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What is the point in "clearning" a map in 2 minutes, using 2 buttons while thinking about what to do for dinner?
Afterwards... I hope they have a variety of avenues for the end game come official release. Zoomy maps like they are now might as well be part of that. I won't have to play them if there's alternatives.
So let's clarify what you want as there are people who can't understand the "do not want zoom" mindset. If a zoomy build in the current EA means "whole screens die as I press one button and the map is over in 2 minutes", what would look comfortable and rewarding for you?
1) white mobs die by the screenful after 4 button presses, yellow mobs require a different set of buttons to take down in about 6 seconds and maps clear in 3 minutes.
2) white mobs on appropriate-tier maps can't be wiped by the screenful, they do pop fast but the AoE is localised. You may be pressing 1 button to clear the white mobs but you can see what they are. You need to react intelligently if the right formation of melee/ranged shows up to hurt you if you target the wrong group first. Maps clear in 10 minutes.
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Posted bySchverika#2698on Jan 24, 2025, 9:23:56 PM
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« Now I'm just obliterating everything everywhere and you don't have all those like story events breaking up your flow of gameplay. It's just like map kill everything map kill everything map kill everything map kill everything, which people love »
This is a quote from Jonathan (GGG) during the Q&A.
We, whom like slow paced and combo based gameplay, don't exist.
While GGG promised a gameplay based on combos during the various class showcases we saw at Gamescom, this gameplay doesn't survive Act 2, as the effectiveness of one-button builds with passives like Heralds takes over.
I wanted to see POE2 move away from the gameplay of POE1.
Act 1, especially played without help (reroll, trade) is the best act in the game.
To those who would reply that the one button AoE clear screen gameplay is mandatory in every HnS, I would point you to the cases of Victor Vran, Titan Quest and especially Diablo 1 and 2.
It's quite funny when you consider how often the advocates of fast paced « obliterating everything everywhere » gameplay claim that POE is the successor to Diablo 2.
Thanks man, i knew what i heard, im glad i decided to not trying to reasonable with those ppl , i would be unreasonable myself, also wow, make a post yesterday, wake up with 9 pages to read the next day, holy shiet xD
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Posted byGuilaster#6834on Jan 24, 2025, 9:57:43 PM
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IMHO the solution to this problem of wanting slower and more intricate and more challenging gameplay is to play the game that way.
And not to compare yourself to others.
And not to worry over "efficiency" and "farming rates" but to play that way because it's more fun for you.
And if others want to Zooom the game and one-shot all pinnacle content with one press of the button.... then let them play their way.
And you play your way.
This isn't a solution. GGG needs to pick a lane. Either push POE 2 gameplay or just go full POE 1. This game is an identity crisis. Playing a bad character is not a solution.
So true man, if they just go full POE 1 style , with new story , new graphic , more class , oh man im still happy af
If they go ham on the new POE 2 style they promise , ill be even happier
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Posted byGuilaster#6834on Jan 24, 2025, 10:17:29 PM
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A lot of us don't want to be running over the map at breakneck speed exploding not even looking at what we are fighting. If I wanted to do that I would go play Halls of Torment or Vampire Survivors.
A lot of people purchased into Early Access because they were sold on the more slower deliberate gameplay that it was advertised as. They never liked PoE 1 zoom fest and didn't like being spoon fed builds in D3/D4.
If you came into this expecting a PoE 1 clone after the advertising GGG did then YOU are the problem not the "New Players".
i dont play poe1
are you aware YOU can play slowly? you dont have to play like everyone else. play ssf and play as slow as your little heart desires
YOU are playing fast,.,. then complaining you are going to fast.. makes no sense.
YOU are your own problem
you probably built the top tier screen clearing build then are here crying about zooming lol. there are literally support gems that make skills slower.. go use those lol
Last edited by BrainVs#6980 on Jan 24, 2025, 10:25:53 PM
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Posted byBrainVs#6980on Jan 24, 2025, 10:24:10 PM
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A lot of us don't want to be running over the map at breakneck speed exploding not even looking at what we are fighting. If I wanted to do that I would go play Halls of Torment or Vampire Survivors.
A lot of people purchased into Early Access because they were sold on the more slower deliberate gameplay that it was advertised as. They never liked PoE 1 zoom fest and didn't like being spoon fed builds in D3/D4.
If you came into this expecting a PoE 1 clone after the advertising GGG did then YOU are the problem not the "New Players".
i dont play poe1
are you aware YOU can play slowly? you dont have to play like everyone else. play ssf and play as slow as your little heart desires
YOU are playing fast,.,. then complaining you are going to fast.. makes no sense.
YOU are your own problem
you probably built the top tier screen clearing build then are here crying about zooming lol. there are literally support gems that make skills slower.. go use those lol
It is the style , the identity of the game we are talking here, you should spend more time thinking Mark, think Mark think
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Posted byGuilaster#6834on Jan 24, 2025, 11:23:17 PM
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i dont play poe1
are you aware YOU can play slowly? you dont have to play like everyone else. play ssf and play as slow as your little heart desires
YOU are playing fast,.,. then complaining you are going to fast.. makes no sense.
YOU are your own problem
you probably built the top tier screen clearing build then are here crying about zooming lol. there are literally support gems that make skills slower.. go use those lol
Define "slowly" on POE2 endgame, because the white/ blue adds will delete your gigantic health (not energy shield) in a matter of second. The true definition of "Slowly" in POE2 endgame means still one shotting mob but move very slow instead of blinking around via skill or temporalis.
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Posted bySolusiRadikal#3269on Jan 25, 2025, 12:00:47 AM
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i dont play poe1
are you aware YOU can play slowly? you dont have to play like everyone else. play ssf and play as slow as your little heart desires
YOU are playing fast,.,. then complaining you are going to fast.. makes no sense.
YOU are your own problem
you probably built the top tier screen clearing build then are here crying about zooming lol. there are literally support gems that make skills slower.. go use those lol
Please tell me how do you play breaches or rituals slowly? The initial mob spawn already makes 1-button screen clear mandatory.
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Posted bysaturninecult#7044on Jan 25, 2025, 12:56:39 AM
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are you aware YOU can play slowly? you dont have to play like everyone else. play ssf and play as slow as your little heart desires
I play SSF casually and I oneshot shit. Even in campaign in Cruel I start to oneshot everything SSF with certain classes.
And the problem is - game for the most part is designed that way that either you oneshot shit, or shit will oneshot you. There is no "in between". That's why it is bad, very bad.
Then again, making artificial limits like wonderful soultion "ok, just play without a weapon!" is bullshit. Player will always use what game has to offer, because it is game who sets the rules, not player.
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Posted byAzimuthus#1135on Jan 25, 2025, 1:01:02 AM
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The true definition of "Slowly" in POE2 endgame means still one shotting mob but move very slow instead of blinking around via skill or temporalis.
"True" definition is how POE2 was advertised. Go look at those videoclips. Where you put traps, where you have time to use combo skills to amplify your damage, or to break armor first, because nothing works against armored enemies, where you have time to understand what enemy is infront of you, how it attacks and prepare to deal with it in a right way and all along those lines.
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Posted byAzimuthus#1135on Jan 25, 2025, 1:06:48 AM
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Obviously, the point is not in making gameplay slower, but in making it such that player could make meaningful decisions during fights. Currently, there is no point to react to any monster differently than immediately press kill button, with very rare exceptions like eternal knights. This is not meaningful at all, you can replace action with clicker game and it would feel basically the same.
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Posted bySuchka_777#4336on Jan 25, 2025, 1:17:50 AM
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