Game Mechanics Q&A
Could you explain how leech works?
Community-created guides that I find are often outdated and I don't know what to think... Let tomorrow be about solutions. Today is about vengeance.
- John Oliver Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596 |
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" Sadly you're not supposed to reach a point where you are invulnerable and a god. The game is designed to kill you, not to have fun. It shows by the defences you need to survive 90% of the encounters. The rest (10%) is random and is a means to give players the feeling to strive better defenses/gear or to raise their own skill ceiling by playing more. If you could just run straight in a line, it would get boring fast. |
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What are the calculations for brittle, sap, and scorch? There are multiple items that use these ailments and they are almost unusable because nobody wants to try them due to their ambiguity.
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I start to play traps again after some time, but I could not find answares about how skitterbots trigering of traps actualy works, I read that it works only if there are enemy around? What is the radius? Enemy must be nears skitter bot or player? Would be nice to have devs to confirm it.
Also there is some confusion about Perfect Crime rearming of traps, again it suposedy works only if the enemy triggers it and not if they triger by end of their duration, is that intentional behavior? How the rearming actualy works? Is there some CD before the trap can trigger again? Last edited by LaughingManCZ#0167 on May 7, 2021, 5:00:24 AM
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Is the master of trials likely to appear more easily if we have many constant victories in the Ultimatum?
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" I know the reason, but I want to know why they designed like this to cap the damage at a mediocre value, making all dot builds hard to optimize. So I phrased like that and hope for an official response. Right, just fire.
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What about increase trial master spawn rate?
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" Thank you for clearing "the fog" on that one :) |
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Why I cannot /hideout in the mine encampment ? I can do it in the bestiary but not in mine encampment.
Why the rarity of an item is not related to the number of mod it has ? For exemple, a rare item can have 0 mod by using annulment orbs. Why the rarity does not decrease ? |
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Gladiator's "Blood in the eyes": attacks maim on hit against bleeding enemies, enemies maimed by you take 10% increased physical damage.
Flesh and stone: nearby enemies are maimed while in blood stance, enemies maimed by this skill take 16% increased physical damage. Maim support supporting flesh and stone: Enemies Maimed by Supported Skills take 14% increased Physical Damage. do all those 3 increased damage taken effects stack? if i stand near an enemy does it take 40% increased physical damage? |
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