Mechanical Questions Thread
How will the warchief totem work after changes while dual wielding? Will it hit with each hand 1 at a time or will it count the damage from both at the same time?
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" They mentioned something about different bindings for weapon swap, so we all hope the issue you've described is fixed. And yes, it worked wierd until now. Alt Art items as League MTX - When?
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How does the reworked tectonic slam works? Does that 60% more dmg works IF endurance is consumed or every strike when i'm having any charges?
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Do we have any confirmation on whether or not "Increased Area of Effect" nodes from the tree or elsewhere will affect the range at which a brand attaches?
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Is that "+52% to Non-Ailment Chaos Damage over Time Multiplier" works with Death's oath or not?
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What is the internal cooldown of the "trigger a socketed spell when you use a skill" veiled mod? Has that been mentioned anywhere?
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hi
sometimes any situations allow us to inflict second curse on enemy. I use conductivity curse - can i inflict this curse twice, doubling the effect? I mean - can i curse twice using conductivity curse or the curses should be different? Last edited by Staglaitor_ on Dec 9, 2018, 2:04:25 PM
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Hello,
Does the '33% chance to freeze nearby chilled unique enemies', granted from the Occultist's Frigid Wake scale with "x% chance to freeze"? Thank you! |
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Got a question regarding the darkness mechanic, which got changed in 3.5.
According to the wiki: " Could you give us the amount of the "flat damage" you recieve? I doubt you can reduce it through any kind of armor/resistances, but it might be interesting if you can atleast counter regen it while having lower darkness stacks (around 50 maybe) | |
Does impale work for skills such as sunder and earthquake?
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