Dissapointed with GGG today.

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Gimatria#7361 wrote:
I just love how people act like their opinion is the same as the entire playerbase and the decisions GGG make will 'cost them a lot of money'


Unhappy customers leave, and dont come back. Those customers could be spending money on buying cosmetics and stash tabs. But a customer who leaves and doesnt return spends nothing.

Most game developers are no more than children with a fun job they get paid for, They have no idea how to run a business.

lol, if you want your business to be present and distinctive in the industry, trying to satisfy everyone is a very bad idea.
especially if the image and revenue started from being authentic.

as soon as you satisfy the majority they will lose interest anyway.
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GGG turned down every suggestion that was asked because it didnt fit their vision for the game. To be expected.



The game... You mean "It didn't fit the vision they have for their game?"

Cause it is after all their game and tbh its doing great


What's great about a game that hasn't hit 300k on steam in 2 weeks lmao. the game isn't doing well and hasn't reached anything to talk about since all it's done is bleed players out.


0 chance this next update will hold anywhere near their initial release numbers.
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toxiitea#5772 wrote:
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GGG turned down every suggestion that was asked because it didnt fit their vision for the game. To be expected.



The game... You mean "It didn't fit the vision they have for their game?"

Cause it is after all their game and tbh its doing great


What's great about a game that hasn't hit 300k on steam in 2 weeks lmao. the game isn't doing well and hasn't reached anything to talk about since all it's done is bleed players out.


0 chance this next update will hold anywhere near their initial release numbers.

sry which game had as Early Access 300k? just asking
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RushBone#0065 wrote:

0 chance this next update will hold anywhere near their initial release numbers.
sry which game had as Early Access 300k? just asking


wow a typical poe player being dishonest about the questions asked so they shift the narrative.

my question was how is tis game a success when all the numbers show is this game is bleeding players faster than their gaining.

if you think a new game not retaining 1/2 the player base is good you have some reevaluating to do along with the overlords ggg
Last edited by toxiitea#5772 on Jan 13, 2025, 5:50:47 PM
Apprently they've already lost 90% of their player base (Customers) and 90% is ALOT of future revenue. The job of any business is to keep customers coming back and buying more. If you scare away 90% of your customers your company will go bankrupt within a month.
sry which game had as Early Access 300k? just asking

Diablo 4 for the last 18 months
Last edited by fnsonin#2863 on Jan 13, 2025, 5:55:19 PM
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toxiitea#5772 wrote:
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RushBone#0065 wrote:

0 chance this next update will hold anywhere near their initial release numbers.
sry which game had as Early Access 300k? just asking


wow a typical poe player being dishonest about the questions asked so they shift the narrative.

my question was how is tis game a success when all the numbers show is this game is bleeding players faster than their gaining.

if you think a new game not retaining 1/2 the player base is good you have some reevaluating to do along with the overlords ggg

mate, i am playing poe2 only because i started poe1 in 2014 lol.
no way i would play any early access game otherwise.
and such old player as myself will not leave because of something that he knows over 10 years.
new casual guys who would spend anything, normally never go early access!
either they want to play for free and not spend anything or they don't play until proper release :)
Last edited by RushBone#0065 on Jan 13, 2025, 5:58:52 PM
1 death mapping is and always will be dogshit.

if we wanted severe penalties we'd play hardcore

maybe there needs to be a "mediumcore" league? I don't know why GGG want to die on this hill - just reduce bonuses in maps if people die. reward players who never die because they're playing meta builds and they're a streamer so they get to play like it's a job and never die and let the rest of us who make occasional mistakes or play like normal human beings with jobs and shit have some fun too

but no, game is not for fun game is for challenge and punishment only. not fun.
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1 death mapping is and always will be dogshit.

if we wanted severe penalties we'd play hardcore

maybe there needs to be a "mediumcore" league? I don't know why GGG want to die on this hill - just reduce bonuses in maps if people die. reward players who never die because they're playing meta builds and they're a streamer so they get to play like it's a job and never die and let the rest of us who make occasional mistakes or play like normal human beings with jobs and shit have some fun too

but no, game is not for fun game is for challenge and punishment only. not fun.


You don't need meta build to not die in maps. You just need build that is not a complete shit.
They were discussing the idea of not needing the XP penalty since they reduced the amount of portals but they also said they will give more portals for pinnacle content in the future.
Personally I'd be surprised if they get rid of the XP loss on death but it's not impossible. I was actually surprised when they mentioned it because they were 100% against it for poe1.

With all that being said I can see it's too much for quite a few new players and I get it. They give you infinite chances with no xp loss during the campaign and BOOM! You're dead, bye bye boss
Last edited by Hydraes#2379 on Jan 13, 2025, 6:07:27 PM

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