(Stormweaver) Max projectiles cold converted fireballs. Cheap, easy, powerful, FUN! (T16+ ready)
I'm running CI+MoM+EB+Everlasting Gaze. Actually works great, currently at Tier 12 (no higher drops yet and I ran out of waystones again...) , maps feels very safe. Sitting at 6k eHP, Rares die during the first freeze.
Of course no CoF (would need very expensive gear for the spirit) and fitting Rarity is difficult/expensive with 3 uniques. Im looking into how to increase damage next, increased lightning damage on gear would be great, but very expensive. I can't kill most bosses during the first freeze and physical damage from them is very dangerous. |
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How does this compare to the Spark build of NickTew? In terms of damage/survivability and clear speed?
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" Far as I know we can't check PoE2 characters yet so can't really help. Are you dying, or not doing good damage? If Dying: Are your resists capped? What's Chaos Resist at? Are you in a spot where you can swap over to Mind over Matter if you're not already? If Damage: Do you have the spirit for Cast on Freeze? Are you rotating skills properly during bosses/rares? Your tooltip damage is higher than mine was at that point so you should be mapping relatively smoothly, so there's probably something missing in your gear/kit somewhere. |
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Also, just a note to people: If you're running Wildshards and NOT running the extra projectiles version: you don't currently need Quality on your Fireball gem so you could risk vaaling a 5L to a 6L a bit more cheaply if you wanted.
It seems it's programmed slightly wrong, so the 10% chance from quality only ever triggers inside the Wildshards proc and gets replaced by the 8 additional from Wildshards instead. Not sure if it's been reported so I'll head over to the bug section next lol |
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" As I play, I feel our class is super squishy. I cap out res, following highertime now, with 3k mana. As doing map is fine, but doing rituals and breach is nightmare. I am noob, I find it so annoying that beside casting fireball, I force myself to cast frost wall and sigil on breach and ritual. this allows mobs to swarm at me, time cost to frost wall and sigil then spam fireball kills me alot. however, If i only cast fireball, I feel im not doing something right. just awful experience since I started doing breaches n rituals at tier 14+ |
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" You really have to watch out for Map Mods. All the Prefixes are bad ones. Enemys gain X% of damage as Extra Damage of X Element, Play hase -X% max Resistances, enemys penetrate X% of elemental Resistance, also increased enemy ailment treshold brick our build sometimes when we cant freeze anymore (or only rarely, maps take forever). All these mods are fine for themselfes on the map alone most of the time but get really really dangerous for us in breach and ritual since we are getting swarmed so often and fast, 1 little mistake and we are dead. Also its fine to cast Sigil of Power, Cast your flamewall and the step in the breach, shoot a couple of seconds until nothing is approching us anymore and then move into the desired direction of the breach, spamming our fireballs and a casual curse on the rare mobs. I bought a rare belt with 2 charm slots, to avoid getting stunned or frozen, are there other methods of getting stun/freeze resistance besides charms? and alos GRIM FEAST, was THE changer for me regarding breaches, the doubling of energyshield gets me too 15k eHP (you can get oneshoot still), but its much safer. Last edited by jakob450#0331 on Dec 28, 2024, 11:17:26 PM
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" lmao, mana drain rares! I'll be honest, my go to was your #1, PANIC! I've started to just try and ice wall them as soon as I see them, but if they have speed mods or something and run at me, I just logout str8 up, lol. Can't afford to lose my exp @ lvl 91, it's depressing. I think that's probably a decent idea to drop some mana recoup for more mana, but again I don't fully understand how much 80% vs 100% really is. We can get the belt corrupted for an extra 5-8~ as well. " Spark in all honesty is probably better than this build for the same rate of currency spent. I just went down this road early and am being very stubborn to switch off. I think I'll run this as long as I can and possibly switch over just to do something new/different. I do believe the spark version of a sorc is better in general. " I have not. I started with comet before it got nerfed, but I do think you could be onto something there w/ comet. I'll try it out for a bit and let you know how I feel. Have you used it, do you recommend or are you just asking? " I always try to keep my maxroll guide up to date, just check the changelog there as well to see notable changes. " So, yes, this was mentioned early and often when it comes to this version, you will feel squishy, but the trade off is that you feel very powerful in comparison to the version without EB. The key is, you need a high mana pool to do said bigger damage. This version won't work with non-optimal gear that gives you the damage to kill before being killed. This means prioritizing: -Mana -Intelligence (for mana) -ES on gear (helps with EB in getting you more mana) All these things not only give you more survivability, but more damage with archmage. The next things you're going to need to prio for damage to make the glass cannon actually cannon are: -Cast speed -Spell Damage -Skills on Wand/Focus Basic pieces with most of these things don't cost THAT much. You can easily get a wand with preferred stats (albeit not the best rolls) for around 10-20E. I've had my resistances @ 60-65s at times, while focusing more on getting a high mana pool with good enough fireball damage to not care so much about defenses. The build isn't easy to gear for because it's truly a bit different and requires a bit more than a standard version that has life/ES. It's something that shouldn't be used, until you have enough currency to buy gear that can handle it well. Last edited by HigherTimes#6965 on Dec 28, 2024, 11:32:53 PM
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" Regarding mana draining Rares. Curse them, freeze them, then move into the circle as close as you can get on them, cast sigil of power and roast them with fireballs and ember fusiliade. regarding spark i feel the same, its stronger and safer right now but it might get nerfed so i am scared to change and the all the divs are wasted. |
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" Ritual is definitely scary, since everything spawns so close to us and around us. I always think carefully when I do Ritual, about what mobs the map has had, what rares I've seen etc and I make sure to clear the map and then go back for the rituals just in case. We don't really need any stats on our Sigil staff, so, just finding one with a really good cast speed roll can help that a bit. Get it out real fast and swap back. Otherwise I can't really offer a whole lot more advice, I'm only at T9 at the moment so you're a ways ahead of me |
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" That reminds me, I did corrupt a belt that got +6 to mana recoup, I didn't use it because it had less ele resist but I'm way over-capped at the moment until I change some other gear so I can probably use that and go back to 95 recoup. Recoup is over 8 seconds, so, I think these smaller adjustments probably aren't hugely impactful... if we were playing Chrono and getting recoup over 4 it would be a bigger impact, but I'm not sure Chrono offers anything else particularly worthwhile. Lightning will for sure be nerfed in some way, though honestly I expect Archmage will take the hit which is unfortunate for us as well. Fireball is also, IMO, more satisfying to use overall. |
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