Path of Exile: Settlers of Kalguur Teasers

So when someone sees something they want they will be able to (Pick-It) up easier? Awesome! Glad GGG was able to help users that (Pick) up a lot of (It)ems.
Well, the pickup range thing is a real QOL improvement ! good work
Now do please one click currency from inventory to currency stash tabs, like you know the same thing you did with currency in trade window :)?
Last edited by Mutaro123 on Jul 11, 2024, 12:28:48 AM
looting 300 scarabs/div cards/currency items per map while dodging ground effects is still not fun, who cares you saved us 10 click over 4h campaign if we still need to click 30k times in next 4 hours of mapping

also why do we have this rudiment of non-unique items in maps at this point when currency loot-pinatas are permanent for several leagues? just give us atlas node or somthething to turn all dropped armour/weapon items into stacks of wisdom scrolls or something so they don't lag screens when we are pressing alt.
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cyfer.russia wrote:
looting 300 scarabs/div cards/currency items per map while dodging ground effects is still not fun, who cares you saved us 10 click over 4h campaign if we still need to click 30k times in next 4 hours of mapping

also why do we have this rudiment of non-unique items in maps at this point when currency loot-pinatas are permanent for several leagues? just give us atlas node or somthething to turn all dropped armour/weapon items into stacks of wisdom scrolls or something so they don't lag screens when we are pressing alt.


Imagine if GGG did not allow currency stacking like the old leagues... don't ask for autoloot stuff as it won't synergize with our very small character stash. Just ultra juice-up your map and pick divine/mirrors.
1st - Quality on Elemental / casting weapons are still useless .
2nd - im 100% sure , they will nerf Determination/grace to compansate Armour quality . Because its GGG - its allways "Cattor and stick" . Qol ... sure.
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Artem_14 wrote:
1st - Quality on Elemental / casting weapons are still useless .
2nd - im 100% sure , they will nerf Determination/grace to compansate Armour quality . Because its GGG - its allways "Cattor and stick" . Qol ... sure.

No, quality is not useless on caster weapons there are enchants at hortistation for elemental damage or crit.
And we've already seen determination nerfs in the teasers so that's obvious but the new bases will make up for it so it should be fine in the end.
Poe is all about change, they nerf things so people can adapt and try new things.
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demon7310 wrote:

Poe is all about change, they nerf things so people can adapt and try new things.

The part most can't deal with unfortunately as they have a hard time to adapt to changes or deal with them entirely.
Meanwhile 10-20 years ago people were always so grateful and happy even about little changes in games.
The gamer generation has changed a lot over the years, sadly in a very bad way.
Flames and madness. I'm so glad I didn't miss the fun. hoho
Last edited by Pashid on Jul 11, 2024, 3:15:33 AM
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Pashid wrote:
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demon7310 wrote:

Poe is all about change, they nerf things so people can adapt and try new things.

The part most can't deal with unfortunately as they have a hard time to adapt to changes or deal with them entirely.
Meanwhile 10-20 years ago people were always so grateful and happy even about little changes in games.
The gamer generation has changed a lot over the years, sadly in a very bad way.

Most people don't even need to adapt to change as they follow builds made by others anyway.
And others that have enough experience or play what they like won't really care because they enjoy their builds no matter what.
People cry everytime there are nerfs but the game goes on every league and its always been pretty much fine (except when they fucked up rares hp in archnemesis).
Good news but it's not enough alone.

When you pick a stack of currencies, making the game pick all the stacks of the same currency in that new picking radius would be a great QoL improvement

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