I just quit POE2 because of lack of WAYSTONES.

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I have 5k gold that allows me to buy a single WAYSTONE. I need 81 TIER1 waystones to combine them into TIER4 (my current tier).

MAPS do not drop waystones or drop them rarely even after I put 2 points into wayponts passive. I don't have exalts to upgrade my waysones so I simply ran out.

WAYSTONE drop should be GUARANTEED with your current stupid design (1 life only per map).

This is serious problem for new players, of course not for streamers that have millions of gold.





That's why I recommend players Transmute and Augment all the waystones before using to increase waystone drop chances.

I'm playing SSF and currently at 250k Gold at lv 68 / lv 3 maps.
It's not a new player / streamer issue, I think you might have just been a bit lazy with picking up items and disenchanting / selling them in town throughout the campaign.
Happens.
Last edited by Fae_Lyth#6750 on Dec 15, 2024, 8:33:07 AM
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I'm gonna leave a bad review on steam just for this reason alone, but deciding giving them few days for rectification, cause I rarely give bad review to a game unless i had to.


I sort of want to review bad as well, but I won't because I really love PoE 1 and feel like PoE 2 has potential. The potential is there but it's far away and so far I've only seen pointless hotfixes that don't really solve and of the real problems and I also haven't heard anything from GGG about addressing the current problems.

I haven't actually played at all since they deleted all trigger builds, it just isn't possible when I struggle more on white mobs than rares and uniques. It's a complete waste of time. I'm just hoping they'll revert the deletion and actually focus the nerf on the real problem instead of just taking such insane general measurements.
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Fae_Lyth#6750 wrote:
"
I have 5k gold that allows me to buy a single WAYSTONE. I need 81 TIER1 waystones to combine them into TIER4 (my current tier).

MAPS do not drop waystones or drop them rarely even after I put 2 points into wayponts passive. I don't have exalts to upgrade my waysones so I simply ran out.

WAYSTONE drop should be GUARANTEED with your current stupid design (1 life only per map).

This is serious problem for new players, of course not for streamers that have millions of gold.





That's why I recommend players Transmute and Augment all the waystones before using to increase waystone drop chances.

I'm playing SSF and currently at 250k Gold at lv 68 / lv 3 maps.
It's not a new player / streamer issue, I think you might have just been a bit lazy with picking up items and disenchanting / selling them in town throughout the campaign.
Happens.


You know you haven't really started maps if you're only on T3?
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"
Fae_Lyth#6750 wrote:
"
I have 5k gold that allows me to buy a single WAYSTONE. I need 81 TIER1 waystones to combine them into TIER4 (my current tier).

MAPS do not drop waystones or drop them rarely even after I put 2 points into wayponts passive. I don't have exalts to upgrade my waysones so I simply ran out.

WAYSTONE drop should be GUARANTEED with your current stupid design (1 life only per map).

This is serious problem for new players, of course not for streamers that have millions of gold.





That's why I recommend players Transmute and Augment all the waystones before using to increase waystone drop chances.

I'm playing SSF and currently at 250k Gold at lv 68 / lv 3 maps.
It's not a new player / streamer issue, I think you might have just been a bit lazy with picking up items and disenchanting / selling them in town throughout the campaign.
Happens.


You know you haven't really started maps if you're only on T3?


Well if OP bothered to give details, we'd know which tier we are talking about.
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Fae_Lyth#6750 wrote:

Well if OP bothered to give details, we'd know which tier we are talking about.


AND IF STUPID PEOPLE WOULD START TO READ, WE WOULD NOT HAVE TO READ THEIR USELESS BULLSHIT COMMENTS!!!

Well OP clearly say he is in T4... you even quoted it FACEPALM
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pureawsm#4042 wrote:
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"
Hey man, it will get better over time if you progress more.
If you have a problem with dying a lot, try fixing that if you can.


Yeah. Like in my rare, corrupted, irradiated T16 map earlier today. It had a boss, and I killed literally everything on the map, opened every urn and chest.

Fully spec'd into waystones on the atlas tree.

Got a grand total of 0 waystones from the map.

(It doesn't get better)


Would you agree that there's a very clear difference between sustaining low-tier maps up until t8 and the very high upper end of t15? if you don't, im thinking we have a rather large difference of how we perceive the game and the discussion probably won't be very productive.

from what it reads like, op has a clear issue in not even being able to do maps properly and/or finishing them, including killing map bosses, so that's clearly an indicator for why his (low tier map) sustain might be skewed and - should indeed - get better over time.

you might consider wanting to run waystones with a chance to get waystones higher than 100% and putting on tablets that say "increase waystone drop rate".
just boosting map level/monster level is not the best guarantee to sustain.

i do agree that there should probably be an increase in drop chance for higher end maps though.


I'll agree, somewhat.

The drop-off point definitely seems to be T5-T6. Percentage doesn't help much on the high-end. The map I specifically mentioned had over 150%, and people were making posts last night about T15s with over 200%

Up to T11 waystones, I still have a fair bit drop, but most of them fall in the -3 to -5 level range. When I get above T10, and out of range of T5 maps, those drops stop entirely, instead of being replaced with the same level range.

THe perception you have of OPs problem may be right, but it brings to light a core problem of PoE2. It's supposed to be an easier entry point for people who want to play, but are overwhelmed by the bloat of PoE1. The lack of transparency on how systems function needs to be addressed in order to keep them.
I'm new to the ARPG genre, don’t you know the term farming?
I trans/aug every map, but I just started(working on T2 quest). But in my stash I have a dozen T1, about 10 T2, and half a dozen T3 maps. Doesn't seem like early mapping is scarce. I get a few waystones per map and are on average a bit above the map tier I'm running(so like 2.3 for me). I haven't even started assigning atlas points or alch/regal'ing waystones.

I hear it gets rough much higher, though.
Sadly have to react same, because it is just unfun at all. Not only waystones not droping, just nothing droping at all even after buf of drops..
Man trying farming curencies and then will be pay them for fkin tier 4 maps because i have do 10 of them?
While farming t3 quest, from 10 maps i drop one, just OOOOOONEEEE map t3. If i have no friend which help me, ill end much earlier. And t4 situation is the same. Will not go on for sure..

This is damn early access, expecting problems but not that ones, with no drop state for anything! I am sorry ggg but you are douchebags, which crying about you cant make higher rates because it is hard to lower them.
Oh my, it just an put-off..

I looking forward to poe2 and it was fun, on one run story, now it is just 2nd job and i can asure you, about weeks from now on you will have here few percent of actual playerbase if you dont do anything really fast.

And i am not talking about shity design of some maps, which stoned idiot think augury or smt like that will be fun. Obstacles, obstacles, obstacles throw which mobs can easily shoot, but i am cant..
People are going to hate this suggestion but if you're stuck in white maps go listen to a guide and you'll pick up some tips on how to progress early, there's definitely a few tricks to learn on how to make the most of boss nodes, precursor tablets and how to make the most of your best waystones.

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