends if they want to join me in this leage, all of them said they dont want to waste time to level up again, doing the same acts and quests.
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Posted bySavit4r#7190on Jan 13, 2026, 9:25:49 AM
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That is not an endgame wand. That is a perfect wand that no build needs to down a boss in seconds. It is trade-league delusion when somebody thinks they need to minmax to make a build viable. What you're describing is brute forcing +5 levels which you should not be doing unless you already have all of those chaos orbs LOL. You start with a base that already has T1 + levels, which I've found plenty of mind you.
So your wand you speak of as a base is 200 div on AH and only has +4 all spell skills none have the +5 for you to buy as a base so again you would have to buy a base with +5 or you can buy the white one and roll it yourself and get +5 roll. This is in fact end game wand and sure you can do it with a +4 wand but 1 level to comet is the difference of millions of dps and less than a million dps.
Just look at the charts from 29 to 30 level gem comet is 600+ flat damage on all 3 elements.
29 404 100%, 100%, 100%, 100% 2898, 4346 3622, 5433 3622, 5433
30 442 100%, 100%, 100%, 100% 3337, 5006 4172, 6257 4172, 6257
https://poe2db.tw/us/Comet
But sure that damage doesnt mean anything right? Yall keep bringing up items that allow you to do t15s at the cost of speed/survivability & efficiency and think that cause you "can" do it that everything is fine. Till you get to true juicing of T16 maps and you start being 1 shot with your sub 2k life or 4k ES build that maybe able to "do it" 1 in 10 maps but actually struggle on doing it.
That is not an end game build that is the copium you are smoking to think you can with sub par gear.
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Posted bysteven0006#1294on Jan 13, 2026, 9:37:50 AM
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Well I've been doing the pinnacles and juiced T15/T16s on the sort of gear I've pasted here.
On HC.
So it's not a matter of belief to me, it's just what I've concretely done.
You can also google for builds costing a couple of div and look at videos of people clearing anything and everything with them.
And so did Elon Musk lmao post a youtube video showing full T16 juiced map that you are in fact in hardcore and run the map solo to show us all how good you are because I bet you cant do that simple task.
I don't normally record my gameplay but sure, I can take a video once my current char is in T15/T16s.
Alas, my previous char died to Arbiter and been setting up a new char the past few days. Some process left there as it's a build I've not played before and need to figure out the details before it can do T15/16s fast.
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I'm speaking loot that lets you do all content.
And its been proven you can do the entire game without any loot on thats not the point. The gear you speak of you will never kill uber Arbiter ever in your life ever ever never ever kill him period lie all you want to others but you aint gonna lie to me bro I aint stupid.[/quite]
You can google for people showcasing 10 div builds doing T2 Arbiter.
And you can ofc google SSF players doing T2 Arbiter. Many did in the first week from league start.
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Btw, never had a 1k ES body armor, yet I've done my pinnacles and T15/16s without dying even once on that char.
Post a video of you doing Uber Arbiter in HC SSF please I want a good laugh.
I don't play SSF actively.
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Do you have any statistics or other data for how common RMT really is?
yes actually I do but I am not going to post them in here as that would break forum rules and I care about my account with the countless supporter packs ive paid for.
Send a PM. I doubt they monitor the PMs.
Usually the forum bans btw only apply on the forum, not the whole game. Usually also aren't permanent on the first time.
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GGG knows how rampant the RMT issue is, but just like Blizzard they refuse to do anything about it and cannot prove it half the time because of methods I will again not mention in here that keep people buying without fear of a ban. It is disgusting how bad the RMT is in POE & POE2.
I honestly doubt it's even near as common as some people believe on these forums.
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Posted bytzaeru#0912on Jan 13, 2026, 9:40:27 AM
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That is not an endgame wand. That is a perfect wand that no build needs to down a boss in seconds. It is trade-league delusion when somebody thinks they need to minmax to make a build viable. What you're describing is brute forcing +5 levels which you should not be doing unless you already have all of those chaos orbs LOL. You start with a base that already has T1 + levels, which I've found plenty of mind you.
So your wand you speak of as a base is 200 div on AH and only has +4 all spell skills none have the +5 for you to buy as a base so again you would have to buy a base with +5 or you can buy the white one and roll it yourself and get +5 roll. This is in fact end game wand and sure you can do it with a +4 wand but 1 level to comet is the difference of millions of dps and less than a million dps.
Just look at the charts from 29 to 30 level gem comet is 600+ flat damage on all 3 elements.
29 404 100%, 100%, 100%, 100% 2898, 4346 3622, 5433 3622, 5433
30 442 100%, 100%, 100%, 100% 3337, 5006 4172, 6257 4172, 6257
https://poe2db.tw/us/Comet
But sure that damage doesnt mean anything right? Yall keep bringing up items that allow you to do t15s at the cost of speed/survivability & efficiency and think that cause you "can" do it that everything is fine. Till you get to true juicing of T16 maps and you start being 1 shot with your sub 2k life or 4k ES build that maybe able to "do it" 1 in 10 maps but actually struggle on doing it.
That is not an end game build that is the copium you are smoking to think you can with sub par gear.
If you have 2k life with 4k ES and no armour, then you must have lvl 60 gear in T1 maps, even in SSF. I don't get one-shot in T18 maps with 20k armour, 2k life, 2.5k ES, and over 100% armour applies to elemental. Bosses can one-shot, but if you're already playing the highest tier content, you should be able to dodge telegraphed attacks after fighting these bosses over and over again... I have subpar gear and less than 1/5 of my skill tree points invested into defense. Idk what you're on about really.
I only play SSF and it is my duty as one to inform you of my status. Last edited by SoFaux#7759 on Jan 13, 2026, 9:49:59 AM
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Posted bySoFaux#7759on Jan 13, 2026, 9:48:38 AM
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This is in fact end game wand and sure you can do it with a +4 wand but 1 level to comet is the difference of millions of dps and less than a million dps.
Just look at the charts from 29 to 30 level gem comet is 600+ flat damage on all 3 elements.
29 404 100%, 100%, 100%, 100% 2898, 4346 3622, 5433 3622, 5433
30 442 100%, 100%, 100%, 100% 3337, 5006 4172, 6257 4172, 6257
Those numbers are a 13% increase.
Can you explain how the 13% increase takes you from sub million to millions of DPS?
Like yea you'll trigger some effects more easily and may build ailments faster, but I'm pretty sure that wont like triple your DPS.
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But sure that damage doesnt mean anything right? Yall keep bringing up items that allow you to do t15s at the cost of speed/survivability & efficiency and think that cause you "can" do it that everything is fine. Till you get to true juicing of T16 maps and you start being 1 shot with your sub 2k life or 4k ES build that maybe able to "do it" 1 in 10 maps but actually struggle on doing it.
I had 7k phys max hit and around 23k elemental on my affordable build that did juiced T16s last league.
And that was with the body of 378 ES by the way.
Didn't get one shot.
Nor was it a struggle, actually I started to get bored with how easy T15s/T16s were and started to go a bit too fast and haphazardly into fights, which then led me to trigger Abyss while on top of it and killing my FPS to the point of not being able to effectively move.
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That is not an end game build that is the copium you are smoking to think you can with sub par gear.
Think you can what?
In my opinion, end game builds are builds that let you comfortably do max tier maps and start to work through the pinnacle difficulty tiers.
That's end game cuz after you've done that process, there's nothing else in the game, except more gear so you can do content faster so you can get more gear faster so you can do content faster. But nothing new or more challenging will appear.
I really recommend you to browse some SSF players' builds and look at their gear and what the costs are. Use the time machine feature on poe.ninja to see how those builds developed and what sort of gear upgrades they got.
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Posted bytzaeru#0912on Jan 13, 2026, 9:49:03 AM
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That's basically the whole point of PoE, and it's what separates it from most other ARPGs.
A lot of games are "kill monster -> loot jackpot -> you're done". PoE goes "cool drop... now go finish it". Loot is the starting ingredient, crafting is the part where you actually steer the ship.
Sure, ground loot should be better. Ideally it drops as "halfway there" or even "90% done" so you're not sorting through 500 identical sad rares to find one with a pulse. But there's a hard problem here - how is the game supposed to know what I'm playing and what I actually want?
It can't. There are thousands (honestly, probably millions) of valid item permutations, and my "perfect" item depends on my exact build, plan, budget, and what I'm willing to trade off. Random loot has zero context.
Crafting does have context, because I provide it. I pick the goal, I pick the direction, and I push the item toward that goal. That's the whole appeal.
So "just make everything drop from the ground" sounds nice, but in practice it's like asking the game to read my mind and hand me the exact puzzle piece I need out of a warehouse full of near-infinite variants. Good luck with that.
That is a very fair point regarding "Context."
You are right; the game cannot (and should not) try to read my mind to drop the "Perfect" item for my specific niche build.
However, there is a massive middle ground between "Drop Nothing" (Current State) and "Drop Perfection" (Impossible).
1. The "Ship Building" Analogy:
You say Crafting is "steering the ship."
Currently, it feels more like we have to build the entire ship from scratch using toothpicks.
• What we want: The ground loot drops a decent hull (Good Base + 1 or 2 High Tier stats).
• The Crafting: Then I use crafting to "steer" it (Fix resists, add the specific mod I need).
2. The "Last Epoch" Solution:
Look at how Last Epoch handles this with Exalted Items.
The game doesn't know my build, but it drops items with ONE stat that is Tier 6/7 (higher than can be crafted).
• It doesn't give me a finished item.
• But it gives me a reason to look at loot: "Oh, this chest has T7 Life! I can craft around this."
We aren't asking for the game to solve the puzzle for us. We are asking for the game to give us better puzzle pieces so we aren't trying to assemble a Ferrari out of rusted scrap metal.
Loot should be the Foundation, Crafting should be the Polish. Right now, Loot is non-existent, and Crafting is the whole house.
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Posted byJaponbu#0742on Jan 13, 2026, 9:52:45 AM
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Campaign skip means speedrunning to kill your game.
You want this game to be like D4. From level 1 to max level, you farm helltides. You want this game to turn into that? Hell no. It kills the whole purpose.
Developers also said they will never implement campaign skip so, you can talk about this 10 years more and it will never be changed. Because they are smarter and know what's up.
You are relying on the "Appeal to Authority" fallacy a bit too much.
Let's look at GGG's history of "Things they said they would NEVER do" because "they are smarter":
1. "We will never add Gold." -> PoE 2 has Gold.
2. "We will never add an Auction House/Instant Buy." -> We got the Currency Exchange (Faustus).
3. "Trade needs friction." -> Instant buyout is now a core mechanic.
"Never" in game development just means "Not until the retention numbers drop low enough."
As for your Diablo 4 comparison:
You are confusing Cause and Effect.
Diablo 4 didn't become boring because of the Campaign Skip. It became boring because its Itemization was shallow and its Endgame was non-existent.
• Campaign Skip actually saved D4 seasons for many people. Imagine having to watch the same cutscenes every 3 months? The player base would have vanished.
"Killing the game" is forcing a player to quit because they can't bear the thought of running Act 2 for the 50th time.
Giving veteran players an option to level via Maps/Delve (Adventure Mode) on their Alt Characters doesn't kill the game; it respects their time.
If I quit the league because I'm burnt out by the Campaign, the game is dead for me. How is that a win for GGG?
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Posted byJaponbu#0742on Jan 13, 2026, 9:54:36 AM
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