Path of Exile: Settlers of Kalguur Teasers

meanwhile tp channeling time in d4 is increased from 3s to 5s lmao. w ggg
The change to Harvest is not quality of life, it's actually a nerf for the Harvest Crop Rotation farm strategy.
Next QoL will be "now u dont need to du much clicks to collect loot. In addition we delete 99% historic quantity for all items."
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Snorkle_uk wrote:
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blademaster77 wrote:
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KeiranPOE wrote:
People getting upset over a potential Determination nerf, when it's possible they're buffing other sources of armor so that Determination isn't so necessary for most builds, and builds with it are mostly the same until extreme amounts of budget. Mirror tier armor stacking builds doing over a billion dps are in shambles, oh the humanity.


A lot of builds don't have the possibility to get armour or physical conversion and rely on Determination aura to improve it.

So to reduce armour stackers power ggg nerf Determination(and probably Grace too), the only thing that is common to a lot of builds...
If nerf armour stackers was the intention it's one more time, a dumb solution, reduce all other builds defenses to do this, when they could easily nerf Replica Dreamtheater.

Unless they reduce reservation amount this is a bad change.



those builds shouldnt have armour, thats what it comes down to.

if you want armour you need to wear actual armour that has large armour rolls. oh my wizard wearing full es gear with 10k hit points doesnt have the possibility to have significant armour... good, good thats what should happen when you chose not to wear armour.

people have just got used to saying oh im gonna wear a vaal regs and not only that but it doesnt have flat and % local es, im gonna stack all these weird stats on my chest like damage, mana reserve and global % defence or im gonna use this unique that doesnt have significant armour, but i still get to have a lot of armour because determ + aura effect. i chose not to wear armour but i still get to have armour as well as the things i chose to wear instead.


no, theres a trade off, theres an opportunity cost. wearing armour gear with armour rolls should matter, if you are doing something else then that is the trade off you are making. you dont just get to have everything.

flasks and auras should not be the optimal way to have armour. wearing actual armour should. if you got 2k armour on your chest you should have significantly more armour than a guy who has 400 es on their chest with a bunch of strange influence mods.


Based
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AngryC00kieZ wrote:
The change to Harvest is not quality of life, it's actually a nerf for the Harvest Crop Rotation farm strategy.



What??
what about a "stash all items" button to stash all items with 1 click and get around getting RSI

EDIT: this will come 2030 as QOL ^^
Last edited by b44dss on Jul 8, 2024, 8:02:09 AM
Please make ToTa warcry MTX pack EZ money. "Let's rap some skulls!"
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AngryC00kieZ wrote:
The change to Harvest is not quality of life, it's actually a nerf for the Harvest Crop Rotation farm strategy.

its not. once u click the chosen plant, say yellow, even if the other doesnt wilt and u go click the other, say blue, the yellow one cant be upgraded by the blue one.
Last edited by DaniellJung on Jul 8, 2024, 9:12:43 AM
as a harvest farmer myself, I thank you for the QOL change!!!
3.23 was the best league of all time (an absolute banger)
I'm finally going to stop dying because I forgot to activate my auras, loveu GGG

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