Is it really a "meta shake-up"?

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anti4z500 wrote:


if your build did 1m dps then thears is no chance in hell this builds used lab enchants or alt quality gems that cost more then this 1m builds can make in months. this builds did not loose any power since they did not have that power in a first place. lets not pretend about that


You shouldn't underestimate people like that...
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Baharoth15 wrote:
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anti4z500 wrote:


if your build did 1m dps then thears is no chance in hell this builds used lab enchants or alt quality gems that cost more then this 1m builds can make in months. this builds did not loose any power since they did not have that power in a first place. lets not pretend about that


You shouldn't underestimate people like that...


he's right, a min-maxed build that has alt quality gems, lab enchants and stuff would never have 1m dps

and again, this won't be a meta shake-up at all. it'll all be LA deadeyes, hexblast miners, EA ballistas, toxic rain pathfinders, srs guardians and cf champs at the league start, once again.

ggg can only change this by buffing weak ascendancies and giving them identity, but lately they've been doing quite the opposite.
Last edited by auspexa on Dec 5, 2023, 8:24:32 AM
A properly min maxed build with all of that would have more, yes, but having all of those on a build and still less than 1 mio dps is possible if you really know what you are doing. I'll just leave this here as a reference to give you the right perspective.

https://www.pathofexile.com/forum/view-thread/3245507/page/1
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Baharoth15 wrote:
A properly min maxed build with all of that would have more, yes, but having all of those on a build and still less than 1 mio dps is possible if you really know what you are doing. I'll just leave this here as a reference to give you the right perspective.

https://www.pathofexile.com/forum/view-thread/3245507/page/1


this is a glacial hammer glad that is trying to cap block for reasons we'll never know... it's dead on arrival, of course it's zdps when half the tree is allocated for block chance
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sidtherat wrote:

most players arent and for them this change is dramatic loss of power. 100m and 80m is no difference, but 1m and .8m are two completely different builds

and yet - this group. group of players barely moving along cries with joy while their build potential for next league gets slaughtered



Most people dont reach such DMG because of lack of knowledge. You can reach 10M+ DPS on most gems in teh game on 50 div budget. Now first thing you probably tohught "50 divines is inanse number!". Its not. There are plenty of guides online that will teach you how to reliably make 5-10 div/h w/o need of OP build nor OP gear. You can make 5div/h doing red maps "alch&Go" with pretty musch your league starting build. So as you can see all it takes is some knowledge (which you can find) and 10h of commitment and now you can reach "viable" level on most skills in the game.


ive made 100m build, ive made 10m build i even made 'i have no idea dps' build (accu stacking with legacy jewels and mods). but once you try to do something off the beaten path - you are f.. because POE is a numbers game. and the more multiplier you have, the later you reach diminishing returns. melee has very few scaling multipliers thus the damage is garbage (unless you ofc use the few 'working' setups - like voidforge, paradoxica, frostferno). try get somewhere with 400-500pdps 1h mace and you get nowhere
replace it with BLS and suddenly the skill 'works'. magic.


10m on a dual strike (non-first hit), no temp buffs, no attr stacking is actually a feat i would like to see (with defences ofc)
top ninja dual strike is ~9m with a gear that costs A LOT more than 50divs
pick any other melee skill and the story is similar. there is f.. reason people dont want to play it

people who never tried melee or play it with mageblood are actually oblivious to how things work on this side of the build spectrum

"SHow me melee build with 10M DPS but you cant use proper ways to build those builds"

Logic much.
Last edited by Aynix on Dec 5, 2023, 8:49:11 AM
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sidtherat wrote:


ive made 100m build, ive made 10m build i even made 'i have no idea dps' build (accu stacking with legacy jewels and mods). but once you try to do something off the beaten path - you are f.. because POE is a numbers game. and the more multiplier you have, the later you reach diminishing returns. melee has very few scaling multipliers thus the damage is garbage (unless you ofc use the few 'working' setups - like voidforge, paradoxica, frostferno). try get somewhere with 400-500pdps 1h mace and you get nowhere
replace it with BLS and suddenly the skill 'works'. magic.


10m on a dual strike (non-first hit), no temp buffs, no attr stacking is actually a feat i would like to see (with defences ofc)
top ninja dual strike is ~9m with a gear that costs A LOT more than 50divs
pick any other melee skill and the story is similar. there is f.. reason people dont want to play it

people who never tried melee or play it with mageblood are actually oblivious to how things work on this side of the build spectrum



I've played tons of melee builds in the past, like tectonic slam onigoroshi juggernaut, double strike champion, molten strike nebuloch juggernaut, and many more, and this is sadly true.

You'll always be shooting yourself in the leg if you're trying to make a melee build without stuff like BLS, replica alberons, paradoxica, heatshiver with trauma, pneumatic dagger, etc. You can't just go ahead and make a normal build that doesn't abuse anything, because it'll have 5m dps while replica alberons reave zerk will have 100m dps with the same gear.

This problem will persist until melee is completely revamped
Then abuse those items. Does it really hurts you that much that you need to use THIS item but not other? Why does it even matter? You dont see your items equipped while you play (I assume you have some MTX).
Why do you think Bow builds are so good? Because they abuse items that allows them to be so good. Those items are in the game to be used.
so out of dozens skills and endless build options just 'few' work. and you think it is ok? like what?

casters and bows dont seem to share the same fate and 10m is not something worth talking about

and it is fine because few builds happen to be massive outliers?

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