rate the endgame from 1 to 10
15 months before I even consider reinstalling out of 6-12 months planned early access period
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3/10
Started great with act 1 and exciting boss fights. Entered endgame with the feeling of exhaustion. No items, no crafting, large maps with constant back-tracking, boss fights reduced to one-shots or face-tanking if possible. The campaign story is hard to evaluate yet, but presentation feels disappointing so far. Its basically carried by the boss fight dialogs, the rest is a text adventure. For some reason the game feels incredibly small at the moment. Most of the promised "depth" is an illusion. Some warrior skills feel really great though, graphics and lighting is good. Performance is weird, while my GPU is chilling, my CPU is constantly at the edge. " yep, me ^^ |
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3/10
Tedious and chore like. |
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3/10
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At first I wanted to give it a 4/10 but struggled to come up with good points, so I am settling for a 3/10.
Biggest issue for me: One-shotting gazillions of white mobs over and over might be the standard for PoE1 fans, but having played the PoE2 campaign I expected a better pace, more meaningful gameplay and more bosses in endgame. |
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My stuff = what I find and what I find = 0, my skill gems are still in 4L, I deal no dps and I'm weak so I'm stuck in low lvl infinite no loot maps I never seen a divine or greater jeweller orb and everything cost a lot of divine orbs :(
The essence of a game is the fun, there is no fun in Poe 2, it's a chore 1/10 |
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5/10 for me
It's still a lot better than other arpgs like D4 or last epoch, but nowhere close to PoE1 endgame. |
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As a SSF playing frost/lightning monk. 2/10
GGG really need to rethink their entire model cause if not... RMT is going to have a field day in another F2P junk game. |
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3/10
Why? The bosses don't exists. I'm over lvl 80 deadeye and I've only fought one shot map bosses. Losing waystone and tons of xp and the loot on death feels too punishing Mobs swarm you and there's nothing you can do because they are faster than what it takes for you to set up your combos. I don't like shooting arrows and moving 2meters and shooting arrows again just to clear the map slowly and avoid getting swarmed. Atlas is boring and full of bad map layouts Map layouts often make me rage quit and the list goes on and on... I feel like I need to hear them have a roundtable talk about these issues and give us answers and clear their vision about the game. The most fun I had in the game was in Act 1 and it gradually got worse and worse. |
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from waystone 1-7 i give it an 8
maps are gorgeous, gameplay is fun, loot drops are bad waystone 8+ i give it a 1 drops are even worse, except running out of waystones even with atlas specced random white mob one shots drain all the motivation from playing as you watch your xp bar drop in chunks and the map dissapear. the beautiful maps now just get annoying as you cant see on death affects or mobs spells hitting you from off screen. unless your playing a ranged broken meta build, your screwed on end end game. |
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