Warrior is just bad
after 500 hours of game time.
Trying out 5+ possible totem / 2h mace builds / stemped builds. conclusion is just go play another class if you are not enjoying the game Im at lvl 93. playing a ice strike monk + double hearld build as a warrior. Wasting lots of passive skill points. Turns out I can clear t16 mapping with much funner and enjoyable time. I refer to vini, with his budget monk build on youtube. The build works perfectly fine on a non ascendency skill point warbringer. |
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I saw a build with auto attack and abusing herald of ash and a detonate dead(chance on ignite) build that was kinda slapping.
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Warrior is pretty dogshit, it needs a serious buff.
Last edited by zWetch#6428 on Feb 7, 2025, 10:30:33 AM
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" Add Witch hunter to the list. Unless you waste a bunch of passives to go for es the game play consists of constantly shooting monsters on the edge of the map and backing off. Not sure what GGG was thinking to have sorcery ward knock off 50% armor and evasion while classes with es have zero penalty. Sorcery ward is really only viable if you use es which wastes a ton of passives. |
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Svalinn + Turtle Charm = God Mode...
Add in some warcries ascendancy for clearing maps or if you prefer a cultist great hammer with armor break and you are good. I played SSF until a few days ago, lvl 87. A little rought at the beginning, for leveling molten blast is perfect. |
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I'm going to make a note to share my build tomorrow, and others can do the same with theirs. There are some of us who struggled, but made it out to the other side.
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I don't know about vailability of other builds but Carn's herald of ice Titan plays quite awesome imo.
https://www.youtube.com/watch?v=2_f0TPlBRdY&ab_channel=cArn_ But it does require some investment in order to pop off. Pretty sure this build goes as fast through maps as other fast builds. |
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This levelling build is literally invincible (95% of the time every time) and you will quit the game out of sheer boredom.
I went Blackbraid + Veil + Rise of the Phoenix + Coward's Legacy for massive life pool, armour (armour applies to elemental damage), and regen. All gear was 1 exalt or cheaper. Other gear is YMMV but I went for Knight-errant boots, Idle Hands gloves, Rondel of Fragility Lunar amulet, Death Rush ring, and 1 x random rare ring with high + life & other useful mods. Mace is random cheap high damage rare from the trader (no + skills yet). 2500 life by about level 55 (or more YMMV) + enough regen that life is basically instantly regenerated. Stack armour nodes + regen nodes. Regen at low life (low life = 75% life) more than doubles your regen when you hit 75% life. The build literally invincible to 95% of mobs currently at level 58 but I think you can make a viable build by level 36-40 as the gear doesn't have high requirements. Some damage types will bypass armour you can just dodge roll or leap slam out of the way (+ more regen with leap & drop a totem).. 0.33s Mace strikes (without all of the + speed nodes) with 2h + shield and I haven't maxed +speed nodes yet. Primary skills is mace strikes with armour break explosion, and boneshatter to backup if surrounded (or you just stand there and take no damage). But YMMV most other mace skills are viable. My primary method of attack is to doge roll into the middle of a large group of mobs, stand there for a while taking no damage and laughing, check my emails, then I do 1 x mace strike followed by 1x boneshatter to clear the mobs. The next step is I am going to try and stack some ES with +life regen to ES node on top but the gear doesn't have a lot of ES but maybe I can still get enough ES to be viable TBC.. Last edited by Chief665#1237 on Feb 28, 2025, 6:30:30 PM
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