1 MAP - 1 DEATH HAS TO GO
+1
One portal combined with designers unhealthy obsession with on death effects, with what feels like 40% of monsters having some kind of explosion, ground effect, etc, makes for a truly exhaustive endgame experience. If you really want one death, play hardcore. |
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The one death = Map close mechanic is the dumbest thing I've ever encountered in a video game. Why even have more than one portal then? This is absolutely ridiculous. Add that to the BS that is Trials, and I just want my $30 back.
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